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This is the Federation starship USS Titan from the book series of the same name. The Titan is a Luna class starship commanded by Captain William T. Riker and has an extremely diverse crew. The exterior of the model is a 3D conversion, although it has been heavily modified from when I started. This ship is still a work in progress.
Features:
*Warp Core - I'm using a new type of warp core in this ship that uses the falling sand entity. There is an on/off button and a speed control.
*Bridge - The bridge features framed map decorations for the computer consoles and viewscreen. There are also some blinking lights.
*Turbolift system - The turbolifts are functional and can be used to navigate the ship easier.
*Shuttlebay - The big shuttlebay in the saucer section is not found in any description of this ship. I added it because I thought the rear shuttlebay was a bit small.
The captain's yacht is a modified version of blibbob's Sovereign Class Captain's Yacht. It is located one deck below the battle bridge.
Features:
*Warp Core - I'm using a new type of warp core in this ship that uses the falling sand entity. There is an on/off button and a speed control.
*Bridge - The bridge features framed map decorations for the computer consoles and viewscreen. There are also some blinking lights.
*Turbolift system - The turbolifts are functional and can be used to navigate the ship easier.
*Shuttlebay - The big shuttlebay in the saucer section is not found in any description of this ship. I added it because I thought the rear shuttlebay was a bit small.
The captain's yacht is a modified version of blibbob's Sovereign Class Captain's Yacht. It is located one deck below the battle bridge.
Progress | 75% complete |
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2 Update Logs
Update #2 : by Momentaneously 10/05/2014 12:50:04 amOct 5th, 2014
Not as big of an update as I would like, but here is the new stuff:
- Modified warp core animation, now with invisible armor stands
- Added warp coil and impulse engine stuff
- Holodeck - I had made a functional holodeck, but it broke :(
- Probably some other stuff that I am forgetting
- Modified warp core animation, now with invisible armor stands
- Added warp coil and impulse engine stuff
- Holodeck - I had made a functional holodeck, but it broke :(
- Probably some other stuff that I am forgetting
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- Find or create the image you want and scale it down to 128 x 128 pixels.
- I recolored mine so there wouldn't be any dithering when they are converted to the Minecraft map color scale. I used Gimp to convet them to indexed color mode using a color table with only the map colors.
- Convert the finished image file to NBT format for use in the map .dat file. I had to create my own little program to do this, but it is much easier now with the new version of Map Item Editor.
- Back in minecraft you can summon a copy of the new map with the command "/give @p minecraft:filled_map 1 XXX" where XXX is the map number.
The Map Item Editor is really the only tool you need. I always set the coordinates of the map to somewhere far away so it won't be overwritten.