- check_circle Items
- check_circle Terrain
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11
This pack keeps the same native color and the same native shape from the Default Minecraft textures.
(a line of 1 pixel wide in 16x16 will be 2 pixel wide in 32x32)
This pack aims on blocks, and some items.
It can mix well with others 16x16 default textures of the game.
From far away, buildings will render the same as if you had the original textures.
In few words: "A player using Accurate textures will still see world the same way as a player with Default texture."
Optifine is not needed.
Compatible from MC 1.13 to actual version.
Also mix well with:
- prismarine of old Faithful1.11
- items of Heroes II. (most of items are kind of accurate)
- blocks of XBRZCraft x128 (not accurate)
- VanillaXBR x64 (not accurate)
- 48x48 items (if your GUI scale is x3)
Update legend: yyyy/mm/dd
+ added
- deleted
* other (modified)
(a line of 1 pixel wide in 16x16 will be 2 pixel wide in 32x32)
This pack aims on blocks, and some items.
It can mix well with others 16x16 default textures of the game.
From far away, buildings will render the same as if you had the original textures.
In few words: "A player using Accurate textures will still see world the same way as a player with Default texture."
Optifine is not needed.
Compatible from MC 1.13 to actual version.
What is an Accurate Texture?
- Original 16x16 texture > Paint-like program > upscale to 32x32.
By importance order:
1- Original color only: no new colors into the image.
2- Keep the same amount of pixels for each color.
3- Keep the same amount of pixels for the most dark/bright color in any texture.
4- Respect the block: do not touch what make this block recognizable, or its particularity.
5- Diagonal lines must be changed to be more lines than stairs.
6- Touch the texture the less possible; most of original pixels² must keep 3 pixels of its original color.
- And then, post it in the comment section, if you want to add it to the next version of this pack: with clear permission for me to add it in this texture pack.
- Playtest with this texture for couple weeks, if it is matching, it's accepted.
By importance order:
1- Original color only: no new colors into the image.
2- Keep the same amount of pixels for each color.
3- Keep the same amount of pixels for the most dark/bright color in any texture.
4- Respect the block: do not touch what make this block recognizable, or its particularity.
5- Diagonal lines must be changed to be more lines than stairs.
6- Touch the texture the less possible; most of original pixels² must keep 3 pixels of its original color.
- And then, post it in the comment section, if you want to add it to the next version of this pack: with clear permission for me to add it in this texture pack.
- Playtest with this texture for couple weeks, if it is matching, it's accepted.
Usage guidelines (CC-BY-no$)
- Create a credits.txt within your project.zip that includes the text below:
Accurate textures https://www.planetminecraft.com/texture-pack/accurate-textures/
You can then modify freely our textures.
- No money involved,
- Comment in section below with a link to your project, or on twitter @GodRage_Aonwa
- You can reupload this texture pack on your site.
Accurate textures https://www.planetminecraft.com/texture-pack/accurate-textures/
You can then modify freely our textures.
- No money involved,
- Comment in section below with a link to your project, or on twitter @GodRage_Aonwa
- You can reupload this texture pack on your site.
Also mix well with:
- prismarine of old Faithful1.11
- items of Heroes II. (most of items are kind of accurate)
- blocks of XBRZCraft x128 (not accurate)
- VanillaXBR x64 (not accurate)
- 48x48 items (if your GUI scale is x3)
Update legend: yyyy/mm/dd
+ added
- deleted
* other (modified)
Progress | 90% complete |
Game Version | Minecraft 1.19 |
Resolution | 32x |
Tags |
18 Update Logs
Update #18: Moss, SAND, red sand, sandstone, red sandstone. : by GodRage 11/21/2022 8:12:27 amNov 21st, 2022
2022/11/21 - 1.19 (v6) Sand Update!
+ moss_block
+ cracked_polished_blackstone_bricks
+ sand
+ sandstone_top
+ red_sand
+ red_sandstone
+ red_sandstone_bottom
+ red_sandstone_top
+ /gui/options_background
/items/
+ tropical_fish
+ cod
+ cooked_cod
+ pufferfish
+ flower_pot
+ painting
+ blaze_powder
* bundle
* bundle_filled
+ moss_block
+ cracked_polished_blackstone_bricks
+ sand
+ sandstone_top
+ red_sand
+ red_sandstone
+ red_sandstone_bottom
+ red_sandstone_top
+ /gui/options_background
/items/
+ tropical_fish
+ cod
+ cooked_cod
+ pufferfish
+ flower_pot
+ painting
+ blaze_powder
* bundle
* bundle_filled
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accurate-textures
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That's why Accurate Texture is born. :D
And you could probably apply "Accurate Texture" over the "1.14 Faithful" and get almost all the textures of the 1.18 in 32x32. ^^
Thank you very much :-)