Minecraft / Mods

Stone age v1.0.4

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avatar Yanny
Level 20 : Expert Miner
This mod gives you feeling of man from stone age. No more magically created planks from wood logs, the way to first crafting table is long and dangerous. In prehistoric ages, animals was not domesticated and same apply to this mod. There are no cows/sheeps/pigs/chickens, but their ancestors aurochs/mouflons/boars/fowls which are quit upset when you attack them or their friends.

New blocks

  • Flint workbench - allow you craft primitive tools & another usefull things. To craft, right-click with flint knife.
  • Drying rack - usefull for drying grass
  • Tanning rack - used for tanning raw hide. Right-click raw hide with flint knife multiple times, until leather is produced. Then right-click with empty hand to remove leather.
  • Stone chest - not big space, but still usefull
  • Tree stump - if you want planks, you must chop your logs first!
  • Aquaduct - allow you to transfer water near your crops. To activate watering around, right-click with empty hand (you should then see bubles if activated and has water). Activated aquaduct also apply randomly bonemeal effect on nearby crops and grass.
  • Drought grass bed - not so soft than wool bed, but still you can sleep there
  • Feeder - if you want to grow your animals faster, you definitely need this.
  • Millstone - if you want mill your wheat to flour. Shift-right-click with empty hand to insert/remove items, right-click to activate mill (activate 4 times until item is milled)

New items

  • Venison - drops from deers
  • Fat - drops from animals
  • Auroch meat - drops from aurochs
  • Boar meat - drops from boars
  • Fowl meat - drops from fowls
  • Mouflon meat - drops from mouflons
  • Mammoth meat - drops from mammoths
  • Woolly rhino meat - drops from woolly rhinos
  • Saber-tooth tiger meat - drops from saber-tooth tigers
  • Raw hide - unprocessed hide, not good for armor
  • Antler - drops from deers, your first tools are made from it
  • Unlit torch - you can made torch, but then you must lit it
  • Bone arrow head - arrows are made from bones
  • Drought grass - self explanatory
  • Leather strip - thin leather strips allow you to stitch your first armor, or create better tools
  • Fish bone - drops from fishs
  • Flour - milling wheat produce flour
  • Bread drough - you must bake it in furnace before eating
  • Flint spear - attack your enemies from distance, does more damage than arrows!
  • Mammoth tusk - you can get a lot of bone meal from it
  • Saber-tooth teeth - used for crafting
  • Rhino tusk -
  • Backpack - Additional storage, each provide 15 slots.
  • Stone tablet - Contains all informations about this mod

New mobs

  • Deer - very fearful, but their antlers are your tools. Just catch them
  • Boar - be careful, all boars around attack you when you hit one of them
  • Auroch - ancestor of cows, all aurochs around attack you when you hit one of them
  • Fowl - ancestor of chickens, all fowls around attack you when you hit one of them
  • Mouflon - ancestor of sheeps, all mouflons around attack you when you hit one of them
  • Mammoth - big boy with lot of hearts, also whole group can attack you when you hit one of them
  • Saber-tooth tiger - big cat, very aggressive so circumvent her by far
  • Woolly rhino - Peaceful animal, but as others wild animals, also attack you all when you hit one of them

Another useful things

  • You can make fire by dropping drought grass on ground and right-click with two sticks in your left and right hand.
  • Wild animals can be breed to domesticated (vanilla) after 3 generations. Generation of child is calculated as generation = min(parent1, parent2) + 1, so do not breed childs with parents, as their generation stay same)

Changes to vanilla

  • Crafting table - crafting table is changed after you manage to breed cows, sheeps, pigs and chickens.
  • Wooden tools - all wooden tool recipes are removed, you must craft bone tools instead
  • Torch - it is not possible to craft lit torch, instead you must first make fire and then right-click fire with unlit torch
  • Bread - cooked in furnace from bread drough
  • Fences and fence gates - can be crafted same as in vanilla on flint workbench
  • Slabs and planks - put stone or log on tree stump and swing (left click) two times with hammer or axe
  • Bone meal - can be crushed on tree stump
  • Leather - can be tanned on tanning rack
  • Sugar - milled from sugar cane
  • Campfire, Hay block, Bow, Arrow, Furnace, Lead, Leather armor, Stone tools - craftable on flint workbench
  • Logs cannot be crafted to planks
  • All wooden items can be harvested only with axe


  • Just Enough Items (JEI)
  • The One Probe (TOP)


Progress100% complete
Game VersionMinecraft 1.14

4 Update Logs

Update v1.0.4 : 01/18/2020 2:12:00 pmJan 18th

- added meat for all new mobs
- fixed metadata cleared when put into flint workbench
- fixed saber-tooth tigers spawning like hell
- implemented in-game manual
- fixed crash when new mob raids beetroot

12 replies

01/16/2020 9:40 pm
Level 38 : Artisan Network
Romecraft Community
Really cool mod! This has become one of my new favorites to use in my downtime.

Only issue so far is that I'm having trouble disabling the saber-tooths or reducing their spawn rates in the spawn configurations in the TOML file in the world save. It doesn't seem to make any changes to the saber tooth spawning. Is there something I am doing wrong or this a bug?
01/18/2020 2:52 pm
Level 20 : Expert Miner
You can check v1.0.4, there was fixed bug with saber-tooth tigers
01/18/2020 6:48 pm
Level 38 : Artisan Network
Romecraft Community
Awesome, I'll have to check it out soon
01/17/2020 9:58 am
Level 20 : Expert Miner
Hi, thank you.

this is a bug, they are spawning like monsters and make game harder. It will be fixed soon in v1.0.4
01/05/2020 12:47 pm
Level 28 : Expert Skinner
Nice mod, Laurel.
12/22/2019 2:41 pm
Level 5 : Apprentice Explorer
all looking awesome, but perhaps you could use better art and models to fit 1.14 style
12/23/2019 4:11 am
Level 20 : Expert Miner
I know that models are not the best, but I do all myself. I appreciate every help if someone can provide me better models
12/27/2019 8:18 am
Level 87 : Elite Engineer
I think I still have a folder with unused models somewhere. If I find them, you can use any of them if you like them
12/20/2019 5:50 pm
Level 87 : Elite Engineer
Lookin’ good! How about some bushes with fruits/berries that generate in forests. To include the gathering aspect of the stone age.
12/21/2019 2:46 am
Level 20 : Expert Miner
There are already vanilla berries in game, maybe I can change generation to spawn them in more biomes
12/27/2019 4:11 am
Level 87 : Elite Engineer
Ah, didnt know that. Havent played for a few years. What is the difference between watering with the aquaduct and just a water block?
12/27/2019 5:43 am
Level 20 : Expert Miner
First you cannot craft bucket in "stone age" until you gain access to crafting table, so you cannot move water around, but you can build aquaduct and water farmland around when you activate it with right-click on aquaduct. Another useful thing is that aquaduct randomly apply bonemeal effect on nearby crops
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