Minecraft Maps / Air Structure

Aimeryk-class artillery cruiser

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Skallord's Avatar Skallord
Level 63 : High Grandmaster Architect
Author's Note
Please link my PMC account or this page if you use this project in any public post, whether it be a server, blog, map, etc.

Programs used:
Minecraft (for building)
Mcedit (for building)
Blender (for renders)
Paint.net (for pictures)
Thumbnail background by tylercreatesworlds on Deviantart.

Technical Information
Production Information

Senirila Starships


Product line
VariantsTuan-Kiret refit

Beezm SP Lefa refit


Crew requirements (standard config.)Maximum capacity2160 crew

Optimum capacity1881 crew

44 officers9 additional

593 workers150 additional

583 technicians80 additional

17 engineers10 additional

23 medics10 additional

621 controllers20 additional

768 soldiers

Cargo capacityStorage9,856^3 meters

Fuel50 years

Supplies2 years

Technical Specifications







PowerplantPrimaryMark 29 (1x) (2E24 W)hypermatter annihilation reactor

AuxilaryMark 13 (6x) (8.9E19 W)hypermatter fission reactor

PropulsionPrimary thrusters

RepulsorliftsGotachGRS-220 heavy8x


Atmospheric velocity5,600 kph maximum

Darkspace driveClass 2.513,600,000c

Inertial dampenersTuak SIFS-b4 heavyCounterforce of 1,450,000g’s14x
Interial compensatorsTuak IISCS-k20 heavyCounterforce of 800,000g’s16x
GyroscopesF-PSAi Thatchcor

SensorsParticle sensorlong range8 nodes

Energy sensorlong range8 nodes

Gravitic sensormedium range6 nodes

Subspace sensorextreme range12 nodes

Communication systemsSytnet transceiver
Priority 4.3.5

Netspace connectorPriority 4.3.5

ArmorExoterramic hull platingHeavyInterwoven nanotubes

Durasteel reactive armorMediumSuperconductive

ShieldsDeflector shields4E24 J shield capacity
32 projectors
Concussion shields3E22 J shield capacity24 projectors
Particle shields3.2E24 J shield capacity30 projectors
Energy shields6E23 J shield capacity20 projectors

Ray shields9E23 J shield capacity20 projectors

Armament(2x) Senirila AI-cebl Gert44
bombardment turbolaser
5.02E23 J per volley
20s cooldown

(30x) Cyxtess Shatir LC-Bd
dual laser cannon
4E18 J per volley3s cooldown
(84x) Lezekka CorT3
laser cannon
6.2E16 J per volley1.25s cooldown
(26x) Bdlx anti-fighter
laser cannon
7E12 J per volley0.5s cooldown
(40x) Vastech D18
point defense cannon
2E10 J per volley0.2s cooldown
AffiliationGalactic Navy

Tuan Defense Force

Selenez Defense Fleet
Year introduced1210 BBS'r

Galactic Civil War

Xenocide War

Shadow Fleet Crisis

RolesArtillery, bombardment, fuel tanker, cruiser

The Aimeryk-class was produced by Senirila Starships for the Galactic Navy, as well as marketed to powerful companies and systems in the Galactic Alliance. The intention was to produce a powerful but affordable artillery cruiser, with some additional versatility. To accomplish this, engineers were given the baffling condition that the bombardment turbolasers had to be modular, interchangeable with different strengths and projectile types. The Aimeryk remained a conceptual design for a century before entering production. Difficulties with power generation and structurally supporting the massive artillery cannons outlined in the original design delayed the completion of a functioning ship. In addition, heat channel valves linking the artillery cannons with the main ship were burning out after the first few consecutive shots, from the intense waste energy produced by the cannons. Engineers had been able to create radiators and exhaust systems which were more than sufficient for cooling the artillery modules, but moving the energy and gas from the module to the venting systems was proving a difficult challenge, and the pathways to these systems were failing when exposed to repeated blasts of the energies involved. These problems would have been solved by simply integrating the cannons with the ship, but Senirila remained resolute in their requirements. All of these technological and engineering roadblocks continued to push the deadline for completion back, and the Aimeryk design was in real danger of being postponed indefinitely, or canceled.

