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Godlander
Level 54 : Grandmaster Button Pusher
191
More realistic map colors using a core shader.
Map icons are also tweaked a bit.

Also check out my other v++ modules on github:
VanillaCTM: Connected texture for sugar cane and vines.
GUi: Custom container GUIs that make sense.

https://github.com/Godlander/vpp
Progress100% complete
Game VersionMinecraft 1.20.1
Tags

2 Update Logs

v++ 3.0 : by Godlander 09/24/2023 3:07:04 amSeptember 24, 2023 @ 7:07 am UTC

update to 1.20.2

rewritten to improve performance
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  Have something to say?

Theos Additions
05/12/2023 2:29 pm
Level 31 : Artisan System
Get real
1
Cikodel
04/13/2023 8:38 pm
Level 1 : New Miner
well made!
1
chloe_burbank
11/01/2021 8:06 pm
Level 26 : Expert uwu
sick
1
Nick-TM
11/01/2021 7:39 pm
Level 8 : Apprentice Archer
Is it possible to have the grass and foliage color on the map change with the biome color?
2
Godlander
11/02/2021 1:24 am
Level 54 : Grandmaster Button Pusher
ok, you got me thinking really hard on this.

i believe it may be possible:

player's biome can be detected with a predicate, and then depending on the biome, display a pixel of custom font at an inconspicuous corner using title, and then i believe the rendertype.text core shader is able to read that.
so through that its possible to pass in data such as current biome.
but it wouldn't be feasible to change the color of a pixel on the map depending on that block's biome

thats too much work for what it does anyway lol. plus it would be incompatible with anything else that used title. i wont be making that, but it was fun thinking about it.
5
Nikola219
11/01/2021 10:10 am
Level 55 : Grandmaster Pyro
Great one! Thank you
1
SpookyFingas
10/31/2021 2:24 pm
Level 48 : Master Pirate
okay okay this looks really good
1

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