BlazeandCave's Advancements Pack [1.16 Datapack]

  • check_circle Advancements
  • check_circle Functions
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                  avatar Cavinator1
                  Level 67 : High Grandmaster Programmer
                  238
                  BlazeandCave's advancements pack is one of the first advancement datapacks ever created and is also one of the largest and most feature-packed. It adds over 750 new advancements to your world so you have some extra challenges to do in your survival world.

                  The current version requires 1.16.2, 1.16.3, or 1.16.4.

                  Notable features:

                  - Over 750 new advancements!
                  BlazeandCave's Advancements Pack adds over 750 new advancements to your world, bringing the total up to 876, which brings numerous new challenges to your survival world or a competitiveness to servers. Some new advancements are inspired by various existing pre-1.12 achievements as well as achievements that are exclusive to the Bedrock or Console editions of Minecraft. Many are purely original ideas of our own or of other people (see extra credits section). You may find a list of advancements here.


                  - 16 Advancement Tabs in total!

                  All five of the tabs in vanilla advancements have had many more advancements added to expand upon what was already there, and many new advancement tabs have been added for more specific categories.
                  • BlazeandCave's Advancements - Contains a few basic advancements that start you off in a brave new world, as well as all the milestone advancements, which keep track of how many advancements have been obtained in each of the other tabs.
                  • Mining - The mining-related advancements from the vanilla tab "Minecraft" have been taken and expanded upon greatly into the "Mining" tab with more advancements relating to each of the different ores and what you can do with them.
                  • Building - A brand new tab that is all about crafting and building using various blocks.
                  • Farming - The vanilla "Husbandry" tab has been split up into the Farming and Animals tabs. The Farming tab focuses on crops and various plants in Minecraft.
                  • Animals - The Animals tab is largely about breeding, slaughtering and taming animals in Minecraft, and fishing.
                  • Monsters - A brand new tab that takes some of the monster-related advancements from the vanilla "Adventure" tab and expands upon them greatly with unique advancements and challenges for nearly every monster in Minecraft.
                  • Weaponry - A brand new tab that is about weapons, both conventional and unconventional.
                  • Biomes - A brand new tab that contains advancements relating to various biomes, including the ocean.
                  • Adventure - The vanilla "Adventure" tab has been expanded upon greatly with more advancements relating to exploration, villages, trading, raids, and various structures like the ocean monument and woodland mansion.
                  • Redstone - A brand new tab that is all about crafting and using various redstone components.
                  • Enchanting - A brand new tab that is all about enchanting items.
                  • Statistics - A brand new tab that keeps track of various statistics.
                  • Nether - The vanilla "Nether" tab has been expanded upon greatly with more advancements relating to the fiery dimension and the monsters and structures within.
                  • Potions - The potion-related advancements from the vanilla "Nether" tab have been expanded upon in this tab containing more advancements relating to many of the different potion effects.
                  • The End - The vanilla "The End" tab has been expanded upon greatly with more advancements relating to the dark, barren dimension and the monsters and structures within.
                  • Super Challenges - Contains the most difficult advancements in the datapack. Many of these test the limits of what can be done in Minecraft.

                  - Advancement scoreboard.

                  There is a built-in scoreboard that will count how many advancements you have obtained so far in your world. Great for seeing your progress or for competing with your friends!


                  - Item Rewards and Trophies given via functions.

                  Item rewards give you a little bonus for completing many of the advancements, while trophies are special decorative items that are awarded for completing many challenge advancements. These features can both be separately toggled on and off (see below).


                  - Full translation support.

                  All advancements are fully translatable using the BACAP Language Resource Pack - currently Spanish, Russian, French, German, Japanese, Chinese, Korean, Ukrainian, Pirate Speak and LOLCAT languages are supported. Download and details on how to help translate are below.


                  Installation:
                  1) Unzip the compressed folder that you downloaded. Inside should be this read me document and a folder labeled "bac_advancements"

                  2)
                  - For a new world: You can click the "Data Packs" option when creating a new world. Upon doing this, either open the world folder and copy in the "bac_advancements" folder, or click and drag the "bac_advancements" folder directly into the menu. Once it is imported, mouse over the icon for BlazeandCave's advancements pack so an arrow appears, then click the arrow to load the datapack.
                  - For an existing world: Copy the folder labeled "bac_advancements". Paste it into the following folder directory in the world you want to install them in: <World name>/datapacks.

