Minecraft Maps / Challenge & Adventure

Forsaken Dungeons v0.17.6 (beta)

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YouKnowWhen's Avatar YouKnowWhen
Level 38 : Artisan Crafter
25
Forsaken Dungeons is a roguelite game inspired by games like Enter The Gungeon or Issac.

The game works thanks to a datapack and a resourcepack.

Please, if you download it don't sell it and if sharing this map attribute the work to the creator, and if possible add a link.

If you are a coder, builder or texture and 3d modeler and would like to join the project you can join the Discord. For any help, suggestions or bug reporting you can also use the Discord.

If you enjoy the map and want to support me you can donate here or through Curse Forge.


Custom features (currently)

  - 178 items (189if counting variations)
  - 7 item sets
  - 40 enemies (+7 Community Builders)
  - 12 boss
  - 4 floors
  - 81 rooms
  - 7 traps
  - 7 custom effects
  - 1 custom song


  - A bunch of mechanics (stats, custom enchantments, abilities, spells)
  - Permanent progression (shop), that can be turned on or off
  - Custom boss/enemies attacks
  - Textures & models
  - Floor generation

  - Some language support: English, Spanish, Русский, 简体中文, 한국어
  - Multiplayer Compatible (should)

  - Separate datapacks
    - Easier to grab features and make "mods"
    - Easier to update and test.


How to update the map while keeping my game progress?
You simply need to replace the datapacks folder and the resources.zip file of your old version map with the ones found in the new version.


Resource pack?
- If you are playing it in single-player, you don't need to use the resource pack (it's included inside the world file as resources.zip)
- If you are using it for multiplayer, each player will need to have the resource pack installed


Playing in a server?
- Have commands and spawn animals turned on


GAMEPLAY
Show
Generation

  - To generate a new floor, press the [ Generate ] selector left from here.
  - All the rooms, enemies and loot are randomly generated.
  - Once it's generated, stand in the warp zone (middle of the room).



How a run works

  - You start at floor one.
  - Defeating the floor boss allows you to go to the next floor.
  - The items obtained in one floor are kept in the next ones.
  - Dying ends the run.


Rules

  - Do not use glitches, mods or cheats.
  - Do not remove the shield of the offhand.
  - It's prohibited to have multiple shields.
  - Items can't be out of your inventory when in the lobby.
  - Have fun.



MECHANICS
!!! Reading this can spoil the game and make it less fun to play. !!!!
!!! Some things explained can be learned by playing the game. !!!!

Only read the if you want to know the quirks of the game or are a developer.

Show
Rooms

  - Rooms randomly chosen from a pool of structure files.
  - Two armories are generated and one boos room. The rest are battle ones.
  - The boss is generated at the end of the longest room path.

  - Upon entering an uncompleted room the gates close until the players have completed it.

  - Enemies spawning places are determined by the rooms.
  - Some spawning places are prefilled other are randomly filled.
  - Some spawning places are randomly removed from the room.
  - The same goes for traps-
  

Armory

  - Four items will be randomly placed in an armory.
  - You can get two items, one offensive and one defensive.
  - Offensively you can choose between a sword or a wand.
  - Defensively you can choose between a passive or a piece of armor.
  - The holder can be also mimics, summoning one after picking up the item.


Falling into the void

  - You take fall damage and reaper at the center of the room.
  - Mobs instantly die and items are forever lost.



Items


  - Items have ranks (S, A, B, C, D).
  - Represented by diamond, gold, iron, chainmail & leather in armories.
  - Passive stats (hp, dmg, speed) are all showed on the stats paper.
  - There are five types of items: swords, wands, armor, passives and shards
  - Items can have custom mechanics/enchantments


Mana

  - Spells cost mana.
  - Can gain mana capacity and regen speed.


Kills

  - Some passives are triggered upon kill.
  - Some passives are triggered upon max kill capacity.
  - Can reduce max kill capacity so to trigger passives faster.


Luck

  - Luck can be gained and lost.
  - Determines a bunch of things:
    - Whether you get an extra drop or not after completing a room.
    - The rang of the armory items.
    - Coins drop
    - Item mechanics
    - ...



Curse

  - Can be gained or removed.
  - Determines the % of a cursed enemy of spawning.
  - Cursed enemies have better stats.


Player attributes

  - Hp, dmg, movement speed, armor, attack speed, ... can be modified via items.



