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Stay DETERMINED!
===================================
Brief description: The project is a combined of Undertale and Deltarune in one universe with a large-scale development of the world.
===================================
Construction start date: 04.09.2022
===================================
The 1st release will be when the entire Underground is completed (not counting UT:Y.) We have 3 cities left to complete: Ruins City, MTT City, and The Capital. We also need to draw skins for all the monsters in the Underground.
===================================
The project uses a lot of mods for more thorough development and delivery of the atmosphere.
===================================
Minecraft Version: 1.12.2
===================================
The project will not be ported to Bedrock due to the use of mods.
===================================
Discord Server: https://discord.gg/4TPHQV6BYg
===================================
YouTube channel: https://youtube.com/@_KrEsHDiE_
===================================
Production of the United Builders Studio
===================================
Working on the project:
_KrEsHDiE_
GRILLBERT
Lite
Darkvion
===================================
Full description: Have you ever wondered what Undertale and Deltarune would look like if they became one?
This project will make it a reality and reveal to you the beautiful expanse and majesty of this world.
This is not a cramped corridor map, as its predecessor was: "UNDERTALE: Complete Map"
RUNETALE is a huge world of the Undertale and Deltarune universes, and the emphasis is on very thorough and competent background work on all locations. Many buildings and other objects have been rebuilt and scaled, and the detail has grown by leaps and bounds.
Also, there are new locations, which we decided to recreate from the popular mod "Undertale: Bits and Pieces".
The map will also include custom locations, which we personally created, in order to dilute this wonderful world even more.
The aim of this project is to recreate the entire worlds of Undertale and Deltarune. And not just to recreate but to expand, improve, and embellish.
We would like to point out that we are going to build the locations of new Dark Worlds in subsequent chapters according to the degree of their release.
We really hope you enjoy the work we've done. And by the time we finish building and release the map, you will be able to enjoy the beautiful world of RUNETALE.
===================================
Undertale
===========
- Ruins - 100%
- Sewer System - 100%
- Ruins City - 70%
- Home - 100%
- Snowdin - 100%
- Blizzort Town - 100%
- Snowdin Town - 100%
- Waterfall - 100%
- Hotland - 100%
- True Lab - 100%
- Hotterland - 100%
- Meat Factory - 0%
- Hotland Heights - 100%
- MTT Resort - 100%
- MTT City - 20%
- CORE - 100%
- New Home - 100%
- The Capital - 0%
- Judgment Hall - 100%
- Asgore's Castle - 100%
- Barrier - 100%
- Surface - 40%
- Mt. Ebott - 100%
- Chara's Village - 0%
- Bestimmung City - 0%
- NPCs/Puzzles/Etc - 40%
===========
Deltarune
===========
- Hometown - 0%
- Cliffs - 0%
- Castle Town - 0%
- Field of Hopes and Dreams - 0%
- Great Board - 0%
- Scarlet Forest - 0%
- Card Castle - 0%
- Cyber Field - 0%
- Cyber City - 0%
- Queen's Mansion - 0%
- NPCs/Puzzles/Etc - 0%
==================
Undertale Yellow
==================
- Dark Ruins - 0%
- Lower Snowdin - 0%
- Honeydew Resort - 0%
- Dunes - 0%
- East Mines - 0%
- Oasis Valley - 0%
- Wild East - 0%
- Steamworks - 0%
- NPCs/Puzzles/Etc - 0%
===================================
Brief description: The project is a combined of Undertale and Deltarune in one universe with a large-scale development of the world.
===================================
Construction start date: 04.09.2022
===================================
The 1st release will be when the entire Underground is completed (not counting UT:Y.) We have 3 cities left to complete: Ruins City, MTT City, and The Capital. We also need to draw skins for all the monsters in the Underground.
===================================
The project uses a lot of mods for more thorough development and delivery of the atmosphere.
===================================
Minecraft Version: 1.12.2
===================================
The project will not be ported to Bedrock due to the use of mods.
===================================
Discord Server: https://discord.gg/4TPHQV6BYg
===================================
YouTube channel: https://youtube.com/@_KrEsHDiE_
===================================
Production of the United Builders Studio
===================================
Working on the project:
_KrEsHDiE_
GRILLBERT
Lite
Darkvion
===================================
Full description: Have you ever wondered what Undertale and Deltarune would look like if they became one?
This project will make it a reality and reveal to you the beautiful expanse and majesty of this world.
This is not a cramped corridor map, as its predecessor was: "UNDERTALE: Complete Map"
RUNETALE is a huge world of the Undertale and Deltarune universes, and the emphasis is on very thorough and competent background work on all locations. Many buildings and other objects have been rebuilt and scaled, and the detail has grown by leaps and bounds.
Also, there are new locations, which we decided to recreate from the popular mod "Undertale: Bits and Pieces".
The map will also include custom locations, which we personally created, in order to dilute this wonderful world even more.
The aim of this project is to recreate the entire worlds of Undertale and Deltarune. And not just to recreate but to expand, improve, and embellish.
We would like to point out that we are going to build the locations of new Dark Worlds in subsequent chapters according to the degree of their release.
We really hope you enjoy the work we've done. And by the time we finish building and release the map, you will be able to enjoy the beautiful world of RUNETALE.
