Published Nov 25th, 2017, 11/25/17 4:41 pm
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Nova Scotia was the first in my northern hemisphere world creations. Nova Scotia was the inspiration for another of my Map Builds - British Columbia. I had originally created Nova Scotia and planted it entirely with Douglas fir trees from Lentebriesje's tree repository. The iconic architecture of the Douglas Fir tree created by Lentebriesje, make beautiful silhouetted skylines and majestic giants standing in the clouds. Although very similar to British Columbia in topography, The mono culture of Douglas Fir Trees makes for a very different mood.
I have built two cabins on this map and plan to slowly build more as the moment moves me.
Please enjoy the many fjords, inlets and waterways
I have built two cabins on this map and plan to slowly build more as the moment moves me.
Please enjoy the many fjords, inlets and waterways
Credit | Pulchra Revisited, Eiben Shaders, Continuum John Smith Legacy JSC edition |
Progress | 80% complete |
Tags |
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I haven't looked at this map in such a long time. It was one of my first maps I made using World Painter.
As to the transfer from Java to PS4 - I'm not entirely sure about the coding for PS4 and if it uses a Bedrock Map format.
My suggestion to you is to download the map on your PC and convert it to Bedrock format using a converter program like - je2be. You can find this program for free on the Microsoft Store.
After that - try following this YouTube tutorial for the transfer process from your PC to PS4 using a USB drive.
https://youtu.be/ZBMguu2NZDs?si=Ao-nwC7Id9oCRScl
I hope this helps. Let us know in the comments if you are successful - it will help others who might be facing the same issues.
Good Luck!