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A simple Iris shader pack implementing Enhanced Subpixel Morphological Antialiasing (currently only the "1x" version) in Minecraft using only compute shaders
GLSL 4.60 / OpenGL 4.6 (might require updating graphics drivers)
Requirements
GLSL 4.60 / OpenGL 4.6 (might require updating graphics drivers)
Credit | https://github.com/iryoku/smaa |
Progress | 80% complete |
Game Version | Minecraft 1.21.4 |
Tags |
1 Update Logs
v1.1.0 : by Luracasmus 12/23/2024 6:11:57 pmDec 23rd, 2024
- Exchanged Chebyshev distance for redmean color difference in edge detection, to more closely match human perception
- Micro-optimized blending weight calculation
- Converted LUTs to raw textures to enable smaller color formats on the GPU
6476090
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Your browser may also be trying to upscale the images, which could hide the effect of the AA
I'll try to upload some better photos that don't require zooming