This Map is an entry in the completed Sustainable City Project Contest.

Minecraft Maps / Air Structure

Zerynthia Arthrocology (SC PC)(1.9+)(3rd Place)

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Art Dei Tech's Avatar Art Dei Tech
Level 61 : High Grandmaster Grump
Zerynthia Arthrocology

Hello all! Part three of the duo contest entry... sure. As usual for my yearly summer contest entries, I put in a huge amount of planning and effort to make this bigger-than-genesis-turtle butterfly city complete with major organics overhaul, infrastructure planning and plenty of jukebox music. Do note that its context is a sequel to the story Hero, so do check that out too, and for the worrying sake of music licensing, I would have to remove some adfly links to your own convenience. As usual, due to time constraint and pretty poor planning, I couldn't add more features than I would have, but it's still strikingly complex enough. Enjoy!

FUN FACT: Although all butterflies do have six legs, the largest family of butterflies called the Nymphalidae are known to stand on only four feet instead of all six as its fore limbs are held up against the body; it's only as useful as our own appendices. There was no space to put even one leg on this butterfly...

EDIT: Woot, third place: personal highest ranking building solo alongside teams in a project contest! Thanks guys for all the great support for this vacation project! Now since the contest is over I will freely release the Youtube links for easier jukebox listening.

Mods and programs used:
MCEdit 1.5.3 and 2.0 alpha
WorldPainter for template export
Voxelsniper and WorldEdit through personal premade 1.9 Bukkit server for organics
Sketchup Make for butterfly model reference
Optifine for performance (interface and texture effects omitted from pictures)
Chunky render
Paint.NET for template making and render edits

Jukebox Music
New Life by Thomas Bergersen (Highly Recommended)

Faraway by Antti Martikainen

Purification of the City by Vincent Diamante

The Promise by Masashi Hamauzu
City Overall Features
Overall Features
Countryside-like city on top of quadruple-pair winged butterfly (design based on actual species Zerynthia Rumina)
Two districts on each wing comprising of several residences, guild structures (details below) and some unique biomes; classified by fundamental shape of leaf (chestnut district make up circular houses, maple roughly makes up falicate houses etc)
Wing vein pattern comprised of branching triple-helical wooden skeleton, water and aura pipelines connected to thorax source (shown on wire map)

Transport highways inside helical skeleton with two linear transport loops on upper and lower front wings, single loop on upper hind wings and noose loop on lower hind wings.
City dotted with white or colour-coded landing pads for aerial transportation
Transport executed by four stages of minor arthropods: cartepillars, medflies, loadflies and forceflies.
Cartepillars: Passenger tram travelling on highways
Medflies: Executive passenger, rescue and light cargo aerial transport
Loadflies: Heavy cargo aerial transport
Forceflies: Military fighter and heavy army/cargo aerial transport

Occasional distribution of waste bins for trash collection by loadflies and pulverisation into compost to be pumped to the rest of the butterfly via the skeletal branches

Zone maps below:
Purple - Aura pipeline
Blue - Water pipeline
Green - Transport line
Level 1
Zerynthia Arthrocology (SC PC)(1.9+)(3rd Place) Minecraft Map
Level 2

City Features: Guilds
Some guilds such as masonry and carpentry include a cargo pad for local delivery via loadflies. Other guilds such as military, health and the bazaar consist of specialised pads for miscellaneous trade, passenger transport and rescue.

Guild zone maps below:
Level 1
Level 2

Administration (Thorax) - Government, demographics, resource and war logistics
Agriculture (AGR)- Crop farming and nutrition researc
Architecture (ARC)- Housing, facility design and construction management
Artisans (ART)- Furniture and decorative craft
Bazaar (BAZ)- Vanity and food distribution
Botany (BTY)- Plant classification and behavioural research
Carpentry (CPY)- Timber production and distribution
Crystallography (CRY)- Gem production and distribution
Education (EDU)- Survival and occupational theory lecturing
Entertainment (ENT)- Morale-boosting performances and recreational activity management
Healthcare (HCR)- Population hospitalisation and rescue management
Husbandry (HSB)- Animal welfare and local ecosystem management
Hydration (HYD)- Water and aura distribution and research
Masonry (MSY)- Stone and mycelium production and distribution
Military (MTY)- Battle and flight training
Textiles (TXT)- Cloth production, research and distribution
Transport (TSP)- District migration and carterpillar maintenance
Waste Management (WST)- Waste collection, fertiliser/compost research and distribution
Background Story
He was more of a scholar or a librarian than a missionary... In the inherited hovel I called home, he kept many journals, makeshift volumes and neo-hieroglyphic documents about the Etherealm from which I browsed for answers and interesting concepts to pass the time. Some proved difficult to comprehend since he was no longer there to explain them clearly, even the "basic laws" of the Etherealm like something called the aura.

