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Original, unupdated/dead version: ClearLag Datapack
This datapack is advanced as it uses methods from server software like Spigot and Paper to optimize performance!
You can configure many settings and even enable a small anti-crash for your server, which prevents extreme lagging using armor stands.
Click on the message on reload or use the following command to change the settings:
Works on vanilla, bukkit, spigot, paper, all forks of paper and modded servers.
The methods this datapack uses to reduce lag:
Also, the data pack is really performant so it shouldn't create any lag on its own.
Note: You should always prefer server software such as Paper because it has a lot more customizable options and overall performance that data packs can never reach. You should only use this datapack if you cant use another server software, or you still have a lot performance issues.
Discord: devtomatocake
This datapack is advanced as it uses methods from server software like Spigot and Paper to optimize performance!
You can configure many settings and even enable a small anti-crash for your server, which prevents extreme lagging using armor stands.
Click on the message on reload or use the following command to change the settings:
function clearlag:menu
Works on vanilla, bukkit, spigot, paper, all forks of paper and modded servers.
The methods this datapack uses to reduce lag:
- Shorter item/experience orb despawn time (important items and items after dying wont get removed)
- Automatic clears which remove all items in a configurable interval
- Freezes unused entities
- Merges experience orbs
- Removes collision from farm animals
Also, the data pack is really performant so it shouldn't create any lag on its own.
Note: You should always prefer server software such as Paper because it has a lot more customizable options and overall performance that data packs can never reach. You should only use this datapack if you cant use another server software, or you still have a lot performance issues.
Discord: devtomatocake
Some other performance tips
- Change the server view-distance and simulation-distance to lower values, 7 and 4 is usually enough.
- Lower the maxEntityCramming gamerule. The data pack could do this too, but it can break many farms and confuse players. Use "/gamerule maxEntityCramming <value>", default value is 24, changing it to 12 often improves performance a lot.
Credit | E4ry (original creator) |
Compatibility | Minecraft 1.14 |
to | Minecraft 1.20 |
Tags |
12 Update Logs
v2.9.3 : by TomatoCake 03/25/2023 11:11:03 amMar 25th, 2023
- Update for 1.19.4
- Update description + images
- Update description + images
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In the meantime, just comment out the `team join CLnocollision ` command in 3sec.mcfunction (line 35).
Just interested, why do you need it? It heavily can improve performance on some servers/worlds.