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Hello!
Have you ever though about what it would be like if you could go insane on minecraft. Well this blog is about the cool ideas that could be put behind this and maybe added to the game. In this blog I will go through those ideas and explain what it would be like. Here are some stories that will explain a bit about what would happen with the effect.
MINING
Your mining one cold night at bedrock level, you see the most beautiful thing you've ever seen, DIAMONDS! You run toward it but as you get closer the diamond ore starts to fade away into normal stone. You look around but you don't understand what has happened. You look at your inventory and apparently you've become insane.
HALLUCINATIONS
Your getting wood when you see a figure that looks like you, HEROBRINE! How can this be, he was just a myth. You quickly turn and run and then look behind you to see that he has disappeared. You look at your inventory to see that you've become insane and that is why you saw Herobrine.
An idea by Lethaos_13:
You pass 5 days without sleeping, you begin to hallucinate (like seeing diamonds when it's coal in reality)... after 10 days, you see ghasts instead of cows, you see strange faces on trees logs, you hear creeper sounds or have nausea time to time(and you can see herobrine during the time you have nausea), you begin to have troubled vision too(like one of the supersecret setting) and, just for fun, villagers run after you with a psychiatric jacket! xD and another idea(doable in an adventure map): when you travel to the nether the first time, you can go insane, having nausea time to time first, then permanently after 2 minutes, slowness a minute later, then blindness and poison (like if your body can't take it anymore) and you finally die. The only way to avoid that is to have a bucket of milk because milk is comforting xD
There is a thing to do with snow biome too, like slowness and blindness if you go outside without any armour on... and for the hallucination, you don't see herobrine, you see a yetis!
Inanity Levels
Expanding of the idea of becoming insane and losing your mind, another feature that could help grow the insanity addition in minecraft would be insanity levels or ranks. As Lethaos stated before, the longer you stay away the harder it becomes to play the game. The higher the sanity levels reach, the more you begin to hear and see things that aren't really there. Along with the crackling that grows louder and louder in the back of your mind as you get more and more insane. The player won't run, mine, or do anything as fast as usual the higher the levels get. Also food doesn't give as much hunger alongside with the player becoming more and more hungry. Here are the ranks I had in mind:
1. Normal: Start off as this, basically unaffects the player.
2. Average: Not 100% but still unaffected. Insanity levels are growing.
3. Sad: Begin to move a bit slower and hunger runs out faster.
4. Miserable: Slow movement, does less damage on mobs.
5. Paranoid: Begin to hear things that aren't really there.
7. Hallucinating: Begin to see things that aren't there
8. Insane: Screen glitches, hearing voices, loud crackle. E.G. Imminent death
Of coure there has to be a cure for this, maybe through brewing or golden apples, what ever it is would lower insanity. There would also be a way to turn this off as many may find this annoying to play with.
Thanks for reading my blog about a cool idea of insanity in minecraft.
If you liked it FAVOURITE and DIAMOND! Also if you want more SUBSCRIBE and join the Smexicans!
-Smex
Have you ever though about what it would be like if you could go insane on minecraft. Well this blog is about the cool ideas that could be put behind this and maybe added to the game. In this blog I will go through those ideas and explain what it would be like. Here are some stories that will explain a bit about what would happen with the effect.
MINING
Your mining one cold night at bedrock level, you see the most beautiful thing you've ever seen, DIAMONDS! You run toward it but as you get closer the diamond ore starts to fade away into normal stone. You look around but you don't understand what has happened. You look at your inventory and apparently you've become insane.
HALLUCINATIONS
Your getting wood when you see a figure that looks like you, HEROBRINE! How can this be, he was just a myth. You quickly turn and run and then look behind you to see that he has disappeared. You look at your inventory to see that you've become insane and that is why you saw Herobrine.
An idea by Lethaos_13:
You pass 5 days without sleeping, you begin to hallucinate (like seeing diamonds when it's coal in reality)... after 10 days, you see ghasts instead of cows, you see strange faces on trees logs, you hear creeper sounds or have nausea time to time(and you can see herobrine during the time you have nausea), you begin to have troubled vision too(like one of the supersecret setting) and, just for fun, villagers run after you with a psychiatric jacket! xD and another idea(doable in an adventure map): when you travel to the nether the first time, you can go insane, having nausea time to time first, then permanently after 2 minutes, slowness a minute later, then blindness and poison (like if your body can't take it anymore) and you finally die. The only way to avoid that is to have a bucket of milk because milk is comforting xD
There is a thing to do with snow biome too, like slowness and blindness if you go outside without any armour on... and for the hallucination, you don't see herobrine, you see a yetis!
Inanity Levels
Expanding of the idea of becoming insane and losing your mind, another feature that could help grow the insanity addition in minecraft would be insanity levels or ranks. As Lethaos stated before, the longer you stay away the harder it becomes to play the game. The higher the sanity levels reach, the more you begin to hear and see things that aren't really there. Along with the crackling that grows louder and louder in the back of your mind as you get more and more insane. The player won't run, mine, or do anything as fast as usual the higher the levels get. Also food doesn't give as much hunger alongside with the player becoming more and more hungry. Here are the ranks I had in mind:
1. Normal: Start off as this, basically unaffects the player.
2. Average: Not 100% but still unaffected. Insanity levels are growing.
3. Sad: Begin to move a bit slower and hunger runs out faster.
4. Miserable: Slow movement, does less damage on mobs.
5. Paranoid: Begin to hear things that aren't really there.
7. Hallucinating: Begin to see things that aren't there
8. Insane: Screen glitches, hearing voices, loud crackle. E.G. Imminent death
Of coure there has to be a cure for this, maybe through brewing or golden apples, what ever it is would lower insanity. There would also be a way to turn this off as many may find this annoying to play with.
Thanks for reading my blog about a cool idea of insanity in minecraft.
If you liked it FAVOURITE and DIAMOND! Also if you want more SUBSCRIBE and join the Smexicans!
-Smex
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2 Update Logs
Added Insanity Levels : by Smexybear111 10/06/2014 12:27:46 pmOct 6th, 2014
New cool feature
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