Minecraft Maps / Environment & Landscaping

Wolerian - Between Cliffs and Mountains (Download, 4k, 1.16+, Java & Bedrock, Realistic Multibiome Minecraft Survival World)

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McMeddon avatar McMeddon
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Wolerian - Between Cliffs and Mountains (Download, 4k, 1.16+,  Java & Bedrock, Realistic Multibiome Minecraft Survival World) Minecraft Map
Wolerian - Between Cliffs and Mountains (Download, 4k, 1.16+,  Java & Bedrock, Realistic Multibiome Minecraft Survival World) Minecraft Map

Wolerian is a huge 16km² Minecraft custom Multibiome terrain. With huge cliffed mainlands and enormous snowcovered mountains. Wolerian is a custom realistic formed fantasy world, also focusing on an enhanced Minecraft vanilla experience. As progress continues, the main focus was on restructuring and including a extreme detail and variational highland for this map. To improve and make the map more exciting especially for explorers.

A 4 km by 4 km realistic Minecraft island with custom biomes, made by McMeddon. It's an Island with multiple huge mountain ranges, hard cliffs, falls, flows, layered terrains and hard eroded peaks with: new swamp regions, pine biomes, taiga/spruce, oak, and custom arctic regions. Landform adjusted river systems and temperature-controlled Biomes. Find custom mineshafts and explore the custom advanced biomes. Explore along the paths that connect the world or take a boat and cross the ocean with a near-seamless transition to the default Minecraft Vanilla generation.

ReleasedRelease DateType
28 May 20211.16 Java
29 May 20211.16 Bedrock
28 May 2021Source Files:


🌍 Discord: discord.stedit.com
► Twitter: https://twitter.com/McMeddon
► Youtube: https://www.youtube.com/c/McMeddon
► PMC: www.planetminecraft.com/member/mcmeddon/
► Instagram: www.instagram.com/mcmeddon/

Whats in it?



Patreon Village included (with all active Patreons from 2021 May 13)
Vaultmine - Every plant available (custom Mineshaft with Seedvault - read more here)
Vanilla Loot-tables enabled
Custom Vanilla Mobs included



Map Size 4000x4000
Exported for 1.16 Java
Exported for 1.12 Java
Exported for 1.16 Bedrock
Stronghold @2000 2000
Caves, Ores
structures or strongholds (on 1.16 Maps) [ dungeon ca around the Supporter Village]
Vaultmine (custom Mineshaft with Seedvault - read more here )
Water Level 62 (Minecraft Default is 62)
Infinite World on Java & Bedrock



Custom Arctic Biomes
Custom Taiga Biome
Custom Tempered Biomes
Custom Tropic Biomes
Custom Swamp Biomes
Custom Desert Biomes
Custom River Biomes
Custom Ocean Biome
Custom Warm Ocean Biome

Minecraft Maps Java Installation Guide

  1. Download map by clicking the yellow button at the top right of the description.
  2. On Windows, use keys Windows+R and then typing “%appdata%/.minecraft/saves/” into the command line. (On a Mac, your save files are in: ~/Library/Application Support/minecraft/saves/). This will open the saves folder
  3. Drag your downloader map (after unzip or unrar) in the zip/rar folderMap into saves folder.
  4. Close windows and reopen Minecraft
  5. .Select your map and play.

macOS~/Library/Application Support/minecraft

Minecraft Maps Bedrock Installation Guide

The world is as .mcworld file provided, meaning you just need to execute the file.
.mcworld is a renamed .zip file, you can rename it to .zip, and import it to your folder manually too.
For more insights how to install it check out PMC´s Tutorial: www.planetminecraft.com/blog/how-to-download-and-install-minecraft-maps/

Whats new? Whats Changed?

With each new map i try to develop, evolve or refine a technique. See all my maps as rapid prototype maps.
  • 📀 Nodes: progressing on the mainland restructuring for higher density and more elevation changes
  • 📀 Nodes: cleared up more on the coastlines to have more flat beach spots
  • 📀 Worldpainter: Raised the density for the forest to be more consistent on smaller patches

Possible questions:

🞂 Which Programs did you use?

