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A WorldPainter generated map of the fictional world Felarya (pronounced Fel-arya as it Arya Stark in Game of Thrones) by Karbo that I have been working on for the past month year. In WorldPainter I had to create the contours of the map to give it depth, of which took me most of the past month (I'd never used WorldPainter before so I was learning as I made the map).
The areas of Negav (the large sandstone area near the portal), Safe Harbour (the grass square ner the spawn) and the Temple (Large sandstone diamond shape in a river) have been left for you to create as you wish as I wanted to release the map to you guys before my exams begin and they would have taken forever to make. Also it lets you express your creativity for those areas :)
I'm finally building all the major civilisations of Felarya: Negav, the Neko Village, the Giant Tree, Kortiki Town, Safe Harbor, Chioita City, Ur-Sagol, Supprozad ruins and some of the major temples. This is going to be a very long project with a lot of watching Yogscast Sjin's 'Lets Build's.
If you want to see and use the waypoints, you will need to install Zan's Minimap (http://www.games-utilities.com/zans-minimap-for-minecraft/) and/or JourneyMap (http://www.minecraftforum.net/topic/772071-164-172-journeymap-332-realtime-mapping-in-game-or-in-a-web-browser-as-you-explore/)
Look out for a more accurately scaled map of Negav. Currently at terraforming phase...
The areas of Negav (the large sandstone area near the portal), Safe Harbour (the grass square ner the spawn) and the Temple (Large sandstone diamond shape in a river) have been left for you to create as you wish as I wanted to release the map to you guys before my exams begin and they would have taken forever to make. Also it lets you express your creativity for those areas :)
I'm finally building all the major civilisations of Felarya: Negav, the Neko Village, the Giant Tree, Kortiki Town, Safe Harbor, Chioita City, Ur-Sagol, Supprozad ruins and some of the major temples. This is going to be a very long project with a lot of watching Yogscast Sjin's 'Lets Build's.
If you want to see and use the waypoints, you will need to install Zan's Minimap (http://www.games-utilities.com/zans-minimap-for-minecraft/) and/or JourneyMap (http://www.minecraftforum.net/topic/772071-164-172-journeymap-332-realtime-mapping-in-game-or-in-a-web-browser-as-you-explore/)
Look out for a more accurately scaled map of Negav. Currently at terraforming phase...
Spoiler - click to reveal
Buildings based upon those from Millenaire and Formivore's Ruins
Some trees from: http://www.planetminecraft.com/project/environment-repository-v2-bo2s-added-3/
Savanna decorations from: http://www.planetminecraft.com/project/savanna-tree-pack/
Giant shrooms from: http://www.planetminecraft.com/project/mushroom-pack-schematic--download/
The Giant Tree enlarged and smoothed from oak tree in this map: http://www.planetminecraft.com/project/the-survival-trees-an-epicmassive-survival-map/
Some trees from: http://www.planetminecraft.com/project/environment-repository-v2-bo2s-added-3/
Savanna decorations from: http://www.planetminecraft.com/project/savanna-tree-pack/
Giant shrooms from: http://www.planetminecraft.com/project/mushroom-pack-schematic--download/
The Giant Tree enlarged and smoothed from oak tree in this map: http://www.planetminecraft.com/project/the-survival-trees-an-epicmassive-survival-map/
Credit | Thanks to Karbo for making the actual image that I used. |
Progress | 75% complete |
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5 Update Logs
Update #5 : by Bioserpent27 06/21/2014 7:34:04 amJun 21st, 2014
Been working slowly lately due to A2 exams. Anyway, I've built the ruins of Ur-Sagol (with easter eggs hidden).
Ruins inspired by Formivore's CARuins mod.
Next: Moving onto the mines over Felarya
Ruins inspired by Formivore's CARuins mod.
Next: Moving onto the mines over Felarya
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