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Note: The current version of this mini-game is incompatible with 1.11. While the world itself works, many commands have changed in this update and some items won't work correctly. I am working on updating the commands and making this mini-game work with 1.11.
To view the changes in this update or previous updates, refer to the "Update Logs" section. It shows changes that date back to 2013, when this game was released. I'm sure that you'll go through an interesting adventure through a time capsule reading them!
![[1.10-1.10.2] Falling Blocks - A Minecraft Mini Game! Minecraft Map](https://i.imgur.com/P6IApnr.png)
Position Profile: Climber
Choose from 38 unique classes and dodge blocks used to kill you that are thrown by the Thrower! Use those blocks to parkour to the very top of the tower! Use each unique class to the best of their abilities!
Position Profile: Thrower
Choose from 38 unique classes and throw sand, gravel, and red sand at Climbers! Use what you have and try to kill them before they kill you! Use the items that different classes provide to become the king of the tower!
Detailed Description of Falling Blocks:
Falling Blocks is a mini-game consisting of two or more players. There are two different positions - the Climber and the Thrower. Each position has unique and very different classes that spice up the game a little. The Thrower starts at the top of a tower and can throw many blocks affected by gravity (such as sand, gravel, tnt, etc.). This position might have other items depending on the class. This varies from freezing bombs, to anvils, and even to mobs! Meahwhile, the Climber starts at the bottom of the tower with very strong weapons, using the blocks used to suffocate the Climber to parkour to the top. Each Climber class aids the player in different ways to get to the top of the tower. Some classes can jump high, some are strong, some have items that can aid fellow Climbers, and some have unique items that do custom things, such as freezing time itself! Since the Thrower has no weapons except for blocks affected by gravity and the items that is included in the class, the Thrower has to kill the Climber with those blocks before the Thrower is killed when the Climber gets to the top. This game relies hugely on strategy and what to do with the items your class provides. As a Climber, you rely on parkour skills and PvP skills as you jump from block to block, fending off mobs and ultimately making it to the top of the tower. As a Thrower, you rely on puzzle and strategy skills, thinking about ways to disrupt the Climber, using blocks affected by gravity that also aids them in getting to the top.
Don't forget to try out the hard parkour to get cool new classes for the positions!
Full Class List:
All Climber Classes:
All Thrower Classes:
I try to make each class balanced with each other. Is any class too overpowered or underpowered? Let me know in the comment section!
To view the changes in this update or previous updates, refer to the "Update Logs" section. It shows changes that date back to 2013, when this game was released. I'm sure that you'll go through an interesting adventure through a time capsule reading them!
![[1.10-1.10.2] Falling Blocks - A Minecraft Mini Game! Minecraft Map](https://i.imgur.com/P6IApnr.png)
Position Profile: Climber
Choose from 38 unique classes and dodge blocks used to kill you that are thrown by the Thrower! Use those blocks to parkour to the very top of the tower! Use each unique class to the best of their abilities!
Position Profile: Thrower
Choose from 38 unique classes and throw sand, gravel, and red sand at Climbers! Use what you have and try to kill them before they kill you! Use the items that different classes provide to become the king of the tower!
Detailed Description of Falling Blocks:
Falling Blocks is a mini-game consisting of two or more players. There are two different positions - the Climber and the Thrower. Each position has unique and very different classes that spice up the game a little. The Thrower starts at the top of a tower and can throw many blocks affected by gravity (such as sand, gravel, tnt, etc.). This position might have other items depending on the class. This varies from freezing bombs, to anvils, and even to mobs! Meahwhile, the Climber starts at the bottom of the tower with very strong weapons, using the blocks used to suffocate the Climber to parkour to the top. Each Climber class aids the player in different ways to get to the top of the tower. Some classes can jump high, some are strong, some have items that can aid fellow Climbers, and some have unique items that do custom things, such as freezing time itself! Since the Thrower has no weapons except for blocks affected by gravity and the items that is included in the class, the Thrower has to kill the Climber with those blocks before the Thrower is killed when the Climber gets to the top. This game relies hugely on strategy and what to do with the items your class provides. As a Climber, you rely on parkour skills and PvP skills as you jump from block to block, fending off mobs and ultimately making it to the top of the tower. As a Thrower, you rely on puzzle and strategy skills, thinking about ways to disrupt the Climber, using blocks affected by gravity that also aids them in getting to the top.
