Minecraft Maps / Challenge & Adventure

[Adventure / Puzzle] [1.14.4] The Tiny Box

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Nusrachel's Avatar Nusrachel
Level 30 : Artisan Engineer
Use the Tiny Box to solve a series of puzzle rooms! What kind of mystery is concealed within these white marble walls?
A story-driven puzzle single player map that can be completed in about 20 minutes.

This map contains:
  • Custom textures;
  • 2 endings;
  • A dozen of puzzle rooms;
  • A bit of parkour.

This is a single-player map; it won't work with more than one player.

Credits go to my twin, gothicholast, who playtested this before publishing.

[The sequel is out! Please check it out here!]
Progress100% complete

1 Update Logs

Update #1: So many fixes : by Nusrachel 08/09/2019 4:23:37 pmAug 9th, 2019

August 9, 2019
The Tiny Box v2.0

Resource pack fixes:

  • Recoloured and renamed Birch Button "Quartz Button"
  • Recoloured Transporter (so it's a bit more obvious)
  • Renamed Diorite "Solid Spite"
  • Changed Transporter container text to "Place Tiny Box here"
General fixes
  • Replaced Levers with Quartz Button
  • Fixed the lighting
  • Finetuned the Flower Buttons
  • Added detection (when using the Carrot on a Stick) on side of Iron Block
  • Made so Carrot on a Stick is given at beginning of relevant rooms if missing
Room specific fixes
  • World spawn: Credited gothicholast for playtesting (I've credited thrice now, but I'm making up for forgetting in the first place!!)
  • Room 02: Made the hidden sign easier to read (changed text colour)
  • Room 05: Added White Flower detection on another Iron Block
  • Room 08: Added White Flower detection on another Iron Block
  • Room 09: Fixed grammar error
  • Room 09: Fixed the black steps' appearance (notably what triggers it)
  • Room 14: Added more chests in the black pillar

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06/19/2020 3:19 am
Level 1 : New Miner
ljcool2006's Avatar
I am stuck at the part where
Click to reveal
there is Geoffrey and an iron block at the end of the hallway
06/20/2020 1:30 pm
Level 30 : Artisan Engineer
Nusrachel's Avatar
I can't quite picture the issue here... Can you PM me the details?
12/31/2019 8:14 pm
Level 32 : Artisan Fisherman
mudkip45's Avatar
You did an absolutely fantastic job. The map was very enjoyable, and it felt very much alive thanks to your handy work with the command blocks. There isn't much I can say besides just how good you did.
08/06/2019 2:41 pm
Level 28 : Expert Miner
ChaoticBeats's Avatar
Hey, really liked the map! But, there should be a reset button or something so that you could get the other ending. I had do download the map again. Except for that, it a 10/10
08/07/2019 6:18 am
Level 30 : Artisan Engineer
Nusrachel's Avatar
I'm happy you liked my map!
The funny thing is there IS a reset button (a literal button just outside of world spawn or simply the command "/function tinybox:resetmap" or something along those lines). However, I have made it mostly for myself during the making and testing of the map. You could hypothetically use it then return to spawn and play the map again. The issue is that sometimes parts of the map can miss the reset because they were out of render distance. So to be 100% sure everything is resetted, I usually repeat the command while flying around the map and see that none of the long Redstone chains are still powered.
In the end, I personally believe it's simpler for you to download the map again.
07/29/2019 2:05 pm
Level 32 : Artisan Skinner
MysticCoyote's Avatar
Hey! I played your map and I've got to say! I really really enjoyed it!!! I'd love to see more from you! Keep it up!

I've also recorded my perspective of playing your map! Take a look!!!

07/27/2019 11:34 am
Level 23 : Expert Artist
CaptinCreeper999's Avatar
That was really well made. I've never played a map with multiple endings. You could have easily fit in a 3rd ending where you just continue past the point where you get the skull without throwing away the box.
07/27/2019 12:01 pm
Level 30 : Artisan Engineer
Nusrachel's Avatar
Thanks for your comment! A third ending would've been interesting indeed, but as of now, you acquire the skull only after throwing away the box (There's actually two ways of losing it, depending on how trusting you were. Still, it is pretty much inevitable). I guess an alternative could've been a way for the box to return afterward (like if you had a strong bond or something) and that could lead to another (the third) ending.
07/26/2019 8:34 pm
Level 15 : Journeyman Engineer
Joe Wrench1023
Joe Wrench1023's Avatar
That was really well made, like a professional video game. I like how there was a unique story with multiple endings. I look forward to your next map!
07/26/2019 9:06 pm
Level 30 : Artisan Engineer
Nusrachel's Avatar
Thank you very much for your feedback! While I'm not currently making another map, I do have some ideas for one or two. I loved working on this map and comments like yours really motivate me to make more! :)
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