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This map requires the resource pack "Upscale_block_heads" which is included in the save file.
This is my big never-ending mega-project I've been working on since 2011. It is a sci-fi themed dome city on an icy planet. The towers in the main dome were designed to each represent a different basic geometric form: circle, triangle, quadrilateral, pentagon and hexagon. The pentagon buildings are apartments and are furnished. The hexagon tower will have a shopping mall on the ground floor and offices above. The quadrilateral building is offices.
The spaceport has several unique futuristic aircraft / spacecraft. The terminal building will have baggage claim on the ground floor, the boarding gates on the second and some restaurants and shops on the top floor.
Current functional things:
- Working elevator in the hexagon tower
- Glass elevator to the observation deck
- Big airlock doors for each dome
- Working aperture doors at the space port cargo terminal
- I plan on having every light in the city have a working off switch
- Street light can be set to automatically turn on at night (if you can find the control room)
This is a work in progress, but I do intend on finishing it someday.
This is my big never-ending mega-project I've been working on since 2011. It is a sci-fi themed dome city on an icy planet. The towers in the main dome were designed to each represent a different basic geometric form: circle, triangle, quadrilateral, pentagon and hexagon. The pentagon buildings are apartments and are furnished. The hexagon tower will have a shopping mall on the ground floor and offices above. The quadrilateral building is offices.
The spaceport has several unique futuristic aircraft / spacecraft. The terminal building will have baggage claim on the ground floor, the boarding gates on the second and some restaurants and shops on the top floor.
Current functional things:
- Working elevator in the hexagon tower
- Glass elevator to the observation deck
- Big airlock doors for each dome
- Working aperture doors at the space port cargo terminal
- I plan on having every light in the city have a working off switch
- Street light can be set to automatically turn on at night (if you can find the control room)
This is a work in progress, but I do intend on finishing it someday.
Progress | 75% complete |
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7 Update Logs
Update #7 : by Momentaneously 09/15/2020 2:21:59 amSep 15th, 2020
- After a break of 5 years I started working on this again.
- Fixed the broken command blocks
- Airlock doors use smooth animation
- Pentagon towers re-built with working lighting and basic elevator
- Hexagon tower elevator converted to be armor stand and shulker based
- Observation tower also upgraded
- Iron building offices upgraded with working lights and computer screen map items
- Spaceport cargo area upgraded with giant aperture doors
- Fixed the broken command blocks
- Airlock doors use smooth animation
- Pentagon towers re-built with working lighting and basic elevator
- Hexagon tower elevator converted to be armor stand and shulker based
- Observation tower also upgraded
- Iron building offices upgraded with working lights and computer screen map items
- Spaceport cargo area upgraded with giant aperture doors
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outpost-11---ice-planet-colony
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Great work