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Creature Combat
I have a Discord Server for more maps, please check it out. Click here to join!Please support me on Patreon if you want to support my hard work!
Welcome to Creature Combat for Minecraft 1.20.2! You can fight against creepers, skeletons and drowned. After two minutes, you'll be sent back from the Arena to the Spawn Area. There are objectives to complete, advancements to achieve and you can choose from many kits. The only thing you'll have to do is to step on the concrete and you can begin! The entire map is powered by around 4500 commands!
Game Modes
There are different game modes that you can play. These will include Creeper, Skeleton and Drowned Mode (choose between Easy and Hard Mode) and Player Arena (Multiplayer Only). To select a different Creature to fight, you can press a button near the concrete. This will change the style of the entire Arena, Spawn Area and Deathroom.Kits
There are 27 kits available, each with different gear or abilities. 17 of them are locked. You can get those by finding Kit Keys from creature drops and collecting heads and skulls. There is one other kit you can find whilst playing a game.Shop
In the Spawn Area, there is a shop. You can buy things like potions, speed feathers or other items with experience levels.Information
If there is anything you have trouble with, you can press the buttons below the question marks in-game. For any other questions, you can contact me on PlanetMinecraft or Discord.Wiki and older versions
If you're playing on older versions and/or wanted to find some extra information about the map, check out my website with everything you need to know!-SuperJanNL -- Tijd4Jan (We're the same person)
Credit | Fide, DeadlyRamses, HunterOmega, 4Wonders Server Owner, neorg313, noanerd, Brampie2003, Twockx, Girly_Gamer33, ConsulHosting, Vamen |
Progress | 85% complete |
Tags |
23 Update Logs
v2.5 (Time For a Cleanup-date) : by Tijd4Jan 10/16/2023 2:58:09 amOct 16th, 2023
Overview
v2.5 is the twenty-sixth version of Creature Combat. It adds Player Arena, along with Perfection and the Custom Kit, but also improves a lot of smaller things in the map.
Additions
Game Modes
Added Player Arena
- The same as Easy or hard Mode, but the spawn point is set in The Arena and you can fight players
Gameplay
Added Perfection
- Achieved when you've done everything in the map
Added Objective 'Get 64 Gunpowder'
Added Random Spawns option
Added Axe option
Added new Potion of Mystery possibilities: cats and Kit Keys
Added a bossbar during a game to see progression
fireDamage is now set to false when not playing a game
![](https://www.janapeldoorn.nl/images/creature_combat_screenshots/updates/v2.5_custom_kit.png)
Custom Kit
Kits
Added Custom Kit (
Perfection 50 )
Added a warning when an inventory item is blocking a kit item when selecting a kit.
You will now automatically select the corresponding Game Mode Kit when switching Game Modes
Shops
Added Full Enchant (
15 ) to the Shop
Added Instant Portal (
5 ) to the Shop
Added Safety Membrane (
100 ) to the Shop
Added Lucky Charm (
100 ) to the Shop
Added Toxic Trail (
75 ) to the Shop
Changes
Game Modes
Story Mode's setting has been changed slightly
- It's now about Fedi and you who are gonna playtest Creature Combat after years of cooperation building the map, instead of you being abducted by Fleru and eventually chooses to help
One of Story Mode's consoles has been moved
Reset Spawn now does something after restarting the back-up in Story Mode
FriendlyFire is now set to false in Story Mode Cutscenes
It is no longer possible to punch players in Easy or Hard Mode, unless Player Arena is activated
Gameplay
Upgrades like status effects, Full Enchant and Challenge Items can now be found above the Easy Mode platform when selected
Cool and Crazy Kit Keys can now only appear when your Perfection is at a certain level. For Cool Kit Keys, this is 13. For Crazy Kit Keys, this is 21.
The Glowing Compass now works when you shift and you no longer have to hold it in your hand
Advanced Statistics now shows seconds instead of ticks
Options have been moved to a platform above the Head Display
Creeper Head Display and Wither Skeleton Skull Display have been merged
Potion effects from the Head Display will now be activated when you start a game
You now have to die 10 times for the objective "Die 15 Times"
Kits
The Splash Potion of Instant Death from Witch is now in another slot
You can now sell up to 10 Artifacts at once when you shift-sell them
![](https://www.janapeldoorn.nl/images/creature_combat_screenshots/updates/v2.5_shop.png)
The renewed Shop
Shops
The Shop got revamped: prizes have been rebalanced, items are added and removed and there's a division between Game Buffs and Infinite Buffs
The Potion of Undying now costs (
15 )
The Potion of Killing now costs (
15 )
The Totem of Undying now costs (
15 )
The KACSE now costs (
10 )
The Speed Feather now costs (
30 )
The Knockback Stick now costs (
30 )
The Glowing Compass now costs (
30 )
Mazes, Challenge Items and Star of Extinction can now be found in the Spawn Area and can be unlocked using Colossal Keys
Shop and Artifact items will now be displayed as Display Entities
Rooms
The Mini Deathroom is now in the renewed Creeper Mode style
The Arena floor has been changed slightly
The Spawn Area has been changed from the outside: there are now pillars, the Creature Combat logo can be seen and the space under the Spawn Area has been hollowed out
Update
The map now runs on 1.20.2
Buildings have been moved and placed closer to each other for the future Creature Combat prequel map: Campfire Quest
The information button has been moved and now has the correct information again, along with a download link for the resource pack
Removed
Game Modes
Removed Campfire Quest
- This will become a prequel spin-off map in the future, where you will build the map with Fedi
Removed Skeleton Mode (v1.1-v2.0) portals completely
Gameplay
Removed Advanced Mode
Shops
Removed Random Enchant
Removed Golden Apple
Removed Enchanted Golden Apple
Removed Potion of Invincibility
Rooms
Removed Fleru's Secret Room
Removed the Dummy Arena completely
Removed Future Updates Room
Fixed
The map became very buggy when a player joined after starting the map
You could duplicate kit items by keeping them in the Item Decomposer and reselecting the kit
You could take Fleru's clothes off of the armor stand in Story Mode
There was no name above the Mode Changer
Your spawn point was still set in the Spawn Room until you've started a game
Creature Dummies didn't spawn when a game started
You were teleported very far away in Story Mode when you'd die of fall damage during one of the last cutscenes
Help Buttons at the changelog and the Objectives BOard were shown to players closest to the command blocks, instead of the ones closest to the button
Creepers at the end of Story Mode didn't die before exploding
You would see the Advanced Statistics twice at the end of most Game Modes. that is now finally fixed!
TNT didn't get removed above the maze at the end of the game
The KACSE couldn't be placed on top of coarse dirt
Scrapped
A proposal of Tigsby to add a Thor Kit
Sessions
Datapack cleanup
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I beat story mode in about an hour.