Minecraft Maps / Environment & Landscaping

Harkardion - Savanna, Loot-Structures and Foliage [play.mcmeddon.com] (Download, 4k, 1.17+,Java & Bedrock, Multibiome Minecraft Survival World)

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McMeddon's Avatar McMeddon
Level 84 : Elite Wizard
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Harkardion -  Savanna, Loot-Structures and Foliage [play.mcmeddon.com] (Download, 4k, 1.17+,Java & Bedrock, Multibiome Minecraft Survival World) Minecraft Map

PLAY ON MCMEDDONS COMMUNITY SERVER



This is Hakardion, a 16km² huge custom Minecraft Multibiome landscape. The focus of this map was the development of the savanna, the addition of 50 new assets and the update to 100+ plants, to increase the ease and survivability of future maps. This map made trees better to chop down, added dozens of lootable structures, and basically added a full new biome. This should make your

With self-made 1.18 Cave and Cliff terrain features to this world as well as dozens of Structure Updates to you for 1.17. This is a huge 16km² custom Minecraft Multibiome continent and the next iteration to Hakardion. It includes Spaghetti Caves, Cheese Caves, Lush Caves, Dripstone Caves, Crystal Caves, and Crystal Geodes, and plenty of exciting landscapes. This map is the sixth iteration of the integration of custom caves, leaned closer towards the original style of the upcoming 1.18 Update. A 4 km by 4 km realistic Minecraft island with custom biomes, made by McMeddon. It's an Island with multiple huge mountain ranges, steep cliffs, falls, plateaus, layered terrains and hard eroded areas, landform adjusted river systems and temperature-determined biomes. Find custom Mineshaft´s and explore the custom advanced biomes. Explore along the paths that connect the world, or take a boat and cross the ocean with a near-seamless transition to the default Minecraft Vanilla generation.



Releases


ReleasedRelease dateType
24 September 2021Source Files
24 September 20211.17 Java
25 September 20211.17 Bedrock


Whats new? Whats changed?


With each new map i try to develop, evolve or refine a technique. See all my maps as rapid prototype maps.
See how it has developed over time here: www.planetminecraft.com/blog/mcmeddons-map-update-history/
  • 📀 Nodes: Updates to biome distribution
  • 📀 Nodes: Added savanna mountains
  • 📀 World: Added small lootable farm fields
  • 📀 World: Added Loot-Wagons
  • 📀 World: Added Fruit-trees (custom fruit-heads)
  • 📀 World: Added Small loot-mineshafts
  • 📀 World: Added Small loot-houses
  • 📀 World: Added natural lava wells
  • 📀 World: Added natural water wells
  • 📀 World: Added new Ships (leaning broken)
  • 📀 World: Updated Rocks (stone rocks have now resources)
  • 📀 World: Added Savanna Trees
  • 📀 World: Added 20 new Oaks + Updated Oak trees (all normal logs now)
  • 📀 World: Updated Birchtrees (all normal logs now)
  • 📀 World: Updated mega taiga trees (all normal logs now)
  • 📀 World: Updated covers for big mob dungeons
  • 📀 World: Added Camps
  • 📀 World: Added Bee-trunks


🚧⚠ Issues / Things to be aware about



As complexity rises, a small tweak or change can have unintended consequences, flaws, be just poor choices, or I maybe hit certain possibility limits of programs. These maps are really complex and hard to make, with dozens of steps and hundreds of layers to apply in the right order. And im just a non-magical-wizard boi making sometimes either a poor decision or an unintended mistake, but I want to let you know what might have an impact when playing this world and here’s what I´ve noticed:

- Generall: Crystal and Dripstone cave can create weird artifacts during the exportation when overlapping with other caves
- 1.17 Bedrock: Villagers couldn't be moved to bedrock (reason can't be converted - program limitation), behavior pack to spawn the villagers is included
- 1.17 Bedrock: Some Chests don't have loot, unfortunately (reason: program limitation)
- 1.17 Bedrock: Rooted Dirt couldn't be converted - will be replaced with a grassy dirt block called "undefined" (reason: program limitation)
- 1.17 Bedrock: Small Dripleaves couldn't be converted - will be replaced with a grassy dirt block called "undefined" (reason: program limitation)
- 1.17 Bedrock: Weird initial Spawnpoint at the edge of the map



