Minecraft / Mods

[1.12-1.10 || Forge || 1.XII.45] Fexcraft Common Library

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avatar FEX___96
Level 74 : Legendary Engineer
Fexcraft Common Library
(for short 'FCL')

FCL is a Library (Forge) Mod which also includes an own API.
Initially it was an util package of FRSM, and with time it evolved
into an own Mod, firstly released for MC 1.10.2, and always either
shipped together with FRSM or available to download as stand-alone.
I didn't post it on PMC before cause it was shipped already together with FRSM.
This isn't the case anymore in MC 1.11.2, starting from that version you
need to download FCL seperately.
FCL is an independent mod, and other mods depend on it. No confusion intended.

Edit: FCL is a Forge Mod, put it into the /mods/ folder.

What does this Library/Api/Mod do and what is it needed for?
It's needed for most of my mods past 1.10.2 MC/Forge to be even able to launch.
It contains a lot of useful classes making the development of those mods easier
and this faster.
(the text bellow is for the rewritten 1.11.2 version of FCL)
But now about the code part, if you ever made a mod for 1.8+ you will noticed
that unlike in 1.7, you need to register ItemBlocks for Blocks seperately, you need
to register Item/ItemBlock renderers, aswel as the things you always had to
register (TileEntities) or even had to make a proxy to register TESR/Entity Renders.
Now Imagine, to register your Block, an ItemBlock for it, all model variants and a TileEntity
is enough to just add one line of code in the Block's class. Yes, Annotations.
Same goes for Items and you can even register TESR's with one small Annotation.
Did I mention that goes for Entities aswel? :P
(automated entity render registry not implemented yet)

Tutorials on how to use FCL to make your own Mod comming soon!
Tutorials - SOON;
< - - - - >

License? http://fexcraft.net/license?id=mods

"Statistical Data"
About the "Statistical Data" about which it's written in the License, it's a new feature of FCL XI.17,
which sends basic publicly available data about your server (e.g. ip, motd, port) to the FCL Database.
You can disable it in the config, which also is editable in-game though the Forge-Modlist.
(it's the "Private Server" setting, set it to true.)
Also another feature is "version-logging", which loggs into database every time someone launches
Minecraft with FCL installed and the version of FCL, this sends also the UUID of the currently logged in user,
this can be aswel disabled in the config and there is even a possibility to delete all data from the database
with your UUID, if you wish so (W.I.P.).
Edit: from XI.18 and up, no data at all will be saved if you disable uuid sending. That's to save up DB space.

I have no obligation to write that information here as far as I'm aware (correct me if I'm wrong).
But due to how humans are, I added features to disable Statistics.

This all is irrelevant if you play offline mode.

Like it? Diamond it.

Want updates? Favorite aswel.
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Discord: https://discord.gg/AkMAzaA

Having Issues, crashes, etc. with any of my common mods?

Report them here! https://github.com/Fexcraft/Minecraft-Stuff/issues/1
Progress100% complete
Game VersionMinecraft 1.12.2

27 Update Logs

Update #27 : 12/07/2018 3:25:51 pmDec 7th

1.XII.45 -- (1.12.x)
- some smaller edits
- added JTMT support for OBJ model referencing
- updated most MRT methods to return current MRT object
- added a few new self-returning methods into MRT
- "TMT" mod's version bump to 1.1
- patched smaller issues which were found;
- various small updates related to FMT development
- improved HttpUtil to support Cookies
- added possibility for TMT Cylinders to have a top-pos offset
- various edits I lost track of;

Comments : 8

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1 - 8 of 8

The FCL 43 crashed while loading on my game.
  • FEX___96
  • Level 74
  • Legendary Engineer
  • September 13, 2018, 10:15 pm
Log? Maybe some other mod is outdated.
Your Decorations Mod FRSM and your money mod FSMM is not update please make this.
  • FEX___96
  • Level 74
  • Legendary Engineer
  • September 2, 2018, 8:24 am
Try them first? Maybe they do not crash. I said it was possible other mods could crash, not that they will.
I say not the FCL link. But the FCL work not with older mods say you please fix this. I say with not work the Addon: heavy Cargo addon the other links function but this one not.
  • FEX___96
  • Level 74
  • Legendary Engineer
  • September 2, 2018, 7:49 am
FVTM and the addons have been updated, use the updated versions, as they are made for the new FCL.
Cool mod but this Mod Update crash the game then I startet. Please fix this and the other think is that the Heavy Cargo Addon my favourite addon of this mod is but I can this not download please fix this :D
  • FEX___96
  • Level 74
  • Legendary Engineer
  • September 2, 2018, 6:25 am
What kind of error? I tried the link and the download worked.

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