- check_circle Environment
- check_circle Misc
- check_circle Terrain
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I ported the biome specific water colors over from the Bedrock edition of Minecraft.
I manually copied the HEX values from this minecraft wiki page one by one and placed each pixel on the right spot of Optifine's biome colormap format.
Shader used in screenshots is Sildur's Enhanced Default, with some small personal modifications.
I manually copied the HEX values from this minecraft wiki page one by one and placed each pixel on the right spot of Optifine's biome colormap format.
Shader used in screenshots is Sildur's Enhanced Default, with some small personal modifications.
Progress | 100% complete |
Game Version | Minecraft 1.14 |
Resolution | 16x |
Tags |
3 Update Logs
Update #3 : by Nixel 08/27/2021 1:10:59 pmAug 27th, 2021
Added new Nether biomes and removed broken sky coloring.
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I've found a bug: this pack seems to cause other custom water colours to revert to the default colour.
I play with the Biomes O Plenty mod, which adds some biomes to the game that have their own water colours. For example, one biome has purple water. When this pack is enabled, the water changes back to the default light blue.
Not a huge deal but wanted to report the bug for you! Not sure if this would happen in other situations with custom water colours.
Thanks for the hard work! :)
www.planetminecraft.com/texture-pack/minecraft-bedrock-water-1-18-up/