Minecraft Maps / Challenge & Adventure

60 Blocks [1.20.6 Java]

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  • 1,442 downloads, 1 today
BlackeyeI
Level 39 : Artisan Creeper Hugger Spelunker
19
Project discontinued.

Disclaimer

  • I don't own the 60 Seconds video game and all rights belong to Robot Gentleman Studios. All assets were created from scratch and operate under creative commons. This project is non-commercial and credits the creators in the lobby.

Summary

  • 60 Blocks was a personal challenge to recreate 60 Seconds in Minecraft that originated from reviving my amateur project in 1.12. It served as a way to develop my skills in 3D modeling, script management, and Minecraft commands.
  • The world is set in alternate Cold War timeline where an American family must endure a devastating communist nuclear attack by gathering items into the shelter and surviving until rescue arrives through text events.
  • In-person expedition mode allows players to gather items in 8 different locations.
  • As the code base expanded through different versions and rewrites, it inevitably became difficult to eliminate every bug. At the least I wanted to leave the code in a cleaner state so it could be more easily understood and fixed. Hopefully everything works but some issues may occur.
  • Auto factory reset is enabled so lobby settings will always change after restarting.
  • Mobs that normally have high health have it reduced.

    Gamemodes

    • Scavenge: collect items throughout the house. There is a grace period that varies by difficulty then a scavenge phase.
    • Atomic Drill: tutorial where a drill instructor prepares you to survive in the bunker.
    • (Not done) Apocalypse: the default game with scavenge and the bunker storyline.
    • (Not done) Survival: the default game except starting in the bunker with a random setup.

    Pre-Apocalyptic Schematics

    Known Bugs

    • MC-106167 action bar title times.
    • Random house layout doesn't load on rare occasions.

    Credits

    General:
    • Buildings: GARRETT2BY4 (Boeing B-29 Exterior), Spazza27YT (Forklift)
    • Research: 60 Seconds Fandom
    • Data Packs: Cloud Wolf (chest menu), Timber Forge (raycast)
    • Icons: fjstudio, Freepik, Kiranshastry, Siarhei Nosyreu
    • Software: Amulet, Blockbench, blocky.tools, MapartCraft, McStacker, MinecraftHeads, MinecraftJSON, Misode, Photopea, PixelMe, Turbosquid, Vectr, Visual Studio Code
    • Fabric Mods: Carpet Mod, Complementary Shaders, Iris Shaders, WorldEdit
    Images:
    Progress70% complete
    Tags

    5 Update Logs

    Update #5 : by BlackeyeI 01/25/2025 9:44:12 amJan 25th

    Maps
    • Updated version to 1.20.6.
    • Moved setworldspawn up 1 y out of fear that players could fall through the lobby floor.
    Datapack
    General
    • Updated items to new format.
    • Updated characters to new format.
    • Updated house calendar item frame prop to new format.
    • Updated particles to new format.
    • Updated bundles to new format.
    • Updated chest menu to new format.
    • Updated raycast to new format.
    • Updated loot tables to new format.
    • Updated copy inventory item id to new format.
    • Item names follow consistent grey bold formatting.
    • Removed state tellraw.
    • Disabled random chat text by using random value instead of random roll.
    • Renamed bullet to gun ammo.
    • Datapack game core loaded "60 Seconds" typo renamed to "60 Blocks".
    House
    • Potential bug fix for atomic drill items not moving during floorplan 1 since markers were not allowed to spawn but now do during a specific task range to avoid duplicate entities.
    • Fixed item model y offset via function rotate_item and manual changes in atomic drill task setup scripts.
    • Removed offhand inventory lock because it's probably not needed.
    • Scavenge items collected now account for items over the threshold collected twice during atomic drill and the scavenge.
    Bunker
    • Adjusted menu feed head order to follow: Ted, Dolores, Mary, Timmy.
    • Enabled bunker blackout chance (don't know if this interferes with other random values).

      Expedition
      • Fixed expedition in-person outfit. Fixed timmy head custom model ID.
      • Nerfed mob health, follow range, speed, and zombified piglin damage.
      • Harmonica refill schedule is cleared when the in-person expedition ends.
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      ZeroIceBear
      04/07/2025 12:44 am
      Level 4 : Apprentice Miner
      OMG!!!!
      1

      Welcome