===================================
Undertale
===========
- Ruins - 100%
- Sewer System - 100%
- Ruins City - 70%
- Home - 100%
- Snowdin - 100%
- Blizzort Town - 100%
- Snowdin Town - 100%
- Waterfall - 100%
- Hotland - 100%
- True Lab - 100%
- Hotterland - 100%
- Meat Factory - 0%
- Hotland Heights - 100%
- MTT Resort - 100%
- MTT City - 20%
- CORE - 100%
- New Home - 100%
- The Capital - 0%
- Judgment Hall - 100%
- Asgore's Castle - 100%
- Barrier - 100%
- Surface - 40%
- Mt. Ebott - 100%
- Chara's Village - 0%
- Bestimmung City - 0%
- NPCs/Puzzles/Etc - 40%
===========
Deltarune
===========
- Hometown - 0%
- Cliffs - 0%
- Castle Town - 0%
- Field of Hopes and Dreams - 0%
- Great Board - 0%
- Scarlet Forest - 0%
- Card Castle - 0%
- Cyber Field - 0%
- Cyber City - 0%
- Queen's Mansion - 0%
- NPCs/Puzzles/Etc - 0%
==================
Undertale Yellow
==================
- Dark Ruins - 0%
- Lower Snowdin - 0%
- Honeydew Resort - 0%
- Dunes - 0%
- East Mines - 0%
- Oasis Valley - 0%
- Wild East - 0%
- Steamworks - 0%
- NPCs/Puzzles/Etc - 0%
Progress | 40% complete |
Tags |
40 Update Logs
Update #40 : by KrEsHDiE 09/15/2024 9:57:28 pmtoday
Frozen Muskeg
A large area representing a vast frozen marsh, next to which lies a railway leading from Blizzort Town directly to the Capital. This area is rarely visited by monsters, so there are no lanterns here, unlike other parts of Snowdin. The swamp is located behind Snowdin Town and serves as a transitional location — a kind of corridor for shortening the path from Snowdin Town to Blizzort Town. At the end of the swamp, there is a Waterfall cave, through which one can exit to Blizzort Town. Inside the cave is an old railway bridge. Aside from the railway and fallen trees, there isn't much to catch the eye in the swamp, except for an old burned-down house.
This location is the second additional area in Snowdin. The first is the Valley, and the third is the Forest. As you know, our goal is not only to recreate the original locations and give them a background but also to create our own additional locations, making the map more expansive, detailed, and interesting to explore.
🎵 Location soundtracks:
Frozen Muskeg: Snowy
Waterfall Cave: Waterfall
A large area representing a vast frozen marsh, next to which lies a railway leading from Blizzort Town directly to the Capital. This area is rarely visited by monsters, so there are no lanterns here, unlike other parts of Snowdin. The swamp is located behind Snowdin Town and serves as a transitional location — a kind of corridor for shortening the path from Snowdin Town to Blizzort Town. At the end of the swamp, there is a Waterfall cave, through which one can exit to Blizzort Town. Inside the cave is an old railway bridge. Aside from the railway and fallen trees, there isn't much to catch the eye in the swamp, except for an old burned-down house.
This location is the second additional area in Snowdin. The first is the Valley, and the third is the Forest. As you know, our goal is not only to recreate the original locations and give them a background but also to create our own additional locations, making the map more expansive, detailed, and interesting to explore.
🎵 Location soundtracks:
Frozen Muskeg: Snowy
Waterfall Cave: Waterfall
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Immediately ruined all hope I had for this project, good job. There's such a massive amount of fanmade music you could have used but instead went with slop trained off of stolen material.
"Sometimes, I simply can’t find the soundtracks or remixes I need to use in certain locations. For example, for Scarlet Park, I created a remix of Scarlet Forest, for which I couldn’t find any fan-made equivalents. Unfortunately, AI is essential in these cases."
Except you literally JUST said you can play piano and have good understanding of music. AI is not "essential", you're just a twat who wants the quick and easy way built off of thousands of songs used without permission of their creators.
I know how to play the piano, but I don’t know how to create my own soundtracks in programs like FL Studio, for example. Yes, I’m too lazy to try and figure it out and create a unique soundtrack for each new location. And do you know why? I'm managing a huge project, where I build almost everything by myself. All the locations you can see in the screenshots, and in the future, you will be able to explore yourself, are my work. I build the map, drawing skins for NPCs, create my own mod, and now you expect me to create my own music too? Isn’t that too much work for one person? Suggest finding someone to do it? Hah, if only it were that easy. Besides, I would have to pay that person for each soundtrack. I’ve already spent a significant amount to create a mod that many can now use for free. And you criticize me for using free content that’s publicly available?
In that case, let me tell you which soundtracks I created using AI:
And here’s the irony: the originals belong to Toby Fox. His soundtracks are free to use, and many people make remixes, covers, etc. I never said I wouldn’t credit the original when I announce these soundtracks for the locations. And how exactly am I supposed to get permission to use his content? Does that mean I don’t have the right to even add his original soundtracks to locations just because I didn’t ask for his permission? Surely, you understand that Toby Fox won’t respond to me, right?
I should also mention that I’m building this project for free and I owe nothing to anyone. If I find free content, I have the right to use it, with credit to the author. Many people use other’s content without even giving credit.
(i just made an account to reply, this is just too stupid i need to know what's up)