Maps Complex

Project Dunwall

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Progress
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HellmasterTrooper
Lvl 35Artisan Dragonborn
106
Building ALL of Dishonored 1 in Minecraft

1:1 scale

Not trying to poke at others attempts, however as far as I can see this is the ONLY attempt that is at the correct scale. Which makes me wonder if others simply went off memory. I however have thousands of ingame screenshots to go off of.

Being built in 1.20.1 with Create Mod.

Dunwall City overall 10%

The Hounds Pitts 99%
Flooded District 20%
Financial District 0%
Dunwall Tower 50%
Coldridge Prison 99%
SEWERS 5%
Kaldwin's Bridge 55%
Boyle Mansion 0%

Distillery District 0%
Golden Cat 0%
High Overseer's Office 0%
Drapers ward 0%
Slaughter House Row 0%
Estate District 0%
Legal District 20%
Clocktower District (a cut area of Dishonored 1 which honestly is a shame) 1%
Brigmore Mansion area 0%
Kingsparrow Island (final area of Dishonored 1) 0%
Misc in the Wrenhaven River 1%
Misc City elements 5%
Misc land elements 5%

6 Update Logs

Update #6 : by HellmasterTrooper 07/25/2025 8:59:53 pmJuly 26, 2025 @ 12:59 am UTC

just a, yes im working on it still update.

Posted an image of the work in progress Kadwins Bridge.. the actual drawl bridge. boy that bridge is a doozy.
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  Have something to say?

Ebassol
08/11/2025 7:46 pm
He/Him • Level 49 : Master Architect Fox
oooh you still alive mann!!! awesome work, pls keep goin!!
2
Yirais
06/23/2025 10:21 am
Level 11 : Journeyman Miner
Absolutely adore the game and this map is spot on. I've been making my own version of kaldwin's bridge for a while now. Bridge is indeed a complicated mess. It's wild you're making it so it can function. Love it, keep it up
2
x901Escot
10/08/2024 4:25 pm
Level 4 : Apprentice Miner
This looks really good so far, and I wanted to ask what method did you use to convert the scale of dishonored into minecraft? I'm working on a recreation of the 2nd mission in dishonored 2 and have had problems going by eye only to determine the scale of the world for worldpainter, and the general scale of buildings in the game. But by far the hardest thing about the section of d2 that I'm working on has a large amount of buildings on really awkward angles, so I'm wondering how you are combating similar issues and keeping everything as close to the game as possible. But anyways, really good job on the worldpaint btw, and have you tried distant horizons for the render distance issue?
1
Arkanaax
07/29/2024 7:48 pm
Level 1 : New Explorer
Looks stunning so far. I shall be watching your career with great interest.
2
Xxguy5
07/24/2024 10:11 pm
Level 1 : New Miner
how do i downlode it
1
Master_Quack
05/04/2024 10:16 pm
Level 1 : New Miner
This is the most faithful recreation I've seen so far.
2
Excel_Mints
04/15/2024 11:35 am
Level 31 : Artisan Dragonborn
This looks incredible! I've been looking forward to any Dishonored themed maps, but the game unfortunately just isn't as popular as it was years ago. I'm also building a similar thing in my survival world. I look forward to progress on this map and when it'll be available to play! Keep up the great work!
1
User5060573G
03/16/2024 10:31 am
Level 1 : New Miner
good
1
FeeBeey
01/29/2024 12:48 pm
Level 1 : New Miner
Bro it's HUGE job, well done!

I really wanted to see a Boyle Mansion to rebuild it in my server with friends.

But i think, i can get some others great ideas from ur map.
1
HellmasterTrooper
01/30/2024 11:52 am
Level 35 : Artisan Dragonborn
history
oh ill get there. working on various areas bit by bit.
Now that i have an edited version of Patrix resource pack, ie more shades of stone brick, im not hitting such a builders block.
After Kaldwins bridge/sokolovs lab
im onto the castle.
trying to build large locations first to orient myself and make it a somewhat walkable map, than what dishonored was.
Using Disonored 1 and 2 for this project. cause you see a great deal more of the rich part of the city and backside of the castle, and castle without all the metal stuff at the start of 2. Also the DLC of 1, knife of dunwal.. im only a bit of a fan.
1

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