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True Survival Mode Version 3.0 Goes live on JUNE 8TH.
New Features/Gameplay
Changes/Minor Additions
Extra Additions
New Features/Gameplay
- Added copper ingot to beacon payment tag
- Added all copper block variants to beacon base tag
- Added “Dev Diary” guidebook, given to players on first spawn
- Custom items now use custommodeldata (consolidated to 1 resource pack instead of vanilla/optifine)
- Added lootboxes to spawner loot
- Added “Old Bundle” custom item (Contains 1 emerald), given on first spawn
- Magma blocks added to strider warmth tag
- All True Survival recipes granted to player’s recipe book on first spawn
- Bookshelves require nether wood to craft
- Clean and befriend polar bears with shears, chance for fishing net
- New on hit biters ability
- New on hit husk ability
- Added spawners to protected by piglin tag
- Added amethyst shard as possible arrowhead material
- Craft jackolanterns from candles
- Added custom crafter
- Added sea fragments to elder guardian loot table
- Added trident recipe using sea fragments
- New textures for fishing net, nomad’s brew, nomad pickaxes
- Ender Dragon now drops a cassette tape (resource pack exclusive)
- Craft spectral arrows from glow ink
- Added chain decraft recipe
- Mine glass-type blocks efficiently with an axe
- Healing salves now cure wither and poison in addition to healing
- New advancement for collecting wandering trader items
- Hitting entities while wearing diamond chestplate taxes hunger mildly
- Hitting entities while wearing netherite chestplate taxes hunger mildly+
- Blocking non-projectiles with shields taxes hunger mildly
- Axes with fortune enchantment now yield planks from overworld trees
- Added lumberjack villager from vindicator conversion
- Undead vikings can now switch back to bow if player too far
- Crimson and warped stems yield 6 planks instead of 4
- Stage3 phantoms from ender dragon fight have end crystals riding them
- Added minion slaying heal effect to boss fights
- Added endstone and bedrock to soulfire tag
- Added fishing trophy system
- Crafting mossy cobblestone/stonebrick from moss blocks gives 2 instead of 1
- Added deepmobs ability (increased speed attribute to most mobs below y=0)
- Biters have increased reinforcement chance when below y=0
- Added True Survival advancement for reaching below y=0
- New soul well structure in soulsand valley, converts 1 poppy to wither rose
- New wood progression True Survival advancement branch
- Spelunkers now wear lantern on head to help see when invisible
- New undead tag; all undead destroy torches
- Added recharge phase in Wither fight. Summons two wither skeleton minions to protect itself while resting
- Voyagers sell invisible item frames and invisible glow item frames
- Mobs found inside strongholds are infested. Will spawn 2 parasitic silverfish upon death
Changes/Minor Additions
- Updated loot tables to 1.17.
- Added tsurv.trader tag
- Added tsurv.x specific tags to custom npc’s
- Stronger ghast fireballs now tagged
- Added infested entity type
- Changed all lore text to gray
- Removed beetroot sugar recipe
- Changed all playsound commands to using “Player” sound settings slider
- Fishtraps use individual scoreboards
- Rebalanced voyager trades
- Converted old commands to using new /item
- Converted armor loop to using /schedule instead of scoreboard
- Converted spider loop to using /schedule instead of scoreboard
- Converted dragon loops to using /schedule
- Rotten flesh tans into “hide” instead of leather
- New biters tag; all biters apply biter effect
- Added deep predicate and deepmobs tag
- New spectrals tag; all spectrals weak to spectral arrows
- Cleaned up tick file
- Cleaned up dragon code
- Reworked REM sleep to be lightweight and more accurate, using scoreboards
- Removed one-player multiplayer sleep forced functionality
- Removed null recipes, switching to using Minecraft namespace for overwrite
- Reworked fish trap loot
- Cleaned up @s context
- Reworked custom wandering trader spawnrate
- Healing salve organization
- War Horn organization
- Added “create_items” function for custom items
- Added create_item function for healing salve and war horn
- Gave fishing net lore
- Fishing net now uses phantom membrane for base item
- Changed advancement reward structure
- Fixed typos
- Fixed gilded blackstone loot table
- Given REM sleep effect on first spawn
- Lengthened absorption effect from REM sleep
- Added kindling tag for torch recipes
- Removed polar bear fishing
- Added river/frozen river requirement for fish trap
- Vikings only switch weapons nearby survival or adventure mode players
- Creeper slowness only applied when player is in survival or adventure mode
- Moved healing salve recipe to custom crafter
- Moved war horn recipe to custom crafter
- Nerfed desert pyramid loot
- Strider jockeys spawn more often
- Moved ender dragon loot to loot chest
- Changed “Emerald Road” advancement to emerald requirement instead of emerald block
- Removed zombie and husk auras
- Nerfs to nether fortress loot
- Fixed healing salve advancement
- Converted spectral ability to advancements
- Changed base icon for guide advancement tree to soul campfire
- Removed netherite/diamond weakness effect
- Converted starvation weakness to scoreboards
- Uninstall function now removes legacy scoreboards as well
- Converted endchanting to using advancements
- Removed emerald blocks from elder guardian loot table
- Converted pigpoop to using advancements
- Added pigfood tag for feeding functionality
- Item frames tag for broader fishtrap functionality with glow item frames
- Bowl is voided if players eat healing salve
- Nerfed jungle temple loot
- Rebalanced gilded bartering loot
- Rabbit hide changed to “hide” in lang file
- Added arrowhead tag
- Added coals tag
- Added bricks tag
- Added minion tag
- Updated pack to follow namespace conventions
Extra Additions
- New pack.png
- Changed Disc 11 to Deep Space Expedition 2007 By Tired Mutt in resource pack
- Reserved devonsdesk custommodeldata prefix (510)
- Added True Survival reference to title splash text
Tags |
tools/tracking
5068177
6
true-survival-version-3-0-full-changelog-120-changes-from-version-2-3-3
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