• 8/1/16 8:43 am
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In this review, we will be looking at the 'Revenge' plugin. This plugin is amazing and adds more realism to the game. Although it is a small plugin, the impact upon the game is grand. Cows will attack for their lives and all other passive mobs do so too -- even chickens! This plugin is completely configurable so you can twist and mess with the damage modifiers, attack speed and the message you receive once you die!
Here's the config taken from the official Spigot page:
I also made a quick video explaining the briefs of the plugin and the in-game action. I do personally recommend this plugin as it will influence your game greatly. Here's the video:
Please note I am not trying to advertise this plugin for any other intention other than so you may enjoy a new perspective of gameplay. I have not been asked, nor being rewarded in any way for publishing this. I have read the guidelines and rules, but if I have missed something, please inform me and I will do whatever must be done to have this fixed. Thanks.
Here's the config taken from the official Spigot page:
Spoiler - click to reveal
#Enable melee mode and set the desired radius
#If enabled, when a mob start his aggro on a player
#all mobs (passive or not) in radius will attack the player.
melee-mode:
enable: false
radius: 20.0
#Particles to show when a mob fight a player
#Put 'null' to show no particles
#You have a list of all particles in particles.txt
hit-particles: 'CRIT'
#Configured mobs list
moblist:
BAT:
#Enable or not the mob aggro
enable: true
#The name of the mob (used for %NAME% in death-message)
name: 'Bat'
#Speed of the mob during aggro
speed: 1.0
#Damage dealt by the mob during aggro
damage: 2.0
#Percent means the luck to aggro this mob when hitting it
percent: 50
#Stop aggro after how many seconds ? (put 0 to disable this feature)
stop-time: 60
#Stop aggro if player is how many blocks far away the mob ? (put 0 to disable this feature)
stop-blocks: 20
#Death message when the player is killed by this mob
death-message: '%PLAYER% was killed by %NAME%'
CHICKEN:
enable: true
name: 'Chicken'
speed: 1.0
damage: 2.0
percent: 50
stop-time: 60
stop-blocks: 20
death-message: '%PLAYER% was killed by %NAME%'
COW:
enable: true
name: 'Cow'
speed: 1.0
damage: 2.0
percent: 50
stop-time: 60
stop-blocks: 20
death-message: '%PLAYER% was killed by %NAME%'
MUSHROOM_COW:
enable: true
name: 'Mushroom Cow'
speed: 1.0
damage: 2.0
percent: 50
stop-time: 60
stop-blocks: 20
death-message: '%PLAYER% was killed by %NAME%'
PIG:
enable: true
name: 'Pig'
speed: 1.0
damage: 2.0
percent: 50
stop-time: 60
stop-blocks: 20
death-message: '%PLAYER% was killed by %NAME%'
SHEEP:
enable: true
name: 'Sheep'
speed: 1.0
damage: 2.0
percent: 50
stop-time: 60
stop-blocks: 20
death-message: '%PLAYER% was killed by %NAME%'
SQUID:
enable: true
name: 'Squid'
speed: 1.0
damage: 2.0
percent: 50
stop-time: 60
stop-blocks: 20
death-message: '%PLAYER% was killed by %NAME%'
HORSE:
enable: true
name: 'Horse'
speed: 1.0
damage: 2.0
percent: 50
stop-time: 60
stop-blocks: 20
death-message: '%PLAYER% was killed by %NAME%'
VILLAGER:
enable: true
name: 'Villager'
speed: 1.0
damage: 2.0
percent: 50
stop-time: 60
stop-blocks: 20
death-message: '%PLAYER% was killed by %NAME%'
#Enable Rabbit and Polar Bears if you server is in 1.8 or higher for Rabbit
#and in 1.10 or higher for Polar Bears. To tell to the plugin to take account
#of them, remove '#' before each attributes.
#If you have any issue, please contact the developer.
