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Medieval Agriculture is all about the plants and agricultural techniques familiar to the inhabitants of medieval Europe. The mod is still in development, however, it currently adds 17 trees, 24 crops, and 9 berry bushes to the game. The plants and trees added can be found around the Minecraft world in mostly warm biomes. It also adds windmills, waterwheels, grain mills, flour, dough, and 6 new breads. The mod also adds barrels and clay pots, which can be used for storage.
Mod Pack and server info:
IMPORTANT!
Medieval Agriculture requires BodTheConquerer core.
Mod Pack and server info:
Spoiler - click to reveal
You do not need to ask BodTheConquerer permission to create a mod pack
or server that uses Medieval Agriculture. You are not allowed to
redistribute Medieval Agriculture if it is to be redistributed by itself
(i.e. not in a mod pack).
or server that uses Medieval Agriculture. You are not allowed to
redistribute Medieval Agriculture if it is to be redistributed by itself
(i.e. not in a mod pack).
IMPORTANT!
Medieval Agriculture requires BodTheConquerer core.
Progress | 60% complete |
Game Version | Minecraft 1.12.2 |
Tags |
1 Update Logs
Update #1 :: 1.1 : by BodTheConquerer 12/13/2017 9:59:55 pmDec 13th, 2017
+ Implemented windmills
+ Implemented waterwheels
+ Implemented millstones and grain mills
+ Implemented sponges, algae, and coral
+ Implemented flour, dough, and breads
+ Implemented wood planks for existing tree types
+ Implemented clay pots
+ Implemented barrels
+ Implemented strainers
+ Improved the apiary
+ Implemented waterwheels
+ Implemented millstones and grain mills
+ Implemented sponges, algae, and coral
+ Implemented flour, dough, and breads
+ Implemented wood planks for existing tree types
+ Implemented clay pots
+ Implemented barrels
+ Implemented strainers
+ Improved the apiary
tools/tracking
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medieval-agriculture
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I did not find his wiki. Where is it?
The game crashed whilst rendering block entity
Error: java.lang.IllegalArgumentException: Cannot get property PropertyBool{name=stone, clazz=class java.lang.Boolean, values=[true, false]} as it does not exist in BlockStateContainer{block=minecraft:air, properties=[]}