Don't forget to try out the hard parkour to get cool new classes for the positions!
Full Class List:
All Climber Classes:
- Digger (LOCKED)
- Bedrock
- Blocker
- Enderman
- Healer
- Frog
- Speedster
- Head Start
- Chicken
- Potato (LOCKED)
- Cake
- Vampire
- Ice Climber
- Hunter
- Gravity
- Present (LOCKED)
- Ghoul
- Sapling
- Wooden Door
- Sniper
- Iron Door
- Ocelot
- Ender Dragon
- Firework
- S'mOreo
- MyName1sN0tJ0sh
- Water
- Dark S'mOreo
- Eraser (LOCKED)
- Flint and Steel
- Santa's Elf (LOCKED)
- Time Traveler
- Stairs
- Slime
- Pig
- Notch
- Sheep
All Thrower Classes:
- Charged Creeper (LOCKED)
- Castle Guard
- Archer
- Anvil (LOCKED)
- TNT
- Ice
- Elder Guardian
- Mooshroom
- Herobrine
- Sugar
- Cookie
- Magma
- Blaze
- Ghost
- Pumpkin Prince
- Resetter
- Skeleton
- Zombie
- Silverfish
- Zombie Pigman
- Creeper
- Cave Spider
- Witch
- Guardian
- Lava (LOCKED)
- PepperoniBeatsZombie
- JTDrawr (LOCKED)
- Cloud
- Tetris
- Destroyer
- Santa
- Cactus
- Tree
- Mario (LOCKED)
- Paint
- Cupid
- Driller
- Cyclium
I try to make each class balanced with each other. Is any class too overpowered or underpowered? Let me know in the comment section!
Credit | Although I made this myself, I would like to thank PepperonibeatsZombie (youtube.com/pepperonibeatszombie) for testing the game with me. I would also like to thank Phoenix SC (youtube.com/phnixhamstasc) for helping me out with certain commands. |
Progress | 100% complete |
Tags |
20 Update Logs
Version 4.1.3 - The Pumpkin Prince Peril Update : by wheatzies 10/30/2016 2:51:43 pmOct 30th, 2016
Falling Blocks Version 4.1.3 - The Pumpkin Prince Peril Update
A special Halloween update resembling the one two years ago is here. It introduces a Halloween-themed Thrower class that replaces and adds on to an already underpowered class, the Speed Builder. Called the Pumpkin Prince, you are sure to spark fear in you enemies in this new version.
Major Changes:
Changes/Bugfixes to Existing Classes:
A special Halloween update resembling the one two years ago is here. It introduces a Halloween-themed Thrower class that replaces and adds on to an already underpowered class, the Speed Builder. Called the Pumpkin Prince, you are sure to spark fear in you enemies in this new version.
Major Changes:
- Pumpkin Prince class added.
- The hugely depreciated hunger system is now gone, being replaced with the old regeneration system. I managed to run a command that mimics the 1.8.9 and below regeneration system as accurately as possible. Each player will heal half a heart roughly once every four seconds. Because of this system, all Climbers will once again receive infinite Saturation, no longer having to worry about hunger.
- Modified the description for the S’mOreo, Sheep, and Herobrine classes.
- Fixed an error where the Cloud class shows the wrong version where it was introduced.
Changes/Bugfixes to Existing Classes:
- Herobrine class can now see Climbers at all times, even through walls.
- JTDrawr class no longer receives steak due to the healing system change.
- Sapling class no longer receives extra steak due to the healing system change.
- Resetter class no longer grants Climbers steak due to the healing system change.
- Fixed a bug involving the Sheep class where red wool’s Regeneration does not work. Also amped up the tier to Regeneration III.
- Speed Builder class removed.
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And yes, this minigame is very creative! Thank you!