Minecraft Maps / Other

Sky Highway

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ChargerIIC's Avatar ChargerIIC
Level 36 : Artisan Explorer
15
Built before my server introduced Runecraft and it's teleport pads, the Sky highway still exists as a way to travel between my various projects on the server. I've posted it to give people ideas and to collect opinions on what form the overhaul of this highway will take.

The sky highway is connected via three towers, one 'drop point' (That provides a one way trip into the hermitage) and 1 waystation for travelers inside a mountain. The highway has periodic lighting to prevent falling off the edge, although this will have to be overhauled as well to prevent monster spawning. I don't want anyone getting creepers dropping in on them....

OverHaul:

I'm looking at one of two methods to 'spruce up' the highway and make it more efficient:

1) To remove the cobblestone currently forming the highway and replace it with glass. This is make the highway much more ascetically pleasing, but may add difficulty with players falling off the highway

2) A series of minecarts and boosters would help people transition the highway quicker. I'd have to revamp the waystation to prevent minecart clogging.

Please post in the comments with advice/opinions on which path I should take!

Diary:

12/6/2010:
Highway has been expanded to Outpost Beta to provide a public safe point for people looking to expand into the Tundra. An initial group of screenshots has been taken. The Teleport hubs along the highway are currently broken and need to be rebuilt.

(Later that day)
Screenshots have been uploaded.

12/9/2010:
I've started laying down track to make this a powered-cart railway. I need to do some testing and will post pics when I get results.

12/11/10
A new cartograph has been posted. The highway has (finally) been joined to the Spawn City. I've started laying down the tracks as well.

Additional Notes

*Note: Project was stopped after a server/map wipe. The tracks had been nlaid, but accelerators had not. The Sky Highway proved to be a good way nto get new players to move beyond the spawn area, but tended to be nincorporated into other highways
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1
07/07/2011 10:52 am
Level 19 : Journeyman Mage
Masone23
Masone23's Avatar
Shouldn't it be called, the skyway?
1
12/08/2010 1:52 am
Level 38 : Artisan Architect
ROCR3V
ROCR3V's Avatar
yeah we had to walk all the tracks after they were done to set all the boosters it took forever.
1
12/06/2010 2:25 pm
Level 38 : Artisan Architect
ROCR3V
ROCR3V's Avatar
that looks like a long ride, our server the longest cart ride to someones base is 14.5 min cart ride. u clocked how long it is?
1
12/06/2010 4:59 pm
Level 36 : Artisan Explorer
ChargerIIC
ChargerIIC's Avatar
Not yet, It's a pretty good amount of time as it's all walking.
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