Minecraft Maps / Complex

Self Building Underground Facility [Universal Modules]

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Gheppio's Avatar Gheppio
Level 59 : Grandmaster Engineer
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This is a self building structure which manage its development autonomously.
Every time it's activated it will generate a different layout.
Said layouts are pseudo-randomic fractal-like mazes and may be easy to get lost in them, be careful!
Self Building Underground Facility [Universal Modules] Minecraft Map

The Clock Room

In the center under the floor there is a simple low-frequency hopper clock with a double pulser,
it's super-compact and adjustable.
When it's active it sends pulses through the whole structure and the extremities of the facility grow other modules.
It's the heart of the structure!

The Randomizers

The 4 rooms horizontally adjacent to the clock are the randomizers.
These rooms choose which modules will grow at the far end of the structure.

All The Others

Other modules contain rooms and corridors which will be part of the structure.
m- module, connection corridor
r- room with specific purpose
s- stair, unit of vertical connection

Instructions

►Turn on the clock with the 2 levers.
►Wait around 1min while the facility grows.
►Turn clock off & wait that pulses are extinguished. (no lag)
►Explore! ☻

Future Objectives

■Iteration counter
■Modules for expansion in up direction (stairs)
■Module variety expansion
■Evaluation of semi-autonomous sub-structures (pits, large corridors, surfaces)
■Optimization (model changes, subrandomizers, ecc...)

A presentation video by africalinguist!

Progress75% complete
Tags

1 Update Logs

Update v.1.1 : by Gheppio 10/07/2017 3:48:46 amOct 7th, 2017

+The Demolition Area has been added, here you can explore an already constructed Structure and easily see the Reset Unit in action.
*Updated train station and railway connections

Also added video of structure construction/demolition!

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God_Oh_War
04/13/2020 11:36 pm
Level 41 : Master Artist
God_Oh_War's Avatar
Can I use the redstone from this map to make a map of the BackRooms?
1
Gheppio
04/14/2020 12:52 am
Level 59 : Grandmaster Engineer
history
Gheppio's Avatar
What are the BackRooms?
Anyway, if you try I'm curious to see the result!
2
God_Oh_War
04/14/2020 10:19 pm
Level 41 : Master Artist
history
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The structures glitched out when i put them in a new world so all the hard work i did to make each block look like the backrooms was erased so i decided maybe procedural generation isnt for me
......
1
Gheppio
04/15/2020 12:30 am
Level 59 : Grandmaster Engineer
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You did a "BACKROOMS" texture pack?
2
God_Oh_War
04/16/2020 12:36 am
Level 41 : Master Artist
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yep, im still making the map but im not using procedural generation
2
NewdawnGeneEngineer
03/09/2020 4:32 pm
Level 1 : New Miner
NewdawnGeneEngineer's Avatar
Hello, I really enjoy your work, please may you make a machine that makes a mega-structure, sort of like this but hollows, windowed sections of wall, pipes, apartment rooms, ceilings overhead, staircases, bridges etc.... like the manga BLAME!
3
Gheppio
04/02/2020 12:51 am
Level 59 : Grandmaster Engineer
Gheppio's Avatar
Sorry for the delay in replying!
I love Blame! too! But it's difficult to make something like the megastructure, it's so irregular varied! XD
Anyway, if I will finda way, I'll absolutely do it!
2
God_Oh_War
10/12/2019 12:56 am
Level 41 : Master Artist
history
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Could it be possible to use These to make a procedualy generated dungeon? This map i made is entirely made with structure blocks so you could use the structures to make a dungeon with procedual generation.
1
Gheppio
10/12/2019 8:58 am
Level 59 : Grandmaster Engineer
Gheppio's Avatar
I don't know how you standardized the shapes of your structures, but what you ask is surely feasible!
I would know how to made an infinite dungeon, or even how to limit its size with fixed entrance end goal positions :)
2
God_Oh_War
10/12/2019 8:01 pm
Level 41 : Master Artist
God_Oh_War's Avatar
Also some of them are double high to make ways to go up and down and secret passages
1

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