Follow up map to Gerohall


www.planetminecraft.com/project/gerohall/



Harkardion -  Savanna, Loot-Structures and Foliage [play.mcmeddon.com] (Download, 4k, 1.17+,Java & Bedrock, Multibiome Minecraft Survival World) Minecraft Map



Whats in it?


📀

Special

Patreon Village included (with all active Patreons from 2021 September 24)
Vaultmine - Every plant available (custom Mineshaft with Seedvault - read more here)
1.17/1.18 Caves, Geodes & Ores
Loot chests accessing the Vanilla Loot-Tables, for random loot
Custom Vanilla Mobs included
Custom Findable Single Structures
Snow layers - #Bring some snow boots!

📀

General

Download
Map Size 4000x4000
Exported for 1.17 Java
Exported for 1.16 Java
Exported for 1.12 Java
Exported for 1.17 Bedrock
Stronghold @2000 2000
World height: 0-256
Caves & All 1.17 Ores
Custom Vanilla and advanced structures
Vaultmine (custom Mineshaft with Seedvault - read more here )
Water Level 62 (Minecraft Default is 62)
Infinite World on Java & Bedrock

📀

Biomes

Custom Arctic Biomes
Custom Taiga Biome
Custom Tempered Biome
Custom Tropic Biome
Custom Swamp Biome
Custom Savanna Biome
Custom Desert Biome
Custom River Biome
Custom Ocean Biome
Custom Warm Ocean Biome
Custom Lush Caves Tunnels
Custom Dripstone Caves Tunnels
Custom Crystal Caves Tunnels


Minecraft Maps Java Installation Guide

  1. Download map by clicking the yellow button at the top right of the description.
  2. On Windows, use keys Windows+R and then typing “%appdata%/.minecraft/saves/” into the command line. (On a Mac, your save files are in: ~/Library/Application Support/minecraft/saves/). This will open the saves folder
  3. Drag your downloader map (after unzip or unrar) in the zip/rar folderMap into saves folder.
  4. Close windows and reopen Minecraft
  5. .Select your map and play.

OSLocation
Windows%APPDATA%\.minecraft
macOS~/Library/Application Support/minecraft
Linux~/.minecraft


Minecraft Maps Bedrock Installation Guide


The world is as .mcworld file provided, meaning you just need to execute the file.
.mcworld is a renamed .zip file, you can rename it to .zip, and import it to your folder manually too.
For more insights how to install it check out PMC´s Tutorial: www.planetminecraft.com/blog/how-to-download-and-install-minecraft-maps/



Harkardion -  Savanna, Loot-Structures and Foliage [play.mcmeddon.com] (Download, 4k, 1.17+,Java & Bedrock, Multibiome Minecraft Survival World) Minecraft Map

Possible Questions / FAQ


🞂 Which Programs did you use?

WorldPainter:   https://www.worldpainter.net/
WorldMachine  www.world-machine.com/
Gaea      quadspinner.com/
WorldEdit     enginehub.org/worldedit/
Chunky Renderer https://chunky.llbit.se/
Amulett     www.amuletmc.com/
NBT Edit


🞂 How long did it take to make this map?

Roundabout:
  • Gathering the experience: ca 2000h +
  • Building this export, around: 10h+
  • Building the assets and updating everything for world painter: 1 Week
  • Building, fixing, improving and adding customized small bits: ca 2h
  • Redeveloping the node tree from Gaea in WorldMachine - 2 Days

🞂Did you make those assets?
  Yes, every asset is done by myself.

🞂For 1.17 Maps, are Copper Ores and Deepslate included?
  Yes, near 0-20 will be a full layer of deepslate with all ores, Copper Ore is available underground everywhere

🞂For 1.17 Maps, are Crystal Geodes included?
  Yes across the map are sparsely Geode scattered.

