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Hello there!
I present to you the medieval aqueducts. Very simple and small, this kind of aqueducts could be fit on the any of world.
There is 4 segnets:
1st is the straight aqueduct (Schematic name "aqueduct")
2nd is the corner aqueduct (Schematic name "aqueductS")*
3th is the T mien aqueduct (Schematic name "aqueductT")**
4th is the X mien aqueduct (Schematic name "aqueductX")
*,**For the 2nd one the turn you can just rotate using WE by command: //rotate x (where x is the how many degrees you want to rotate an object for example 90, 180, 270, 360)
*How ever you can change which way this turn have to be using command //flip x (where x is which way is the object directed for example //flip east, west, north, south of just turn you camera on wich way you want to flip the object and just hit the command //flip
I present to you the medieval aqueducts. Very simple and small, this kind of aqueducts could be fit on the any of world.
There is 4 segnets:
1st is the straight aqueduct (Schematic name "aqueduct")
2nd is the corner aqueduct (Schematic name "aqueductS")*
3th is the T mien aqueduct (Schematic name "aqueductT")**
4th is the X mien aqueduct (Schematic name "aqueductX")
*,**For the 2nd one the turn you can just rotate using WE by command: //rotate x (where x is the how many degrees you want to rotate an object for example 90, 180, 270, 360)
*How ever you can change which way this turn have to be using command //flip x (where x is which way is the object directed for example //flip east, west, north, south of just turn you camera on wich way you want to flip the object and just hit the command //flip
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Update #1 : by JaaYea 10/08/2016 2:23:25 amOct 8th, 2016
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