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I'm making a map, suggestions?

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ender613's Avatar ender613
Level 6 : Apprentice Miner
3
Hello, I'm thinking of making a cool paradise map. I have a few ideas. It would start out with a little challenge, then you enter paradise. What should it be? Should paradise be a forest, a bad ass tree house, or a temple? The challenge can be anything, from a small dungeon to a huge obstacle course filled with lava, traps, and explosions. I'm thinking of also dividing the map into small islands, one with the main temple, and others with small luxury houses. Should this be an all out adventure map, with an awesome reward? Or a relax world? I will be making a map before this, so I'll have plenty time for suggestions and ideas. I would be happy to accept any feedback from anyone, and I will include their names in my next blog. Maybe even include them in my next map. Be sure to check out my paranormal activity, it's a starting series, so you might read that and give ideas too. Well, thanks for reading this, and leave suggestions in the comments below! Thanks!
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1
08/28/2012 12:44 am
Level 6 : Apprentice Miner
ender613
ender613's Avatar
Oh guys, sorry, but my computer was washed clean. The hard drive is empty... this might take a while.
1
06/30/2012 2:32 pm
Level 6 : Apprentice Miner
ender613
ender613's Avatar
I need tons of ideas, so post them and I will mix them all together or something.
1
06/30/2012 10:02 am
Level 19 : Journeyman Architect
rocky1921
rocky1921's Avatar
Make it and island with a giant mountain and a volcano :3
1
06/30/2012 4:14 am
Level 34 : Artisan Dragonborn
ThePreciousDino
ThePreciousDino's Avatar
If you have trouble picturing what I said, I will send a link in the comments. :3
1
06/30/2012 4:09 am
Level 34 : Artisan Dragonborn
ThePreciousDino
ThePreciousDino's Avatar
My opinion how the world I would like it to be (doesn't have to be what I will say) that before starting an adventure and tools and stuff like that, you can make a starter room with a small challenge before facing the realmworld. But the starter room, because you said 'paradise' I thought of a spawn point, then in front would be two staircases and in between them a fenced of fountain flowing down with the staircase, then, when the staircase ends, there would be a small deco wall and it will split the staircases even more far apart, and when the staircases finally end, there would be a small-medium courtyard with a fountain in the center and the fountain is surrounded by flowers. Behind the fountain will be giant door about like 20 meters from the fountain, then when you open it, you have a small hallway or something with a small challenge, and when you beat it, you can open another door in the room you entered and start the real adventure. I think this how the starter room should look.
1
06/29/2012 11:26 pm
Level 13 : Journeyman Narwhal
CookiesAndMil
CookiesAndMil's Avatar
I somewhat agree with tekkitcaleb. It shud be somthin like he said, but like a template. example: you start on survival with maybe some wooden tools or something. and you are on an island with one huge hill and a forest and there wud be huge bedrock walls at 10000 blocks away. anyways, there it wud be many hidden places that wud have obstacles and challanges
1
06/29/2012 11:08 pm
Level 7 : Apprentice Miner
TekkitCaleb
TekkitCaleb's Avatar
Hey man, I like your ideas, especially the one of a forest, don't see that much these days. Here's my suggestion as well.

I was thinking you could go and make it an Open-World/Obstacle map, where you have to find and finish a lot of challenges, then make it change into a course like map, where you would possibly go through a temple or forest.

But whatever you feel is the best, is the best to you. Keep on chugging friend.
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