Minecraft Maps / Environment & Landscaping

Fekostor, 4k, The Good - The Bad - The Balance [1.20.2, survival friendly, Download, Java, Minecraft World, Community Suggestion]

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McMeddon
Level 88 : Elite Caveman Button Pusher
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Fekostor, 4k, The Good - The Bad - The Balance [1.20.2, survival friendly, Download, Java, Minecraft World, Community Suggestion] Minecraft Map
Fekostor, 4k, The Good - The Bad - The Balance [1.20.2, survival friendly, Download, Java, Minecraft World, Community Suggestion] Minecraft Map
Fekostor, 4k, The Good - The Bad - The Balance [1.20.2, survival friendly, Download, Java, Minecraft World, Community Suggestion] Minecraft Map







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Welcome to Fekostor,



a stunning 16km² Minecraft custom map created by McMeddon. This world features a three part environment, - a good area, a bad area, and the core - , with plateaus, multiple mountain regiones, seperating the world into multiple areas of adventure and opportunities, with a variarity of new mountains, new plateaus, terrains, cliffs, rivers, and biome types..

Whether you're playing in survival, creative, coop, or on servers, Fekostor offers a rich environment for every Minecraft enthusiast.

Embark on thrilling adventures by plundering forests and balloons, battling through deserts, or constructing your dream home on cliffs or mountains. Discover custom thriving diverse island to explore.

Enjoy your adventure!
  • Compatible with 1.20+ Java and Bedrock edition
  • Enhanced biomes with trees, plants, and animals
  • Lootable structures such as ships, balloons, and dungeons
  • Custom caves, mineshafts, mansions, and strongholds
  • Survival-friendly with ores, resources, and villages

Download this World today and start your epic journey!

Community Suggested Worlds



💡 Comment your ideas, what I should include/do
🌷One idea for the next map

Suggested by TheRedDemon


Showcase Cinematics








Releases


ReleasedRelease dateType
6. June 2024Source Files
6. June 20241.20.2 Java

planned1.20 Bedrock

Predecessor Map (Evolution of:)www.planetminecraft.com/project/daxotonis/


Size comparison








Features, Structures, and Biomes



General Features


Structures & Specials


Biomes

DownloadVanilla and custom advanced structuresCustom Arctic Area
Exported for 1.20+ Java

✅ Plains Village
Taiga Village
Desert Village
Savanna Village
Custom Badlands / Mesa
Exported for 1.15+ Java
Trail ruinsBamboo Jungles
(integrated into jungles)
Exported for 1.12 Java
Custom Pillager and Illager OutpostsCustom Beaches
Exported for 1.20+ Bedrock
Custom Mineshafts

Cherry Grove
(Custom: tall, normal, lush)
Map Size: 4096, 4096
Map Center: 2048,2048
Map Size: (Java) 500+MB
Custom Strongholds
Custom Deserts
Terrain Heights: 320
World height: -64 to 320
Custom Dungeons
Custom Red Deserts
Water Level 62
(Minecraft default is 62)
Strongholds scattered across the land
(indicated by Moss and stone statues)
Custom Flower Forest
Minecraft Ores: all 1.17+ Ores
Custom Desert Temples

Caves (Custom)
Custom Ships and ShipwrecksCustom Jungle

Every Plant/seed possible/obtainable

Plants: In biomes, villages, flower fields, or through bushes
Custom Random Structures (farms, scarecrows, balloons, camps, beach loot, bushes, deep dark structures, water/lava ponds, skeletons, snowman, forester house, statues)
Custom Mountains
✅ Frozen Peak
Stony Peaks
✅ Jagged Peaks
✅ Snow slopes
✅ Glaciers
Survival-Oriented plants:
Small trees are max 6-7 block reach, designed for easy chopping down
Vaultmine - Every Plant Available (Custom Mineshaft with Seedvault - Read More here)
Custom Forests: Birch, Oak, Mega Oak, Dark Oak, Spruce, Mega Spruce, Taiga, Jungle
(Passive-) Mobs spawning
Custom WitchhutsCustom Mushroom Fields
Vanilla Ancient CityMobvote Mob Statues and GolemsCustom Plains
Vanilla and custom mineshaftsCustom Plants (designed for survival)Custom Rivers

Custom Vanilla Mobs included (In mineshafts)Custom Nether Portals
Custom Savanna
Java:

Loot chests accessing the Vanilla Loot-Tables, for random loot
Custom Mobs Spawner Structures for:

Bees, chickens, cows, donkeys, foxes, goats, horses, ice bears, llamas, ocelots, pandas, pigs, sheeps, tutles, and wolfs)
Custom Caves Gen 2
✅ Lush Caves
✅ Dripstone Caves
✅ Crystal Caves
✅ Deep Dark Caves
✅ Mega Caves
✅ Deep Dark Caves
✅ Complex Caves
Bedrock:

Loot chests accessing the Vanilla Loot-Tables, for random loot
(currently software limitation)
Custom MansionsCustom Oceans,
Custom Warm
Custom Frozen
Custom Coral Reefs
Infinite World on Java & Bedrock with a transition
Abandoned Villages / Structures


Stone Shores
GeodesCustom Ocean MonumentCustom Swamps
(Currently Basic included)
Patreons as Villagers
Villager Camps
Custom Mangroves




Custom High and Flat Archipelago



What changed? What's new?



