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*This Schematic File Now Updated Properly (9.6.4) ---->
**Updated as of Mar. 22, 2013 @ 1:00 AM**
::THE 1.5 MINOR UPDATE IS NOW AVAILABLE:: ::(Update 9.6.4)::
Read Below For More Information
This is the latest remade version (4) of my epic PvP arena, originally built in world 3 of KloCraft Survival multiplayer server. (Lest we forget) :PAnyways, this one is the largest I've ever made, and includes the largest hand built circle I've created, which has a diameter of 101, and other details surrounding the arena extending the width further.
All of this was built by hand and took a very long time (More than 96 Hours). I'm still working on minor aesthetic details and such, just to make the whole thing look more epic. As a matter of fact, I started doing everything entirely by hand, no worldedit, for some reason; because before I admit I used the //wand tool for 3 or 4 little parts that were too tedious to do by hand again. So,everything (from Update #7.5 onwards) is entirely hand built.
This project is almost always being updated, and the schematic file along with it, so you can expect something new to come out at least every few months. My additions to the GrimArena depend on when new versions of Minecraft come out (and what they feature/add), and how far I can stretch my imagination when I'm feeling creative. The first server to feature my arena was Golden Gaming, which has since merged with others to become Solus Gaming, where GrimArena may once again, soon reside. I've also included the Solus Gaming website down below. As far as I know, I'm one of a small collection of individuals who actually regularly (enough) changes and updates their projects, and this one is my passion. As long as new things are added and I have the time and creativity to implement them (when appropriate), I shall keep improving this arena. I see 100% completion coming in due time, but not yet. :)
The Schematic File is now available in a .zip format, and I will keep updating it to the latest version.
NOTICE: PLEASE ASK ME (Via PM) BEFORE DISPLAYING THIS ARENA PUBLICLY (ie. On a Server) THANKS!
The Dimensions are: 173x173x50
Here's what it includes so far:
- Large Central Battle Area
- Public Stands / Seating Areas
- Central VIP Viewpoint
- Stair and Ladder Access to Top Floors
- Control Room (To Open Gates and Unleash the Players Upon One Another)
- Giant Support Arms, Hollowed Out for Person Traffic
- Lots of Lava Pits ;)
- Player Team Rooms
- Small Sniper Towers
- No Man's Land Center Arena Section
- More Great Aesthetic Additions Everywhere
- Flashing Redstone Lamps
- New Sandstone Blocks
- A Nice Path that Encircles the Arena
- Basic "Team Ready" System
- and more to come...
The downloadable version (PMC) is Updated to 9.6.4 [98%] For MC 1.5+
The MCSchematics.com version is Updated to 9.6.4 [98%] For MC 1.5+
The development version is Update 9.6.5 [98%] For MC 1.5+
The next downloadable version will be Update 10 [~100%]
You can also download the current version here (9.6.4): http://www.mcschematics.com/index.php?topic=10945.msg71876#msg71876. Please do not take credit for yourself. ;)
Additional Notes
*Diamonds help me by bringing more attention to this project, so I can share it with more people. Please show your fellow Minecrafters this finely built Arena.
Also, thanks so much to everyone for 1000 downloads on this site! The schematic file is fixed, so you get the latest version here! :)
Solus Gaming: http://solusgaming.com/
TO DO:
-Improve Redstone so it's more automated
-Improve Redstone so it's more automated
-Integrate the Command Block in the future for "kit" system
-Improve details and add some more "spunk" to the Arena
-Finish this project that has taken far too long (I'm loving it though)
-Publicize creation a lot more (You guys can help with that!)
32 Update Logs
Update 9.6.4 [98%] : by Grimmie XII 03/22/2013 3:16:59 amMarch 22, 2013 @ 7:16 am UTC
1.5 Minor Update
New Schematic File Available
New Schematic File Available
- Added many small details
- Fixed some more old copy/paste errors
- Increased efficiency of redstone circuitry and more functions (ie. the ability to choose between 3 modes for the outer gates of the player entrances- always open, always closed, or inverse to state of inner gates)
- Improced accessibility to redstone circuitry for maintenance or modifications
- Added "Team Ready" levers within each player prep. room, redstone lamps outside light up upon flipping the lever and command blocks announce when the team is ready or if it's switched to be "Not Ready" again [first steps in adding advanced team systems for arena]
- Added small walls around symbols on ground for more varied combat
- Changed exterior design slightly
- Finally entirely removed any normal capability for spectators in the stands to jump over glass ring surrounding battle area
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