• 2/7/15 12:49 am
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I decided that for my 50 sub mark special that I would finish up a personal project I've been tinkering with and share it with you all here.
It's named "Remembrance" because the seed for this map is the same one used for the very first world map for the Toad Family Zoo server that I run. Sadly being the newbie that I am, I corrupted the map with my tinkerings. We've started a new map with plots, but I occassionally like to return to this seed to mess around and build what I think I would have liked my first server map to have been rather than the mess it actually was.
This map has been planned and laid out with the intent for a survival server map. It's pretty basic at the moment, and I'm sorry for that. Since I like to tinker, I'm likely to return to this project and add more stuff down the road. Any suggestions on what to add is very welcome. :)
I took elements from two of my more popular projects to see what I could come up with and if it would turn out appealing. Let me know what you think of it. With a few exceptions, I aimed for a softer feel than what the Citadel of Endonia has. I would appreciate the feedback. Even if you don't like it, I would like to know why and how I could make it better.
With that said, I know I'm still relying heavily on color to provide detail to my structures. I'm not sure how to go about the level of detailing I've seen other people do with their projects.
I know I said this on a previous project I posted earlier today, but I really want to thank all my subscribers for the support and feedback. It's really encouraging as I explore this game and what I can and can't do with it.
As always, feel free to use this build however you would like, just give me credit if used for public.
Screenshots taken using SEUS Shaders and default textures, then enhanced with GIMP.
It's named "Remembrance" because the seed for this map is the same one used for the very first world map for the Toad Family Zoo server that I run. Sadly being the newbie that I am, I corrupted the map with my tinkerings. We've started a new map with plots, but I occassionally like to return to this seed to mess around and build what I think I would have liked my first server map to have been rather than the mess it actually was.
This map has been planned and laid out with the intent for a survival server map. It's pretty basic at the moment, and I'm sorry for that. Since I like to tinker, I'm likely to return to this project and add more stuff down the road. Any suggestions on what to add is very welcome. :)
I took elements from two of my more popular projects to see what I could come up with and if it would turn out appealing. Let me know what you think of it. With a few exceptions, I aimed for a softer feel than what the Citadel of Endonia has. I would appreciate the feedback. Even if you don't like it, I would like to know why and how I could make it better.
With that said, I know I'm still relying heavily on color to provide detail to my structures. I'm not sure how to go about the level of detailing I've seen other people do with their projects.
I know I said this on a previous project I posted earlier today, but I really want to thank all my subscribers for the support and feedback. It's really encouraging as I explore this game and what I can and can't do with it.
As always, feel free to use this build however you would like, just give me credit if used for public.
Screenshots taken using SEUS Shaders and default textures, then enhanced with GIMP.
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