Minecraft Maps / Environment & Landscaping

Pokemon White 2 Unova Region Map (ABANDONED)

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CrazyMew37's Avatar CrazyMew37
Level 51 : Grandmaster Artist
47
NOTICE: This project has been discontinued and abandoned. Thanks to all of you supporters!

Hello! Here is my attempt at making the Unova Region in Minecraft! It will be a Hybrid Map of Pokemon Black and White 1 and Black and White 2, mainly including most areas from Black and White 1 that weren't in Black and White 2.

2:1 Scale
If you're wondering what a 2:1 Scale means, that is that every tile in the game equals a 2x2 square in Minecraft. The reason why I'm doing this is because of a more accurate, realistic, and open-feeling map. Plus, Buildings can have the proper interiors while keeping their exteriors the same.

Towns, Cities, and Routes Remade in Minecraft
Every Town, City, Route, and Area from Pokemon White (2) will be included in this map. As for the story and NPCs, they won't be added to this map at the current moment but feel free to add them if you are gonna use this map on a Server (I will want you to ask me for permission.) They will be recreated using some blocks and items from the Three Mods mentioned earlier, mainly for more detail and accuracy.

All Buildings also have Interiors, at a 1:1 or less scale to fit inside the Exterior Buildings with most of their furniture. The exterior dimensions take priority over the interior.

Where is the Download to this Map?
The Download is simply on this page, I'm sure you can find it and download it easily. Like Wirefork's Maps, it's a simple Dropbox Link. No Ads, Viruses, or any of that garbage. I'm pretty sure you know what to do with the .Zip file from here. (Don't put the folder you first see inside the zip into the saves folder, put the folder inside of that folder inside into the saves folder.)

You will need Minecraft 1.16 or later to play this map. No mods are needed, but feel free to add some yourself!

This map needs no texture packs to be fully enjoyable, but feel free to use any texture pack you please.

If you want to use this map in a Server, Video, Etc., please ask me and credit me! If you have any questions, feel free to ask as well! My Username is CrazyMew37. I hope you enjoy this map!

Current Progress:
Green - Completed
Yellow - In Progress
Orange - Incomplete
Red - Awaiting Construction

Route
City/Town
POI/Landmark
1
Nuvema Town
Dreamyard
2
Accumula Town
Wellspring Cave
3
Striaton City
Pinwheel Forest
4
Nacrene City
Rumination Field
5
Castelia City
Skyarrow Bridge
6
Nimbasa City
Desert Resort
7
Driftveil City
Relic Castle
8
Mistralton City
Join Avenue
9
Icirrus City
Driftveil Drawbridge
10
Opelucid City
PWT
11
Lacunosa Town
Clay Tunnel
12
Undella Town
Mistralton Cave
13
White ForestChargestone Cave
14
Aspertia CityCelestial Tower
15
Floccesy TownTwist Mountain
16
Virbank CityDragonspiral Tower
17
Lentimas TownMoor of Icirrus
18
Humilau CityTubeline Bridge
19
Anville TownChallenger's Cave
20
Pokemon LeaugeBadge Check Gates
21

BW1 Victory Road
22

Village Bridge
23

Abundant Shrine


Marvelous Bridge


Lostlorn Forest


P2 Laboratory


Pledge Grove


Cave of Being


Virbank Complex


Pokestar Studios


Castelia Sewers


Relic Passage


Reversal Mountain


Strange House


Undella Bay


Seaside Cave


Marine Tube


Giant Chasm


BW2 Victory Road


N's Castle


Liberty Island


Unity Tower


Plasma Frigate


Entralink


Nature Preserve


Entree Forest


Battle Subway


Finishing Touches (Terrain, Polishing, etc.)
(Any locations not listed either were forgotten to be listed or not going to be made. Locations inside that area will be included in the area as well.)
CreditWireforks on PMC (For Inspiring me to create this map)
Progress0% complete
Tags

11 Update Logs

Discontinued - Part 2 : by CrazyMew37 10/07/2023 1:49:55 amOct 7th, 2023

Decided to implement a few final changes before finally sending this world off. What there is of the entire region has been filled with brand new trees and a few locations were given some adjustments and block changes to compensate. This change was mostly to send some sort of closure and make completing the map a bit easier for people who want to do it.
LOAD MORE LOGS

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Zulfish
10/21/2023 9:23 am
Level 44 : Master Fish
Zulfish's Avatar
Even tho this map has ceased, I heavily respect your efforts and look forward to what you make next
1
CrazyMew37
10/21/2023 10:44 am
Level 51 : Grandmaster Artist
history
CrazyMew37's Avatar
Thanks. At the very least I've left it open for anyone to complete.
1
kakukirin
02/26/2023 5:58 pm
Level 1 : New Miner
kakukirin's Avatar
I like this map. Thank you for your creation, and please don't give up perfecting it
1
Yugure-Dusk
04/11/2022 5:44 pm
Level 36 : Artisan Wolf
Yugure-Dusk's Avatar
man im like this project im hope you finish this map bc im like pokemon region maps where can be playable on 1.12.2 and this is a great project :D
1
CrazyMew37
04/11/2022 8:31 pm
Level 51 : Grandmaster Artist
CrazyMew37's Avatar
Thanks. Driftveil City and PWT are up next, as well as Clay Tunnel. I hope you're ready for some sick beats!
2
04/22/2022 8:00 am
This reply was removed by the poster or a moderator.
CrazyMew37
04/22/2022 9:45 am
Level 51 : Grandmaster Artist
CrazyMew37's Avatar
That would be hard to do and would require some teleport magic using command blocks. I want to keep this map as Command block-less and realistic as possible, so the Cold Storage has been cut. My rule for BW1 locations to BW2 Locations is that locations are that if the location hasn't been replaced with a location that's in the same spot as the BW1 version, it is allowed. Anything else isn't allowed. Route 10, Challenger's Cave, and BW1 Victory Road apply to this rule. Cold Storage sadly does not. This applies to White Forest and Black City by the way, but in terms of versions.
1
04/02/2022 8:53 am
This reply was removed by the poster or a moderator.
CrazyMew37
04/03/2022 4:54 am
Level 51 : Grandmaster Artist
CrazyMew37's Avatar
Very good question! While making this map, I use a program called "SDSME" to rip out the game's map files so I can be more accurate than even a Bulbapedia picture. I go into 2D mode using that program, screenshot the map, and then put it on Paint.NET and rescale it so I can throw in a 16px grid to separate things. White Forest will likely have this similar method of creation, though the Tree models will need some measuring first off.
2
Yugure-Dusk
01/30/2022 3:09 pm
Level 36 : Artisan Wolf
Yugure-Dusk's Avatar
im very hyped to the next update where everyday im come here to see if get a new update ,-,
1
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