Minecraft Maps / Land Structure

Hyperspeed International Airport

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Hyperspeed1313 avatar Hyperspeed1313
Level 36 : Artisan Engineer
16
I am no longer attempting to maintain my profile. I have become bored with Minecraft, and anyone who wants to build on my projects can do so as long as they give credit to me for the work I did.

I formally give anyone permission to post my works on their profile as long as they have
a) modified it in some meaningful way: this includes updating the formatting of a texture pack to comply with a newer version of Minecraft and making moderate-large scale additions/changes to a world/blueprint.
b) give credit to me in the project description
c) provide a link to my project page in the description

Leave a diamond if you like it!

This airport is a full scale build that will have domestic and international terminals, a fleet of close to 20 jets, two airlines, fully functional baggage transportation systems, car rental services, and a complete arsenol of staff. The airport will also feature 2 perpendicular runways with parallel taxiways, and a control tower.

The domestic terminal was influenced by the United terminal at Chicago's O'Hare International Airport, as well as the tunnel to connect the two terminals.

The international terminal is intended to feel like a later add on to the airport, with a much sharper architectural design.

The download link will take you to a download page with both the world save and a resource pack. To use is map properly, ensure the resource pack is at the top of the list. It only replaces the paintings so the rest of your normal pack will still be visible.
Progress60% complete
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19 Update Logs

Update #19 : 05/22/2016 2:47:19 pmMay 22nd, 2016

Hello again! During the last few months, I had lost interest in Minecraft. It was rekindled right before my spring finals, and I'm back to working on the airport. The new version includes a nature park inside the international terminal, seating for all international gates, and some additional ceiling lighting. In addition, I also fixed some errors that had happened as a result of MCEdit.

Please note that this update uses the new path block, meaning you need to use 1.9. I may consider other 1.9 blocks for existing areas as well.
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1
03/18/2017 7:36 pm
Level 23 : Expert Architect
Orson Krennic
Orson Krennic avatar
update the texture pack
1
05/22/2016 3:04 pm
Level 18 : Journeyman Network
DrakkenCraftOfficial
DrakkenCraftOfficial avatar
Nice. like the detail in textures
1
12/25/2015 5:45 pm
Level 1 : New Miner
wantedminer13
wantedminer13 avatar
is there a .schematic to from this mapp
1
12/25/2015 7:39 pm
Level 36 : Artisan Engineer
Hyperspeed1313
Hyperspeed1313 avatar
There may be one once it's done. For now I'm just going to upload the world file since it's still an expanding project.
1
10/03/2015 3:46 am
Level 58 : Grandmaster Meme
CroatiaTheMan
CroatiaTheMan avatar
Awesome Update :D
1
09/25/2015 1:14 am
Level 16 : Journeyman Mage
TwinTailedGamer
TwinTailedGamer avatar
Seems pretty accurate when it comes to airports :) Nice job :D
1
08/19/2015 1:14 am
Level 1 : New Miner
awesomeisboss
awesomeisboss avatar
do i need a texture pack
1
09/08/2015 3:05 pm
Level 36 : Artisan Engineer
Hyperspeed1313
Hyperspeed1313 avatar
The resource pack is in the download link and only affects the paintings
1
07/29/2015 5:19 am
Level 58 : Grandmaster Meme
CroatiaTheMan
CroatiaTheMan avatar
Amazing Airport And Great Update!
1
07/26/2015 4:59 pm
Level 12 : Journeyman Architect
SnowboarderssYT
SnowboarderssYT avatar
cant seem to get it  to work no world save
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