  • https://www.planetminecraft.com/blog/mcmeddons-map-update-history/
  • added more inland hieght variation to highlands
  • added terraces to inland
  • increased erosion flows
  • added tallus to highlands
  • added terraced cliff pillars to highlands
  • new developed baseland mask to create more dynamic shapes
  • lowered lakes mask to create more lakes on flatlands
  • refinded beach cliff texture
  • changed how gravel flows are generated
  • changed how sediments are placed
  • fixed floating cherry rocks
  • added podzole plains
  • fixed beaches sometimes overlapping river biomes
  • added glacieredges to biome mask to reduce biome overlapping
  • added sedimentary rock layers


🚧⚠ Issues / Things to be aware of


As complexity rises, a small tweak or change can have unintended consequences, flaws, be just poor choices, or I maybe hit certain possibility limits of programs. These maps are really complex and hard to make, with dozens of steps and hundreds of layers to apply in the right order. And I'm just a non-magical-wizard boi making sometimes either a poor decision or an unintended mistake, but I want to let you know what might have an impact when playing this world, and here’s what I´ve noticed:

  • rivers can be wacky at cliff edges and steep slopes
  • this map deviates heavily with the texturing methode to other worlds

Want to know what's coming next?
Check out this post: www.planetminecraft.com/blog/mcmeddons-roadmap/

The focus of this map was the reshaping and reworks of the base land and rivers. Combining them and refining the implementation of different terrain types and improved texturing for the environment



Minecraft Maps Java Installation Guide

  1. Download map by clicking the yellow button at the top right of the description.
  2. On Windows, use keys Windows+R and then typing “%appdata%/.minecraft/saves/” into the command line. (On a Mac, your save files are in: ~/Library/Application Support/minecraft/saves/). This will open the saves folder
  3. Drag your downloader map (after unzip or unrar) in the zip/rar folderMap into saves folder.
  4. Close windows and reopen Minecraft
  5. .Select your map and play.

OSLocation
Windows%APPDATA%\.minecraft
macOS~/Library/Application Support/minecraft
Linux~/.minecraft


Minecraft Maps Bedrock Installation Guide


The world is as .mcworld file provided, meaning you just need to execute the file.
.mcworld is a renamed .zip file, you can rename it to .zip, and import it to your folder manually too.
For more insights how to install it check out PMC´s Tutorial: www.planetminecraft.com/blog/how-to-download-and-install-minecraft-maps/





Possible Questions / FAQ


Expand this to reveal the FAQ Section


Which Programs did you use?WorldPainter:   https://www.worldpainter.net/
WorldMachine  www.world-machine.com/
Gaea      quadspinner.com/
WorldEdit     enginehub.org/worldedit/
Chunky Renderer https://chunky.llbit.se/
Amulett     www.amuletmc.com/
NBT Edit
How long did it take to make these map?s
Roundabout:
Gathering the experience: ca 4500h +
Working on this project: mostly a full week
Exporting the world: 1h for each export
Building, fixing, improving, and adding customized small bits: 3-10x
Building assets and working on node structures, 4 days
Rendering: 15-20 Images = 1-2 Days
Did you make those assets?Yes, every asset is done by myself. Those can be found here
For 1.18+ Maps, are Copper Ores and Deepslate included?Yes, near 0-10 will be a full layer of deepslate with all ores, Copper Ore is available underground everywhere
Is it made for survival?Yes with 100% survival in mind
Java - Do animals spawn?
Yes, worlds are populated with plants, animals, and nature blocks.

