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Welcome!
We are Oelenz and Kimera, and we are building a large city. It is called Port Prodigium and it lies in the Kingdom of Divitior.
The city is partly medieval looking, partly 16-17th century Amsterdam style. We will be posting pictures of our progress when we feel like. We have been working on the city for over a year now. What we are trying, is to create a realistic city with houses built from various materials. Also, we don't just build good looking stuff because cities like that dont exist. Dity and narrow alleys can be found too in our map. We even have sewers..

Picture above: map of the city as of the 4rd of October, 2013. You can imagine what has to be filled in yet and what parts need more attention and rework. Some buildings, like the Martini Tower, have to be moved to places where they fit better.
The city contains more projects. For example, we are rebuilding the Monastary of Aduard, which has a project-page for itself. More info can be found there.
We don't know how big it will be, eventually, but we plan on creating a countryside aswell, with interesting nature, villages and farms.
We also don't know when we will make it available for download. Pictures will be uploaded frequently.
List of released projects within our city (with download):
1. St Mark's Campanile
2. Martini Tower
3. Restaurant
4. Duomo di Corvo Bianco
If anyone has a suggestion on what we could add to our city or our countryside, please leave a comment!
The texture pack used in the pictures is the A'therys Ascended Texture pack, which can be found here.

This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
We are Oelenz and Kimera, and we are building a large city. It is called Port Prodigium and it lies in the Kingdom of Divitior.
The city is partly medieval looking, partly 16-17th century Amsterdam style. We will be posting pictures of our progress when we feel like. We have been working on the city for over a year now. What we are trying, is to create a realistic city with houses built from various materials. Also, we don't just build good looking stuff because cities like that dont exist. Dity and narrow alleys can be found too in our map. We even have sewers..

Picture above: map of the city as of the 4rd of October, 2013. You can imagine what has to be filled in yet and what parts need more attention and rework. Some buildings, like the Martini Tower, have to be moved to places where they fit better.
The city contains more projects. For example, we are rebuilding the Monastary of Aduard, which has a project-page for itself. More info can be found there.
We don't know how big it will be, eventually, but we plan on creating a countryside aswell, with interesting nature, villages and farms.
We also don't know when we will make it available for download. Pictures will be uploaded frequently.
List of released projects within our city (with download):
1. St Mark's Campanile
2. Martini Tower
3. Restaurant
4. Duomo di Corvo Bianco
If anyone has a suggestion on what we could add to our city or our countryside, please leave a comment!
The texture pack used in the pictures is the A'therys Ascended Texture pack, which can be found here.

This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
Progress | 70% complete |
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12 Update Logs
Update #12 - Hey : by Oelenz 10/04/2013 8:03:28 amOct 4th, 2013
Updated some pictures. We started working on the city again! The large cathedral is done, thanks to Kimera. We also updated the whole lake and the mountains behind it, on the southern side of the city.
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I might put a download soon for the incomplete thing
Sorry guys!
Are you from germany? In Picture four I can see a german flag in the Background lol
http://www.kinderzeitmaschine.de/uploads/tx_sgkzm/reichsturmfahne_banner_heiliges_roemisches_reich.png
Basically this disturbs noboby, just want to say it ^^