# RABBIT:
# enable: true
# name: 'Rabbit'
# speed: 1.0
# damage: 2.0
# percent: 50
# stop-time: 60
# stop-blocks: 20
# death-message: '%PLAYER% was killed by %NAME%'
# POLAR_BEAR:
# enable: true
# name: 'Polar Bear'
# speed: 1.0
# damage: 2.0
# percent: 50
# stop-time: 60
# stop-blocks: 20
# death-message: '%PLAYER% was killed by %NAME%'
#If enabled, when a mob start his aggro on a player
#all mobs (passive or not) in radius will attack the player.
melee-mode:
enable: false
radius: 20.0
#Particles to show when a mob fight a player
#Put 'null' to show no particles
#You have a list of all particles in particles.txt
hit-particles: 'CRIT'
#Configured mobs list
moblist:
BAT:
#Enable or not the mob aggro
enable: true
#The name of the mob (used for %NAME% in death-message)
name: 'Bat'
#Speed of the mob during aggro
speed: 1.0
#Damage dealt by the mob during aggro
damage: 2.0
#Percent means the luck to aggro this mob when hitting it
percent: 50
#Stop aggro after how many seconds ? (put 0 to disable this feature)
stop-time: 60
#Stop aggro if player is how many blocks far away the mob ? (put 0 to disable this feature)
stop-blocks: 20
#Death message when the player is killed by this mob
death-message: '%PLAYER% was killed by %NAME%'
CHICKEN:
enable: true
name: 'Chicken'
speed: 1.0
damage: 2.0
percent: 50
stop-time: 60
stop-blocks: 20
death-message: '%PLAYER% was killed by %NAME%'
COW:
enable: true
name: 'Cow'
speed: 1.0
damage: 2.0
percent: 50
stop-time: 60
stop-blocks: 20
death-message: '%PLAYER% was killed by %NAME%'
MUSHROOM_COW:
enable: true
name: 'Mushroom Cow'
speed: 1.0
damage: 2.0
percent: 50
stop-time: 60
stop-blocks: 20
death-message: '%PLAYER% was killed by %NAME%'
PIG:
enable: true
name: 'Pig'
speed: 1.0
damage: 2.0
percent: 50
stop-time: 60
stop-blocks: 20
death-message: '%PLAYER% was killed by %NAME%'
SHEEP:
enable: true
name: 'Sheep'
speed: 1.0
damage: 2.0
percent: 50
stop-time: 60
stop-blocks: 20
death-message: '%PLAYER% was killed by %NAME%'
SQUID:
enable: true
name: 'Squid'
speed: 1.0
damage: 2.0
percent: 50
stop-time: 60
stop-blocks: 20
death-message: '%PLAYER% was killed by %NAME%'
HORSE:
enable: true
name: 'Horse'
speed: 1.0
damage: 2.0
percent: 50
stop-time: 60
stop-blocks: 20
death-message: '%PLAYER% was killed by %NAME%'
VILLAGER:
enable: true
name: 'Villager'
speed: 1.0
damage: 2.0
percent: 50
stop-time: 60
stop-blocks: 20
death-message: '%PLAYER% was killed by %NAME%'
#Enable Rabbit and Polar Bears if you server is in 1.8 or higher for Rabbit
#and in 1.10 or higher for Polar Bears. To tell to the plugin to take account
#of them, remove '#' before each attributes.
#If you have any issue, please contact the developer.
# RABBIT:
# enable: true
# name: 'Rabbit'
# speed: 1.0
# damage: 2.0
# percent: 50
# stop-time: 60
# stop-blocks: 20
# death-message: '%PLAYER% was killed by %NAME%'
# POLAR_BEAR:
# enable: true
# name: 'Polar Bear'
# speed: 1.0
# damage: 2.0
# percent: 50
# stop-time: 60
# stop-blocks: 20
# death-message: '%PLAYER% was killed by %NAME%'
I also made a quick video explaining the briefs of the plugin and the in-game action. I do personally recommend this plugin as it will influence your game greatly. Here's the video:
Please note I am not trying to advertise this plugin for any other intention other than so you may enjoy a new perspective of gameplay. I have not been asked, nor being rewarded in any way for publishing this. I have read the guidelines and rules, but if I have missed something, please inform me and I will do whatever must be done to have this fixed. Thanks.
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