Also Mobspawners with animals are scattered around the world.
Bedrock - Do animals spawn?Animals are definitely spawning regularly independent from the terrain (in my experience)
For 1.18+ Maps, are Crystal Geodes included?Yes across the map are sparsely scattered.
For 1.18+ Maps, are Copper Ores and Deepslate included?Yes, near 0-20 will begin a full layer of deepslate with all ores, Copper Ore is available underground everywhere


What are your plans with these maps?These are adventure maps, survival maps, and creative maps for you to build, play and explore. For my part, I gain new techniques and experience with every new map, building on that for the next and making map by map better maps.
Do you do commissions?Yes, but only in limited amounts per month - checkout Patreon for further details
PMC Member: "[...] Out of curiosity, if someone else uses your world to build things in and wanted to share, do you just request a credit?"
    • Yes always - please credit the origins of work / the creator. (people want to know where to find the stuff)
    • Redistributing or selling my Intellectual Property without consent is not allowed.
    • Showcase Submissions are allowed
    • (Backside info: I've spent hundreds of hours to achieve the knowledge to create those maps. And can spend days creating each Map. For the casual people: I encourage you to play..test and build on these maps. I actually like to see what you can do on/with them. I see my maps as canvases for people to explore and enjoy... what I don't like it when people just plainly say: I made that canvas, that's mine. [​analogy end] It's IP theft, disrespectful, and ungodly frustrating to deal with. And there are either Kids who just entered the internet and don't know better and there are 3rd Parties that do that intentionally)

Can I use your map for my server?That's allowed
Where is the map center/spawn?2k Maps - 1024,1024
3k Maps - 1536,1536
4k Maps - 2048,2048
5k Maps - 2560,2560
6k Maps - 3072,3072
7k Maps - 3584,3584
8k Maps - 4096,4096
Are there versions without structures?No, but the source files are available, with which you can remove structures and reexport the pure map (Explanation: Online Storage Space is my main concern)
Where are villages?In all the recent maps, Villages are placed near rivers.
Tips:
- On PMC you can find often a overview map.
- You can also import the map into WorldPainter and export a image/overview map from there.

How can i remove the Villagers?/kill @e[​type=!player] (kills everything except the player)
Can I build on the map and sell it?Redistribution and commercial redistribution is NOT allowed
Can i continue playing your map after the subscription has ended?ofc, every map you´ve downloaded until the subscription end is on your pc, where you have full control over the map
Map recommendations?Checkout maps with a "🌟", these are my recommended ones
Bedrock: I´ve Spawned in water/vanilla area where's the map/spawn?You´ve spawned at 0,0, the top-left edge, at the map edge. Head towards ~ 2000,2000 for the map center.
(Explanation: This is program caused issue, as during the conversion the spawn point gets reset to 0,0. And while sometimes the area around seems vanilla, that's the pregenerated area i had to create in order to insert/convert the map into.)




Rights



Creative Commons License

This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Title of Expandable Spoiler

Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.

NonCommercial — You may not use the material for commercial purposes.
Exception: But you can use it as Server Maps
NoDerivatives — If you remix, transform, or build upon the material, you may not distribute the modified material.
Exception: You are free to share Videos, Images, Renders



🌐 Links



🚀Website
mcmeddon.com
🟪 Discord
discord.mcmeddon.com
🟦 Twitter
https://twitter.com/McMeddon
🟥 Youtube
https://www.youtube.com/c/McMeddon
🌍 PMC
https://www.planetminecraft.com/member/mcmeddon/
🟨 Instagram
https://www.instagram.com/mcmeddon/
Tiktok
www.tiktok.com/@mcmeddon





    CreditTheRedDemon (Suggestion)
    Progress100% complete
    Tags

    3 Update Logs

    Update #3 youtube video added : by McMeddon 06/10/2024 6:49:14 pmJun 10th, 2024

    Update #3 youtube video added
    LOAD MORE LOGS

    Create an account or sign in to comment.

    soupgav
    06/13/2024 9:15 pm
    Level 1 : New Miner
    What is the file size for the map?
    2
    McMeddon
    06/14/2024 3:22 am
    Level 88 : Elite Caveman Button Pusher
    is in the description under general:


    Map Size: 4096, 4096
    Map Center: 2048,2048
    Map Size: (Java) 500+MB
    1
    TaPo4ok
    06/07/2024 12:12 pm
    He/Him • Level 1 : New System
    Did you build it with World edit?
    2
    McMeddon
    06/07/2024 1:29 pm
    Level 88 : Elite Caveman Button Pusher
    worldpainter
    1
    TheRedDemon
    06/06/2024 4:36 pm
    He/Him • Level 29 : Expert Procrastinator Procrastinator
    yoo
    2
    McMeddon
    06/06/2024 4:42 pm
    Level 88 : Elite Caveman Button Pusher
    history
    ☜(゚ヮ゚☜)

    🗣 I made your suggestion!
    2
    TheRedDemon
    06/06/2024 4:51 pm
    He/Him • Level 29 : Expert Procrastinator Procrastinator
    (👉゚ヮ゚)👉

    Yoo it looks Great
    2
    Berezka
    06/06/2024 4:31 pm
    Level 50 : Grandmaster Architect
    Amazing landscape, as always
    2
    McMeddon
    06/06/2024 4:35 pm
    Level 88 : Elite Caveman Button Pusher
    🙇‍♂️bows down - thanks!
    2

    Welcome