• check_circle Mobs
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Voyde Studios
Level 66 : High Grandmaster Architect
622
The skeletons of Minecraft are classic mobs, but they- wait a second. I don't actually have any complaints about them... Meh, regardless we've decided to upgrade them with slightly changed models, with the biggest feature being a new skull, and varying outfits that they can be found in. In addition, we decided to modify the stray and wither skeleton for a 3-in-1 resource pack.

THIS RESOURCE PACK REQUIRES OPTIFINE WITH CUSTOM ENTITY MODELS ENABLED.

With the resource pack, we've also released a datapack for a subtle change in the game experience. The datapack gives new bows to the skeleton and stray which you can find out more about HERE.
Progress100% complete
Game VersionMinecraft 1.17.1
Resolution16x
Tags

2 Update Logs

Update #2 : by Voyde Studios 11/24/2020 5:26:23 pmNov 24th, 2020

Both Skulls now have correct models, and all textures have been updated to lower the eyes and nose by one pixel, to match the original skeleton more.
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Drewller
12/10/2022 10:22 pm
Level 1 : New Miner
Hellooo! I love this textures but I can´t use them on my modpack because of the fresh animations and stuff...
BUT would you let me use them for a mod instead?? it will be animated and give the squeleton atribbutes as using swords aswell as bows. What do you think?? I can credit you obviously
3
llkedici
04/23/2022 9:06 am
Level 1 : New Explorer
good job
1
Parrokeet45
02/09/2022 11:29 am
Level 6 : Apprentice Architect
spooky scary skeletons :3
2
FIREPAWER
10/18/2021 4:55 pm
Level 1 : New Collective
it work on 1.17?
1
Voyde Studios
11/22/2021 12:52 am
Level 66 : High Grandmaster Architect
This resource pack DOES work on 1.17 because of how the model was made.
1
Pittofer
07/20/2021 11:52 am
Level 19 : Journeyman Hunter
nice work
2
cook_iez
01/06/2021 7:59 pm
Level 5 : Apprentice Goblin
Can you make a texture pack with the same stuff but keep the skeleton heads to the old style they had instead of the more uhh... I dunno how to explain it but keep everything but keep the old style of the heads instead of the custom model.
1
Voyde Studios
01/13/2021 1:53 pm
Level 66 : High Grandmaster Architect
We're not going to make a version with a different model, but you could try taking the textures from this and applying it to the vanilla skeleton textures.
1
Domino
01/06/2021 5:51 am
Level 11 : Journeyman Explorer
history
Skeleton bodies don't seem to be working. Switching around the order of my packs and they seem to have the same problem.

Edit: Seems to work when they're last to be loaded. Wish the custom animation resource pack worked with these.
1
Voyde Studios
01/06/2021 1:49 pm
Level 66 : High Grandmaster Architect
Unfortunately none of our Entity 101 packs will be compatible with other resource packs that modify the same entity's model or animation, as the entity file will be overwritten by whichever pack is put on top.
2

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