WorldPainter:   www.worldpainter.net/
Gaea      quadspinner.com/
WorldEdit    enginehub.org/worldedit/
Chunky Renderer chunky.llbit.se/

🞂 How long did it take to make this map?
  • The Total Development time.. around 2-300h+
  • Building this export, around: 11h+
  • Building, fixing, improving and adding customized small bits: ca 1h
  • General process
  • - Updating Assets
  • - 1 day working on the map and new node tree build
    - 2 day rendering
    - ?? Troubleshooting and learning new techniques...
🞂Did you make those assets?
  Yes, every asset is done by myself.

🞂 What are your plans with these maps?
  These are adventure maps, survival maps, creative maps for you to build, play and explore. For my part, i gain new techniques and experience with every new map, building on that for the next and making map by map better maps.

🞂 Timelapse? Showcase? Breakdown?
  Uploaded, coming soon (follow the yt channel)

🞂 Do you do commissions?
  No - since i dont have the time for the additional workload. My Current workload with management, development and content creation is pretty packed already.

🞂 PMC Member: "[...] Out of curiosity, if someone else uses your world to build things in and wanted to share, do you just request a credit?"

    • Yes always - please credit the origins of work / the creator. (people want to know where to find the stuff)
    • Redistributing or selling my Intellectual Property without consent is not allowed.
    • Showcase Submissions are allowed
    • (Backside info: I've spent hundreds of hours to achieve the knowledge to create those maps. And can spend days on creating each Map. For the casual people: I encourage you to play..test and build on these maps. I actually like to see what you can do on/with them. I see my maps as canvases for people to explore and enjoy... what i don't like is when people just plainly say: I made that canvas , that's mine. [​analogy end] It's IP theft, disrespectful, and ungodly frustrating to deal with. And there are either Kids who just entered the internet and dont know better and there are 3rd Parties that do that intentionally)

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        Progress100% complete

        6 Update Logs

        Update #6 reduced file size : 06/25/2021 4:27:50 amJun 25th

        Update #6 reduced file size

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        06/26/2021 3:22 am
        Level 63 : High Grandmaster Terraformer
        Beret avatar
        great work, love the terraforming. I am curious how much you worldpainted by hand vs generated?
        06/26/2021 4:29 am
        Level 71 : Legendary Button Pusher
        McMeddon avatar
        i predetermine every single aspect of the terrain upfront.

        The hand painting comes in when i want to derive from my calculated maps and have an idea how to improve or individualize or fix a certain area, like specific biomes, rivers, flowes or terrain textures
        06/23/2021 1:20 am
        Level 2 : Apprentice System
        SamDreamsMaker avatar
        Amazing, we could remake a Fornite on it !
        06/19/2021 11:53 am
        Level 15 : Journeyman Modder
        MCLx86 avatar
        Amazing map!
        06/13/2021 12:40 pm
        Level 1 : New Miner
        Smithtronics avatar
        Amazing work,
        06/10/2021 7:53 pm
        Level 8 : Apprentice Architect
        Canalant avatar
        The detail is ridiculous o_0 Nice work!
        06/02/2021 1:17 am
        Level 1 : New Miner
        PaulWong avatar
        Hello,i like your Map verymuch,they are so wonderful! Can i advertise it to MCBBS? I will claim you are the author and let other people download from yours first.
        05/31/2021 7:04 pm
        Level 5 : Apprentice Miner
        Beebins avatar
        How do you view maps like that
        06/01/2021 4:24 am
        Level 71 : Legendary Button Pusher
        McMeddon avatar
        renders: chunky

        ingame recommendet: bedrock

        ingame jave: with optifine

        06/01/2021 11:15 am
        Level 5 : Apprentice Miner
        Beebins avatar
        Thank you!
        Planet Minecraft


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