Boss

  - Has more health than enemies.
  - Has custom attacks.
  - If beaten without taking more than 1 hit, get a boss medallion.

Progress100% complete
Tags

64 Update Logs

Forsaken Dungeons v0.17.6 : by YouKnowWhen 09/15/2024 8:11:00 amtoday

CHANGES
  • 🆕Added all Spanish translations
  • ⚙️Update everything to 1.21
  • ⚙️Small quality of life improvements (sounds, particles, messages, …)

Performance
  • Significant gains in ray casting thanks to the return command
  • Improved general item and mob ticking functions thanks to the return command
  • Improved inventory update calculations and stats (use of return, macros, components, …)
  • Improved wand casting performance → now works with horns + advancements, instead of running functions every tick
  • Improved wave attacks performance → use of animated block displays, instead of falling blocks
  • Use of missing types in some functions

Gameplay
  • 🆕Enemies of a wave now don't spawn all at once, they have a random delay before stating to spawn

Items
  • 🆕Added a new armor: The Emperor's New Clothes
  • 🆕Added attack reach to some weapons
  • 🆕Ghost wolf has custom model texture
  • ⚙️Rebalanced some items
  • ⚙️Now use mainly custom enchantments = better performance

Enemies
  • 🆕Added a new mob. Wisps! They appear on floor 2, they do low damage but steal mana from the payer. On death, they release that mana.
  • 🆕Jellyfish now can spawn extra poisonous, leaving a poison cloud on death
  • 🆕Druid minions are now breakable while spawning
  • 🆕Spider queen when lower than 33% now only spawns eggs
  • ⚙️Very small increase of some mobs hp
  • ⚙️Made frogs slower
  • ⚙️Spier queen eggs now take longer to break depending on the number of eggs

Traps
  • 🆕Added torch flowers that actually burns on touch



BUX FIXES
  • Ray casting through some blocks didn't work

Items
  • Offhand weapons also added their stats
  • Electric charge could damage players

Enemies
  • Fixed zeldia king not doing all the attacks and respecting the max minions summon limit
  • Fixed cursed particles for 1 block tall enemies
  • Wave attacks could leave blocks behind → use of animated block displays, instead of falling blocks
  • Jellyfish poisoning attacks ignored shields
LOAD MORE LOGS

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FutureDC
09/29/2023 2:02 pm
Level 32 : Artisan Steve
FutureDC's Avatar
so cool!
1
YouKnowWhen
10/10/2023 3:12 pm
Level 38 : Artisan Crafter
YouKnowWhen's Avatar
Thanks!!!!
1
Reddice
08/25/2022 8:17 am
Level 1 : New Miner
Reddice's Avatar
On 1.18.2 version game has soft lock after beating 2nd bossItem from emerald shop doesn't go with you to the dungeon after game starts

Crystals are work in strange way, and it isn't clear how to use themBut idea is great, hope bugs will be fixed and it will be possible to play the whole map
1
YouKnowWhen
09/11/2022 10:49 am
Level 38 : Artisan Crafter
YouKnowWhen's Avatar
Which boss where you fighting?
1
YouKnowWhen
09/02/2022 2:14 pm
Level 38 : Artisan Crafter
history
YouKnowWhen's Avatar
Thanks for the report!! The items bought in the lobby shop are only item unlocks, meaning they will be able to aper in the dungeon once unlocked.

The rest of the bug I'll fix them
1
RookieWum
08/17/2022 10:22 pm
Level 1 : New Miner
RookieWum's Avatar
the ice wall wand doesn't work in 1.19, right click to the ground but nothing happened
1
YouKnowWhen
09/11/2022 10:05 am
Level 38 : Artisan Crafter
YouKnowWhen's Avatar
I've tested it and couldn't manage to replicate the bug. Do you have any more indications on how to replicate it?
1
RookieWum
09/12/2022 9:09 pm
Level 1 : New Miner
RookieWum's Avatar
sorry it's all because of the resource pack i use
1
Starjix
04/23/2022 8:51 pm
Level 34 : Artisan Explorer
Starjix's Avatar
The Minecraft Community Needs More Maps Like This, i really like rpg games so i really liked this map
1
Semadi
03/27/2022 12:17 am
Level 1 : New Miner
Semadi's Avatar
3 years ago and still in beta? hope you complete it sooner its a great map
1

Welcome