The solution that was found was to modify the artillery modules themselves. An automatic waste vent was introduced at the back of the module, which would launch excess gases from the system into space. Working with Cyxtess Technologies, the design team was able to create a seal between the modules and the cruiser which withstood the energies transferred between them. Another minor problem found during testing was that the modules would come loose when the ship was damaged, and the inertial systems preventing recoil could fail under ion fire, posing a serious danger in combat. The solution were several rails that the module could slide along, ending in shock absorbers and redundant inertial dampeners at the back of the module's tube. Relocating the exhaust systems allowed for larger and more robust heat channels, and the radiators were similarly upscaled for performance. The trade off was that waste gas wouldn’t be able to be recycled, but this was deemed an acceptable loss since numerous other issues were resolved. Designers also managed to make room for a larger reactor, located in the center of the main hull.

The Aimeryk was extremely popular as an efficient artillery cruiser. The ship was able to fire fast and often, which made it an ideal support ship for battle fleets. The Aimeryk was most often used at extreme ranges - the vessel had poor maneuvering and acceleration making it vulnerable in close quarters and to capital ship hunters such as marauders and corvettes. As a result, Aimeryks were rarely seen without escorts. This was especially necessary because the ship had no hangers for strike craft. The cruiser wasn’t entirely without defenses; several anti-fighter cannons were positioned at the bow, and the ship had dozens of smaller laser cannons to ward off attackers. The majority of its firepower, however, was contained in the twin artillery cannons, which were front-facing and unable to traverse quickly. These cannons could fire continuously due to the automated recoil and venting systems. Both cannons could also fire independently and at different targets.The Aimeryk was used for several millenia, able to persist in the same way many modular ships did - constant improvements to the modules and defensive systems. The ship was particularly effective during the Shadow Fleet Crisis - Aimeryk's could fire on Shadow Fleets far from their energy pulses, and coupled with dedicated sensor ships had a chance at dodging their instant-impact beams.

Progress100% complete

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03/04/2021 11:40 pm
Level 28 : Expert Sus
Kontik's Avatar
wow it has big gun
12/27/2017 11:23 pm
Level 48 : Master Botanist
Sbia's Avatar
i love the massive timeframes in your lore
03/04/2021 11:49 pm
Level 28 : Expert Sus
Kontik's Avatar
you are stinky
12/27/2017 11:26 pm
Level 63 : High Grandmaster Architect
Skallord's Avatar
I love it, except when I have to actually use the timelines for writing descriptions. Then I wish I had a decade or some other small time period.
12/27/2017 12:34 am
Level 3 : Apprentice Miner
MinecraftGuy_000's Avatar
Hey. could you checkout my spaceship? it's called the USS Soverign Feedback would really Help!
12/26/2017 11:38 pm
Level 14 : Journeyman Explorer
nickolaiproblem's Avatar
"I remember fighting couple of these while I was in command of Dreadnought during the first battle of Demos 2".-Captain Weco Stardate 3678 after the xenocide wars
12/26/2017 11:46 pm
Level 63 : High Grandmaster Architect
Skallord's Avatar
Hahaha - he wouldn't be alive to remember fighting these!
12/28/2017 7:37 pm
Level 14 : Journeyman Explorer
nickolaiproblem's Avatar
why not?
12/26/2017 10:53 am
Level 18 : Journeyman Miner
FruitHoopz's Avatar
Very nice! Merry xmas! :D
12/25/2017 7:49 pm
Level 27 : Expert Engineer
HisBlockyness's Avatar
This looks like it could kick a lot of bumhole. I’m amazed by all the thought put into the technical aspects of this ship as well, once you’ve had a look at that you can really understand why the ship looks like it does. Nice!
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