- 27,964 views, 8 today
- 3,470 downloads, 1 today
396
Check the curseforge page and wiki for more information!
Sully’s Mod started out a few years ago
when I decided to try and make a mod. I couldn’t think of a name and
called it the first name that came to my head as a placeholder “Sully”,
the name stuck and now people think my name is actually Sully. Back then
it was made with MCreator and combined with the fact that I back then
didn’t have a good understanding of vanilla feel, it became more limited
each version. I decided to completely revamp the mod, completely
dumping the MCreator version and getting a coding team (Uraneptus and
MiteBeMana). With each feature I try to think it out as well as I can,
making sure the feature is well-balanced, feels fun to play with and
overall just feels like something new. It tries it’s best to feel like a
Minecraft update full of random features. The mod is planned to have
features for every player, explorers, builders and redstone engineers.
Sully’s Mod started out a few years ago
when I decided to try and make a mod. I couldn’t think of a name and
called it the first name that came to my head as a placeholder “Sully”,
the name stuck and now people think my name is actually Sully. Back then
it was made with MCreator and combined with the fact that I back then
didn’t have a good understanding of vanilla feel, it became more limited
each version. I decided to completely revamp the mod, completely
dumping the MCreator version and getting a coding team (Uraneptus and
MiteBeMana). With each feature I try to think it out as well as I can,
making sure the feature is well-balanced, feels fun to play with and
overall just feels like something new. It tries it’s best to feel like a
Minecraft update full of random features. The mod is planned to have
features for every player, explorers, builders and redstone engineers.
Credit | Uraneptus MightbeMana and KekeCreations for making the mod possible |
Progress | 100% complete |
Game Version | Minecraft 1.20.1 |
Tags |
19 Update Logs
HUGE UPDATE : by Sully 12/22/2023 3:10:01 amDec 22nd, 2023
Changelog version 3.1.0-beta for 1.20.1:
Changes/Updates:
- Tweaked Lanternfish Spawning to be more balanced
- Dynamic Velocity Config is now in Common Config
- Tortoise Shell can now disable shields
- Tortoise Shell can now stun Ravager when Ravager isn't stunned or roaring.
- Tortoise Shell now gains 20 more spin ticks when bouncing off Jade and plays the jade bouncing sound
- Tortoise Shell can now be shot out of a dispenser
- Tortoise Shell Spin Ticks have been increased to 22
- Lanternfish can now glow when using shaders
Additions:
- Added Bouldering Zombie (more info in the wiki)
- Added Config to disable Zombie spawning in deepslate layers (enabled by default)
- Added built-in resource pack that changes vanilla zombie textures (disabled by default)
- Added Jungle Spider (more info in the wiki)
- Added Config to disable Spider spawning in jungle (disabled by default)
- Added option to delay Flinger Totem behavior using honey (more info in the wiki)
- Added new Damage Source for Tortoise Shell
- Added Config to disable the "polishable" tooltip
- Added Tortoise Shell advancement for hitting an entity
- Added Tortoise Shell challenge advancement for hitting a Ravager
- Added Jade Horse Armor (more info in the wiki)
- Added
es_mx - @cerealconjugo
Fixes:
- Fixed Tortoise walking animation
- Fixed Tortoise Shell bouncing off blocks only rarely
- Fixed Tortoise Shell getting stuck when bouncing
- Fixed Tortoise Shell not moving on hit if a block was next to it.
- Fixed Tortoise Shell phasing through entities, causing more damage
- Fixed Tortoise Shell movement behavior when sprinting
- Fixed Tortoise Shell not damaging the player when using a shield or blocking
- Fixed Tortoise Shell hitbox problems
- Fixed directionally inconsistent Tortoise Shell bouncing behaviour
LOAD MORE LOGS
4629527
7
Create an account or sign in to comment.
do you ever think on updating sully's peeves to 1.21.4 to add the new copper stuff?
its the desert version of the spider
If only I played Java…