Minecraft Mods

SMAA-MC

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Luracasmus
Level 83 : Elite Procrastinator Programmer
248
A simple Iris shader pack implementing Enhanced Subpixel Morphological Antialiasing (currently only the "1x" version) in Minecraft using only compute shaders

Requirements



GLSL 4.60 / OpenGL 4.6 (might require updating graphics drivers)
Credithttps://github.com/iryoku/smaa
Progress80% complete
Game VersionMinecraft 1.21.4
Tags

1 Update Logs

v1.1.0 : by Luracasmus 12/23/2024 6:11:57 pmDec 23rd, 2024

  • Exchanged Chebyshev distance for redmean color difference in edge detection, to more closely match human perception
  • Micro-optimized blending weight calculation
  • Converted LUTs to raw textures to enable smaller color formats on the GPU
Commit

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ProfGaming
12/24/2024 4:26 am
He/Him • Level 1 : New Crafter
Am I just blind? Cuz I don't see a single difference on the photos you provided.
2
Luracasmus
12/24/2024 5:05 am
He/Him • Level 83 : Elite Procrastinator Programmer
history
The difference is just anti-aliasing, so you often have to zoom in to see it clearly (at the edges of the leaves and clouds, for example) when the game isn't rendered at a very low resolution and/or big screen

Your browser may also be trying to upscale the images, which could hide the effect of the AA

I'll try to upload some better photos that don't require zooming
1

Welcome