Minecraft Maps / Complex

Outpost 11 - Ice planet colony

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Momentaneously's Avatar Momentaneously
Level 66 : High Grandmaster Geek
527
This map requires the resource pack "Upscale_block_heads" which is included in the save file.

This is my big never-ending mega-project I've been working on since 2011. It is a sci-fi themed dome city on an icy planet. The towers in the main dome were designed to each represent a different basic geometric form: circle, triangle, quadrilateral, pentagon and hexagon. The pentagon buildings are apartments and are furnished. The hexagon tower will have a shopping mall on the ground floor and offices above. The quadrilateral building is offices.

The spaceport has several unique futuristic aircraft / spacecraft. The terminal building will have baggage claim on the ground floor, the boarding gates on the second and some restaurants and shops on the top floor.

Current functional things:
- Working elevator in the hexagon tower
- Glass elevator to the observation deck
- Big airlock doors for each dome
- Working aperture doors at the space port cargo terminal
- I plan on having every light in the city have a working off switch
- Street light can be set to automatically turn on at night (if you can find the control room)

This is a work in progress, but I do intend on finishing it someday.
Progress75% complete
Tags

7 Update Logs

Update #7 : by Momentaneously 09/15/2020 2:21:59 amSep 15th, 2020

- After a break of 5 years I started working on this again.
- Fixed the broken command blocks
- Airlock doors use smooth animation
- Pentagon towers re-built with working lighting and basic elevator
- Hexagon tower elevator converted to be armor stand and shulker based
- Observation tower also upgraded
- Iron building offices upgraded with working lights and computer screen map items
- Spaceport cargo area upgraded with giant aperture doors
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1
03/29/2024 12:32 pm
Level 1 : New Crafter
monkeyboi
monkeyboi's Avatar
Hey can you make this map for bedrock too
1
10/29/2019 3:13 pm
Level 75 : Legendary Crafter
JohnnyCoolwater
JohnnyCoolwater's Avatar
woooooow great job !!
1
01/02/2019 11:25 am
Level 4 : Apprentice Miner
soccerguy3
soccerguy3's Avatar
  I know that the last time the map was updated is 5 years ago , but did you ever finish the Map? If you did can you release the finished one? Thank You
1
08/27/2018 5:40 am
Level 4 : Apprentice Miner
soccerguy3
soccerguy3's Avatar
under edit Optimize map for 1.13.1 The map all looks good , but command blocks no longer work because of the command changes in 1.13.1 . No big problem here , should be easy to port the doors to a structure block . Time for a update .
1
05/20/2017 10:14 am
Level 38 : Artisan Crafter
Nexus XIV
Nexus XIV's Avatar
This is so amazing!
1
10/13/2016 8:05 pm
Level 25 : Expert Geek
JurassicKaiju14
JurassicKaiju14's Avatar
I get the feeling that this is what Hoth would look like if it was owned by the Federation. (Ha ha. Like that'll ever happen. But we can always dream, right?)
1
12/30/2017 2:45 pm
Level 14 : Journeyman Explorer
nickolaiproblem
nickolaiproblem's Avatar
Federation governor of ice outpost 11 aka Arcadia we would love for you to come by.
1
07/21/2016 6:18 pm
Level 4 : Apprentice Miner
soccerguy3
soccerguy3's Avatar
In 1.10.2 , you can replace all those command blocks that control the complex doors with 1 structure block and a schematic . it also can be used for animations , like cycling through schematics to make the crane move in real time , the trigger would be . Hope you post the update
1
06/29/2016 3:06 pm
Level 4 : Apprentice Miner
soccerguy3
soccerguy3's Avatar
Can you post an update for Outpost 11 , Thanks
1
01/20/2016 11:25 pm
Level 4 : Apprentice Miner
soccerguy3
soccerguy3's Avatar
Is there any progress on this project over last year

Great work
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