In all of the three realms including this and our dimension, there is always the greatest form of underlying power believed to have founded each dimensional space. In our dimension, we called it "dark energy". In the upper Etherealm however, it is an interactive power they call the "aura" - a sentient force that transforms into and back from any of our known energy species: chemical, electrical, potential etc. The best part of it is that any intelligent being can call upon it and transmit it like prayers of intercession to empower others or their own physical and mental abilities. According to the locals I would meet, it would just be either a matter of large popularity, existential faith or transformation technicality to harness this aura.

There were also notes of observed celestial factions, including the Valkyrie whose lands we've invaded and who are hunting me down. Even now as I read, there lingered fear of them attacking the hovel at full force any minute, so home would have to be migrated somewhere else.

As I went through the Nymph faction folder, I found a crumpled brochure to a cruiser called Zerynthia. I had obscure visions of Steve aboard a massive turtle, but this picture of a double winged butterfly had shown landscapes and districts too vast to believe that such a creature existed.

Welcome newcomers and tourists to Zerynthia, the Salika's first commercial arthrocology! Aboard one of the largest fleet of cruiser butterflies lies a hub of opportunity, harmony and adventure in constant motion. Our aim is to serve inhabitants both visiting and permanent alike as well as to inspire functional beauty and unity. Sailing to all major faction homeworlds below; don't miss the chance!

Longitude Salika Galaxies - Chorus
Latitude Salika Galaxies - Labyrinth
Ragnarok Empire - Asgard
Magisterium - Mageddon
Shinigami Empire - Tien

If I could sneak into Zerynthia, I wouldn't have to worry about the Valkyrie chasing me anymore, but sneaking into Asgard is another issue. I would have to postpone that adventure for later; I need better preparation and a way to get there unnoticed.
- Hero

Zerynthia Arthrocology by Destiny Gene is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

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09/14/2016 9:39 am
Level 32 : Artisan Caveman
Ultramike7's Avatar
This should have won.
Art Dei Tech
09/14/2016 12:23 pm
Level 61 : High Grandmaster Grump
Art Dei Tech's Avatar
Eh, I get that alot, but I'll get there someday :) thanks :O
09/13/2016 3:11 am
Level 3 : Apprentice Explorer
Doni_Ken's Avatar
HOlly Molly~~!!! Motherrrrr of texture~, shape!, objects....... and BUTTERFLY :O
That was my impression when i see postcard photos xD
This is crazy super awesome project..
u deserve to win :D
Art Dei Tech
09/13/2016 10:57 am
Level 61 : High Grandmaster Grump
Art Dei Tech's Avatar
Thanks a bunch, friend :)
09/12/2016 9:29 am
Level 48 : Master Cowboy
Ghibli's Avatar
WOW how much time did this take to build :OOO
Art Dei Tech
09/12/2016 2:43 pm
Level 61 : High Grandmaster Grump
Art Dei Tech's Avatar
Two years..
jk, the entire contest submission period: exactly one month
09/12/2016 4:25 pm
Level 48 : Master Cowboy
Ghibli's Avatar
lol... I wouldn't be surprised if it was actually two years...
Art Dei Tech
09/12/2016 11:20 pm
Level 61 : High Grandmaster Grump
Art Dei Tech's Avatar
Eh I don't think I would manage with a build like Project 1845 for that long :)
09/11/2016 6:12 am
Level 63 : High Grandmaster Bunny
LeafySeaRabbit's Avatar
Was definitely one of, if not my favourite project from the contest. Congrats! :D Keep up the sek work :)
Art Dei Tech
09/11/2016 7:17 am
Level 61 : High Grandmaster Grump
Art Dei Tech's Avatar
thanks, will do :O
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