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Required Resource Pack
Baroque Obama avatar Baroque Obama
Level 50 : Grandmaster Architect
65
With the addition of copper in 1.17, there is now a sufficient amount of metal in Minecraft to make a themed dimension. This pack adds that dimension to your world; it can be visited via an included new portal, or with the good ol' execute:
/execute in custom:aes run tp ~ ~ ~
To create your portal from the Overworld to Aes or vice versa, create a standard-sized nether portal frame with Blocks of Iron, and dump a bucket of lava into the frame to activate it.



Aes is a totally metallic landscape - the surface is covered with Weathered Copper, over layers of regular Copper underneath. This allows for an effect very similar to grass and dirt - the top layer is green, and when its blocks are broken, reddish-brown blocks are exposed underneath (that become green over time!). As well, the water in Aes is a rich, gleaming copper color instead of blue.

The local 'vegetation' consists of:
•piles of iron blocks and iron bars
•what look like 'growths' of iron bars in scattered patches
•more 'growths' of copper in various stages of weathering for variety
•very rare scattered gold block patches

You'll also rarely find massive cog structures that have generated on the surface, made of solid iron. Ideally, I'd like to have them generate 'sunken into the ground' rather than totally sitting on top - but this is my first data pack, and I haven't figured out how to do that yet! They generate sunken halfway into the ground, which I've been able to accomplish with the help of some tips from WilliamWythers.

It's a very cool place to explore (and mine, obviously). There is no day, no night, no weather, no pesky mobs or creatures - just you and all kinds of metal. Enjoy!



P.S.: The included resource pack is strongly recommended when using the data pack - it supplies the appearance of the fluid portal. Nothing else is really changed by the resource pack (meaning it will stack well with other packs you might want to use), however technically the copper block texture & 3 weathered stages of it were updated to remove the pesky bolts.
CompatibilityMinecraft 1.17 Snapshot
Tags

1 Update Logs

Update #1 : 01/09/2021 11:01:52 pmJan 9th

Successfully managed to make the cog structures generate sunken into the ground, especially with help from WilliamWythers!

Also successfully managed to make the noise settings behave, resulting in a much more varied landscape, more water, and more beautiful world generation in general.

Updated project photos - some of the updated photos were taken without the resource pack enabled. As a result, the copper in the pics has bolts, while you won't actually see any filthy bolts with the attached resource pack.

1
02/17/2021 12:04 pm
Level 1 : New Miner
Gab_Solo
Gab_Solo avatar
there us only the water, no metal !
1
02/17/2021 1:25 pm
Level 50 : Grandmaster Architect
Baroque Obama
Baroque Obama avatar
Try using Vanilla Minecraft only - world generation usually doesn't work with mods.
1
02/03/2021 1:47 pm
Level 1 : New Miner
Owlana
Owlana avatar
Hi, the portal don't teleport in safe zone. I'm in copper bloc. Please check that :) Thank.

Survival is... dangerous lol
1
02/03/2021 1:54 pm
Level 50 : Grandmaster Architect
Baroque Obama
Baroque Obama avatar
If I understand correctly, you're saying that you sometimes are teleported into the copper blocks in the ground (and suffocate in Survival Mode) as a result, and that you'd like to ensure that you're teleported onto the ground surface instead.

Is that right?
2
02/03/2021 2:01 pmhistory
Level 1 : New Miner
Owlana
Owlana avatar
Yes that's it. However, if the portal is created in both worlds, the situation is corrected on its own. It's the first teleportation that's dangerous.
1
02/03/2021 2:21 pmhistory
Level 50 : Grandmaster Architect
Baroque Obama
Baroque Obama avatar
I think that's a really good point, and something that should be fixed. This was my first data pack ever, and I was still quite new with things like portals and teleportation when I made it.

I feel like I've come a long way since this pack - my newest project, Minecraft: Master of Time and Space, incorporates teleportation to the ground level of certain dimensions. Once it's complete, I'll implement a similar change here.

Thanks a lot for taking the time to let me know about this issue and your experience :)
1
02/03/2021 2:43 pm
Level 1 : New Miner
Owlana
Owlana avatar
i'm happy :)

And another point: if map is reload for another datapack, the bug return!
1
02/03/2021 2:48 pm
Level 50 : Grandmaster Architect
Baroque Obama
Baroque Obama avatar
That seems to indicate that it always happens the first time after the pack is freshly loaded by any method. I'd imagine that the bug will be totally gone once I get to it :)
1
01/11/2021 5:57 amhistory
Level 11 : Journeyman Explorer
Aeon2927
Aeon2927 avatar
20w51a

[ERROR] Feature: Not a JSON object: "custom:iron_patch"
[ERROR] Feature: Not a JSON object: "custom:scrap_pile"
[ERROR] Feature: Not a JSON object: "custom:gold_patch"
[ERROR] Error loading registry data: No key Properties in MapLike[{"Name":"minecraft:iron_bars"}]

and a lot of errors upon entering the dimension
1
01/11/2021 8:49 amhistory
Level 50 : Grandmaster Architect
Baroque Obama
Baroque Obama avatar
The errors you're referring to from your log would actually occur when the pack is loaded rather than when you enter the dimension.

