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Minecraft Logic: Weaponry

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CreeperLadMC's Avatar CreeperLadMC
Level 56 : Grandmaster Slime Tamer
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Now, I know that quite a few features of Minecraft may not be entirely logical in real life, but Minecraft's weaponry system is among one of the most debatable topics of them all, as there are quite a couple of reasons concerning its illogicality:

As you probably know, as of MC v.1.9, the amount of damage dealt by various tools and weapons are as below:

Minecraft Logic: Weaponry

Now, I know how weaponry in 1.9 has been logically adjusted a significant amount (by adding a charge period and weapon attack speeds to stimulate real-life combat), but something that still bugs me is how the pickaxe deals so little damage. I mean, even the SHOVEL deals more damage than the pick, which is absolutely uncanny as the shovel is neither as heavy nor as lethal as the pickaxe in real life (shovels are used for digging dirt, picks are used for mining rock). With its sharp pierce and weight, getting hit with a pickaxe in real life might actually be as lethal as getting hit by an axe. Also, the pickaxe's attack speed is also illogical - the pickaxe is pretty much as heavy as an axe, and yet its attack speed is faster than even the shovel.

Second, even though Minecraft's weaponry system is pretty much one of the most logical ones found in videogames, there's still one thing that I wish to point out - even though MC's weapons and tools already have durability, their effectiveness, however, isn't affected by it. In real life, weapons get blunt after being used. They won't remain as useful as they once were after usage, and break over a period of time rather than simply disappearing with a crack.

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1
08/14/2016 5:32 pm
Level 28 : Expert Scribe
Journal
Journal's Avatar
I find it rather weird while the sword (opposed to the axe) has significantly less damage, 2 points of damage behind. A sword was made into the game to defend yourself, however an axe is more powerful. Both are lethal and actual weapons in real life, but the fact that the sword has one useful purpose in the game, and that purpose is now faulty as it's trumped by the axe. The superior attack speed stops compensating at the iron and diamond degree, so it's just annoying.

Spot on blog bro.
1
08/15/2016 2:15 am
Level 56 : Grandmaster Slime Tamer
CreeperLadMC
CreeperLadMC's Avatar
Thanks mate and yeah it is kinda frustrating..still, it's easier to fight with a sword though if you miss a lot xD
1
08/12/2016 3:11 pm
Level 33 : Artisan Narwhal
WhaleTuba
WhaleTuba's Avatar
Another problem I have with weapons is the fact that diamond tools do the most damage, which I'm pretty sure in real life is not the case.

Also, getting hit by an axe just once would most likely kill you, if not seriously wound you. An axe to the heart is just too serious. But NOPE! In Minecraft, a powerful axe needs 3 hits to kill you! Makes no sense.

Great article, though.
1
08/12/2016 10:42 pm
Level 56 : Grandmaster Slime Tamer
CreeperLadMC
CreeperLadMC's Avatar
Well, the part about diamond tools dealing more damage might actually make sense, as they're much heavier than the other tool variants and thus would be able to pack a harder blow — plus, diamonds can cut glass. Also, as for the the latter - well, I know it makes no sense but the game won't work otherwise..imagine a scenario where weapons are all one-hit-killers in a game of SG.. xD
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