Minecraft Maps / Redstone Device

Bigger Better BRD-MC Brewery

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The_Glittering_One's Avatar The_Glittering_One
Level 42 : Master Dragon
21
Aloha :)

I had to make this because it is closer to my original vision of being tile-able to output more than 1 brew stand at a time and be completely automated.

Meet the Bigger Better BRD Brewery!

This facility is made as a factory- like rp experience similar to the first but with more access, detail and potions. The original brewing machine base design is employed here because it is unbeatable- it works great and offers things that other designs don't- ease of access, filling etc.
The build is a staggered vertical tile. The second Hasenpfeffer is placed above the first so as to use the top dropper fire line as the bottom fire line of the one above and so on- This version produces 9 potions per cycle.
The BBBB uses the Timex ED3 as a solid cycle timer and also the control of the unloading locks at the beginning and end of the cycle. The auto unload presented the need of locking the stand for the water bottles coming in and for unloading them at the end, whereas the original design was a manual single side lock.
A delay in time of when the bottle feed locks are opened but only after the Timex has engaged the unload locks forced the need of a pulse extender component- a repeated to- Timex ED3- added to the bottle and ingredient feeds. Repeating of cycles is handled again by a Timex ED3.

When you turn it on: The continuous run timer triggers the cycle timer start which engages the unload locks and the run indicator lamp. At the same time, the engagement timer has been pulse-interrupted which opens the water bottle feed lock to seat the bottles for the cycle. At the end of this very short timer the ingredients are fired and fed one by one in order to the brew stand. When the cycle ends the lamp will turn off to indicate unload and then a moment later the continuous run timer will restart the whole process again.
Once the ingredients are fired- you can change the levers for the upcoming cycle- right up until the last ingredient.

Loading the machine has been automated using command blocks to replace full chests every cycle :)

It should be ready to run when you paste it :P

The standard Liquidator type A bottle filler and command block replicator feed chests for bottles and fuel are used as well as a command block wall for ingredients.
Basic signage placed as a guide to what's what. Details include lobby and front counter with self brewing area and sliding glass entry, front office, cart system with spawner/killers, staff lunch area, washroom, power and climate control with ducting and access to roof solar and air handling components.

A larger build could see the ingredients loaded from one point and many more tiles but I have no plan to monster build it.

Paste: You are standing 1 block in front of the copy, which is 2 blocks in front of the wall to catch the front door redstone ;), at the front left corner and is 4 blocks deep for the redstone below grade, takes 41 blocks wide, 30 deep, 15 above- you are facing North.

No mods/packs used, obvious server side plugin- Head Db

Please Note: You will need to edit the command blocks under the Call Cart button and @ the Mc-Cart-Me to reflect the spawn point within it in your world for it to work. Otherwise you could be spawning a random cart somewhere in your world when you call cart LOL Also you will need to edit the command blocks for the chest replacement of the ingredients- takes a minute :| - I would delete them if not intending to have the chests replicate as they will be spawning chests with every cycle.

Remember to paste redstone asynchronously using methods like Carpet or Fastasynchworldedit. Pasting in tick time presents immediate block updates upon paste among other anomalies that break redstone builds.
Progress95% complete
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3 Update Logs

Update #3 : by The_Glittering_One 04/27/2023 3:51:02 pmApr 27th, 2023

This update is given to all versions of the BRD-MC Brewery.
The facilities have been updated for functionality and ease of use. It seemed to me that I never really explained that the machine needs a second pass for 6 ingredients etc. I'm unsure anyone made the full range with the builds prior to this other than me.

Firstly I updated the guide on the face of the machine to help those that may not know all of em' off the top of their head. The guide shows which main ingredients can use which modifiers- not perfect but about 1000% better.
The second was to modify the machine in time. The Cycle and Continuous timers had to be extended to accommodate 6 ingredient span. The machines now run a bit longer on each cycle due to this but there is no need of a second pass for lingering as example.
The Spider Eye is moved to the end of the main ingredients to be in the correct feed order to the stand and the Dragon's Breath has been spaced at the very end to prevent the wrong feed order.

Minor aesthetic edits consistent to realm.
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