These errors occur when you try using the pack in 1.16 or earlier - Minecraft runs into instructions to add Amethyst Geodes and Copper Ore to many vanilla biomes, and does exactly what you described.

Best fix is to choose "latest snapshot" rather than "latest release" when launching Minecraft.
1
12/25/2020 7:33 am
Level 21 : Expert Bear
danjhop
danjhop avatar
shame pics cant be sent i filled my portals with powdered snow
1
12/22/2020 7:05 am
Level 21 : Expert Bear
danjhop
danjhop avatar
why didn't you make a noise setting for metal under ground
1
12/21/2020 8:00 pm
Level 1 : New Miner
Obiwannokebi
Obiwannokebi avatar
The portal isn't working
1
01/11/2021 6:46 pm
Level 1 : New Miner
User3377159G
User3377159G avatar
you need to click the arrow when you add the datapack
1
12/21/2020 8:41 pm
Level 50 : Grandmaster Architect
Baroque Obama
Baroque Obama avatar
works for me! I don't have any mods installed or anything. Got some details?
1
12/18/2020 11:49 pm
Level 1 : New System
Wither_Crow459
Wither_Crow459 avatar
i wanna start a survival season with my brothers and have this on and not tell them
1
12/19/2020 12:23 am
Level 50 : Grandmaster Architect
Baroque Obama
Baroque Obama avatar
I love it! You should set up some unsuspicious-looking iron such that there is a portal-shaped hole, then get them to chase you around a corner... if you time it right, you'll be gone and there will be a mysterious portal...
1
12/18/2020 11:50 pm
Level 1 : New System
Wither_Crow459
Wither_Crow459 avatar
it would be sus if they needed a texture pack tho
1
12/18/2020 8:58 pm
Level 50 : Grandmaster Miner
WilliamWythers
WilliamWythers avatar
For your cog structure, what structure type are you using? Village, bastion, Pillager outpost or something else?
1
12/18/2020 9:16 pm
Level 50 : Grandmaster Architect
Baroque Obama
Baroque Obama avatar
It's using village
2
12/18/2020 9:28 pm
Level 50 : Grandmaster Miner
WilliamWythers
WilliamWythers avatar
You could use the town_center type structure as just a jigsaw that connects to a jigsaw at the center of your cog structure. That would then allow it generate halfway in the ground.
1
12/18/2020 9:35 pm
Level 50 : Grandmaster Architect
Baroque Obama
Baroque Obama avatar
I guess the issue with that is that I don't want the structure to contain a jigsaw block when it generates, just iron blocks
1
12/18/2020 10:48 pm
Level 50 : Grandmaster Miner
WilliamWythers
WilliamWythers avatar
The jigsaw block has to be set to turn into another block upon generation. You can set it either to air or iron.
1
12/18/2020 11:32 pm
Level 50 : Grandmaster Architect
Baroque Obama
Baroque Obama avatar
That sounds like a good solution, thanks much. Once I have a better understanding of how to implement it, I'll give it a shot :)
1
12/17/2020 7:41 am
Level 25 : Expert Pixel Painter
JevilTheChaosKid
JevilTheChaosKid avatar
Imagine if this pack becomes so popular kids try to enter it witout the datapack, like we used to do with the aether.
1
12/16/2020 10:56 am
Level 37 : Artisan Theorist
Chimerabot
Chimerabot avatar
This is a very good first datapack. Excellent job!
1
01/10/2021 10:29 am
Level 37 : Artisan Theorist
Chimerabot
Chimerabot avatar
Just checked back about a month later to find that you have so many good datapacks now. This is crazy. I never grew this fast.
1
12/15/2020 7:35 pm
Level 24 : Expert Miner
notnew12345
notnew12345 avatar
Could you do a TNT dimension with hills and tnt trees? :)
1
12/15/2020 8:35 pmhistory
Level 50 : Grandmaster Architect
Baroque Obama
Baroque Obama avatar
Tbh I have been thinking of working with TNT, but not so much in a dimension :p. I've got a few other things on the go rn, but I may make something explodey soon! In the meantime, I'd recommend my Tilemaster City Pack, because it comes with an example city world download that contains an easter egg that I think you'll particularly enjoy when you find it (it's not hard to find).
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