🞂 What are your plans with these maps?
  These are adventure maps, survival maps, creative maps for you to build, play and explore. For my part, i gain new techniques and experience with every new map, building on that for the next and making map by map better maps.

🞂 Timelapse? Showcase? Breakdown?
  Uploaded, coming soon (follow the yt channel)

🞂 Do you do commissions?
  No - since i dont have the time for the additional workload. My Current workload with management, development and content creation is pretty packed already.

🞂 PMC Member: "[...] Out of curiosity, if someone else uses your world to build things in and wanted to share, do you just request a credit?"
    • Yes always - please credit the origins of work / the creator. (people want to know where to find the stuff)
    • Redistributing or selling my Intellectual Property without consent is not allowed.
    • Showcase Submissions are allowed
    • (Backside info: I've spent hundreds of hours to achieve the knowledge to create those maps. And can spend days on creating each Map. For the casual people: I encourage you to play..test and build on these maps. I actually like to see what you can do on/with them. I see my maps as canvases for people to explore and enjoy... what i don't like is when people just plainly say: I made that canvas , that's mine. [​analogy end] It's IP theft, disrespectful, and ungodly frustrating to deal with. And there are either Kids who just entered the internet and dont know better and there are 3rd Parties that do that intentionally)

    Rights



    Creative Commons License

    This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
    Title of Expandable Spoiler

    Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.

    NonCommercial — You may not use the material for commercial purposes.
    Exception: But you can use it as Server Maps
    NoDerivatives — If you remix, transform, or build upon the material, you may not distribute the modified material.
    Exception: You are free to share Videos, Images, Renders



    🌐 Links


    🌍 Discord:    discord.stedit.com
    ► Twitter:    https://twitter.com/McMeddon
    ► Youtube:    https://www.youtube.com/c/McMeddon
    ► PMC:     www.planetminecraft.com/member/mcmeddon/
    ► Instagram:   www.instagram.com/mcmeddon/






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      5 Update Logs

      Update #5updated links : by McMeddon 09/30/2021 4:04:20 amSep 30th, 2021

      updated links
      LOAD MORE LOGS

      Create an account or sign in to comment.

      2
      10/03/2021 5:56 am
      Level 1 : New Miner
      Puppylover579
      Puppylover579's Avatar
      OMG this map looks so coool! Good job!!!!
      1
      10/03/2021 11:56 am
      Level 84 : Elite Wizard
      McMeddon
      McMeddon's Avatar
      @^-^@ ty !
      3
      09/29/2021 11:18 am
      Level 39 : Artisan Loremaster
      SpiritTheMan
      SpiritTheMan's Avatar
      great map!
      (I could never make something like this)
      1
      09/29/2021 2:01 pm
      Level 84 : Elite Wizard
      McMeddon
      McMeddon's Avatar
      Thanks! Much appreciated hehe
      2
      09/25/2021 9:58 pm
      Level 64 : High Grandmaster Terraformer
      Beret
      Beret's Avatar
      nice
      2
      09/24/2021 9:17 pm
      Level 29 : Expert Musician
      Echo4Al8RexCoco
      Echo4Al8RexCoco's Avatar
      Beautiful
      3
      09/24/2021 6:57 pm
      Level 1 : New Miner
      oxymoronjuan
      oxymoronjuan's Avatar
      Hello! I love your maps but I also love using mods and I noticed you mention if I travel away from your islands I can reach default minecraft land. Would that mean I can use terrain generator mods without messing up your custom map? I would love to make your island my home while exploring modded minecraft with the SimplyImprovedTerrain mod. i'm not sure the best place to get a response so I'll comment on your Patreon as well! Thanks again!
      2
      09/24/2021 9:19 pm
      Level 29 : Expert Musician
      Echo4Al8RexCoco
      Echo4Al8RexCoco's Avatar
      This should be correct. The reasoning being that the chunks have already been loaded and won't delete
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