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After following the mysterious map, you're suddenly knocked unconscious and trapped inside an enormous brick pyramid. Quickly realizing that this place is under control of the hostile magician, you have to face numerous challenges in order to regain your freedom. Survive, discover the untold stories about the world and learn your enemy's true motives before it's too late.
The map mentiones and contains several unimplemented or removed features from Minecraft. The lore presented in there is only a fan-made one which may be in conflict with
the official lore.
About your character
For years you've been known as a fearless treasure hunter, who would do absolutely anything to find even only a clue to where a new adventure awaits. So when you had received an old map from anonymous source pointing at some pyramid-like structure in the middle of the ocean, without a second thought you started planning your journey to it. Currently with this seemingly golden opportunity slowly rising at the horizon, you're preparing to set your foot on this mighty structure, being completely unaware how dangerous that place actually is.
About your enemy
Taking the brick pyramid as his home, the Illusioner turned it into a maze with various challenges prepared specifically for those who would like to investigate the structure. Despite having a large amout of corridors, none of them apparently reaches the upper floors of the pyramid, where the Illusioner supposedly resides. The reason behind challenging every intruder is unknown, however weird noises coming from near the top of the pyramid have been reported. Notably, none of those who have ever been trapped in there ever returned.
Tips useful during gameplay
Paths
The challenges are grouped by the Paths, with each of them being centered around one theme. The Path concludes with a boss fight and successfully completing it grants more valuable rewards as well as the access to the other Paths.
Suspicious Eyes
Manufactured differently than regular Eyes of Ender, their true purpose remains a mystery. In the pyramid they're located at the end of each challenge and you have to take them in order to progress further.
Fishing
After completing one of the challenges you'll obtain a fishing rod. The pool of items has been reduced to prevent obtaining overpowered items like bows or enchanted books. You can only fish out: cod, salmon, pufferfish, tropical fish and kelp.
Custom resource pack
Included in the pack with the map. I would highly recommend use this small resource pack in order to experience to map to its full desired extent. It contains an animated custom texture of Eye of Ender as well as extended version of 'calm4' soundtrack that functions as a boss fight theme, it replaces 'mellohi'.
The map is designed for a singleplayer experience only. Playing it on multiplayer may produce undesired results.
Progress | 100% complete |
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12 Update Logs
Update 2.0.3 (Updated for Minecraft 1.16.2) : by RetroApo 08/22/2020 5:01:31 pmAug 22nd, 2020
Changes:
- Item Frames containing Suspicious Eyes are now invisible
- Collecting all Suspicious Eyes in the second Path is now mandatory in order to progress further
- Torches in a certain area will now be replaced by Soul Torches after completing enough challenges
- Replaced Golden Shovel with Golden Hoe in one of the chests
- Replaced Redstone Torches in a certain area with Soul Torches
- Replaced Nether Brick Fences with Crimson Fences and Chains
- Replaced Sandstone and some Lanterns with Stripped Warped Hyphae and Soul Lanterns
- Replaced some Oak Signs with Crimson and Warped Signs
- Replaced some Fire blocks with Soul Fire blocks
- Rubedo and So Below will now play at certain parts of the story (If the recommended Resource Pack is active)
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Although (forgive me for saying so) the brick the interior looks a bit ugly from what I've seen.
As some helpful feedback, one bug I noticed was in the Magic Path when you're solving the invisible and fire resistance puzzles. If you don't grab the suspicious eye at the end of either one (I've only seen this happen with the invisible path, but I'm assuming this applies to both), it will of course keep you trapped until you've actually grabbed both. However, the real problem is that if your potion effect is still active, you have the ability to get more ingredients and brew extra invisibility or fire potions before going back to grab an eye.
Next to playing Herobrine's Mansion a while ago, this may be my other favorite adventure/puzzle map. I liked how you kept all the boss fights and paths unique, especially the fight at the very end. Awesome work!
You have me stumped on that secret potion room in the arena from when you've already beaten the magic path. I can see the lever opens and closes the piston exit to an old puzzle, but I don't see its purpose aside from getting you good potions. I'm also not getting the whole snowman and turtles thing.