Maps Redstone Device

Redstone Dice - Pseudo Random

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thesneezingpanda
Lvl 38 • Artisan System
32
Redstone Dice - Pseudo Random

Here I present my dice, configured with redstone. As expected, it produces a reasonably random output from 1 to 6 and displays it with a piston dice display.

To stop the dice bit pulsers pull 'Stop Dice' lever.

To start dice make sure 'Stop Dice' lever is up, and press 'Induce Pulse' button!

It works with three different length clocks, one for each bit, every time the pulse reaches a point on each clock they each hit a t flip flop, which equals out the length of time each bit is on and off. These three outputs then go into a binary decoder and then again into the display decoder.

If the binary output is 7 or 0, then it runs the dice again to produce another result.

Enjoy!

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  Have something to say?

zacxblaster86
• 10/06/2012 5:12 pm
• Level 12 : Journeyman Architect
make a fid to show how it works
1
RevolutionalRedStone
• 01/15/2012 9:20 am
• Level 54 : Grandmaster Pirate
nice. it would be interesting to find out just 'how random'( in terms of Kolmogorov complexity ) the numbers generatable in Minecraft are.
1
42qasfwfwe
• 12/17/2011 12:29 pm
• Level 4 : Apprentice Architect
Awesome, great work!
1
Sushiirull
• 12/17/2011 12:13 pm
• Level 14 : Journeyman Mage
Today, I built a dirt shack.

But seriously, that's incredible. xD
1
thesneezingpanda
• 12/17/2011 12:19 pm
• Level 38 : Artisan System
Cheers man :)
1
maxim2029
• 12/17/2011 12:11 pm
• Level 11 : Journeyman Skinner
what texture pack are you using...?
1
thesneezingpanda
• 12/17/2011 12:19 pm
• Level 38 : Artisan System
My own custom redstone pack :)
1
maxim2029
• 12/22/2011 6:30 pm
• Level 11 : Journeyman Skinner
so i couldnt get it?

:(
1
thesneezingpanda
• 12/22/2011 7:08 pm
• Level 38 : Artisan System
I uploaded it for a few friends a while ago, download here
1

Welcome