                  3) Go into the world. A message should pop up saying you are using BlazeandCave's advancements pack. If not, check your advancements menu. You should see the custom tab named "BlazeandCave's Advancements"If you forgot to load the datapack when creating from a new world, type the command: /datapack enable "file/bac_advancements"




                  Using the advancement scoreboard:

                  Completing each advancement triggers a function that adds one to a scoreboard, so it counts how many advancements each player on a world has obtained.

                  You can get the scoreboard to show up on the sidebar using the following command:
                  /scoreboard objectives setdisplay sidebar bac_advancements


                  Or on the player list that shows up when you press tab:
                  /scoreboard objectives setdisplay list bac_advancements


                  Please note that due to the way advancements and functions work, if a non-opped player gets an advancement they may not actually trigger any function rewards, so the scoreboard may not count for non-opped players on a server. However, you can fix this using the following command, which runs a special function that updates the scores for every player currently online.
                  /function bc_rewards:update_score



                  Toggling item rewards and trophies:

                  Item rewards give you item or experience rewards upon completing some advancements, while trophies are special decorative items awarded for completing some challenge advancements. By default they are both turned on. To turn them off enter the following command:

                  /scoreboard players set reward bac_settings 0
                  /scoreboard players set trophy bac_settings 0


                  To turn them back on enter this command:

                  /scoreboard players set reward bac_settings 1
                  /scoreboard players set trophy bac_settings 1




                  Other settings:

                  You can set the advancements scoreboard to automatically update using this command:

                  /scoreboard players set adv_score bac_settings X

                  Where X is how often in seconds you want it to be updated. This setting is recommended for servers where the scoreboard won't update for non-opped players, and it is recommended that X is set to a high number for servers that are laggy or have a lot of people (e.g. 300 for 5 minutes).

                  X is set to 0 by default, which will cause it to only update from the functions (recommended for singleplayer or servers where everyone is opped)


                  You can also disable the welcome message that appears when a player joins the world using the datapack for the first time using the command:

                  /scoreboard players set intro_msg bac_settings 0

                  Similar to the trophy and item reward settings, you can turn it back on using:

                  /scoreboard players set intro_msg bac_settings 1

                  This should be turned off on servers if you already have a custom welcome message of your own on that server and don't want it to be obscured by this datapack's welcome message.



                  Using the Language Resource Pack:

                  BlazeandCave's Advancements Pack has support for translation into other languages through use of the BACAP Language Resource Pack, which can be downloaded here.
                  • The Language Pack is a resource pack that, instead of changing textures, adds more to language files to be used by the advancements pack.
                  • It is installed just like any other resource pack.
                  • When using it, you may choose any language that the Advancement Pack supports and it will change the names and descriptions of all of the advancements into that language.
                  The following languages are supported, and I hope to add more in the future:

                  - Español (By EsFredderick and Parritoso) (Fully Translated)
                  - Russian (By SoSeDiK and vlad8599) (Fully Translated)
                  - French (By Personnedu59, Zangdarss and Chucky2401) (Only translated up to 1.10)
                  - Chinese (Simplified) (By Remilias_Scarlet, EddieT and SleepyAsh) (Only translated up to 1.10)
                  - Ukrainian (By PurpleBear) (Only translated up to 1.10)
                  - Portuguese (By Ralph10) (Only translated up to 1.10)
                  - Korean (By 원숭이) (Only translated up to 1.9)
                  - German (By PuddingPapst) (Only translated up to 1.8)
                  - Japanese (By Atmosphere Tile) (Only translated up to 1.6)

                  - Pirate Speak (PIRATE) (By Cavinator1) (Fully Translated)
                  - LOLCAT (Kingdom of Cats) (By Cavinator1) (Fully Translated)


                  If you want to help me translate, you can get the base language file, which is an empty language file, which comes with the latest version of the BACAP Language Resource Pack, translate it, then send it back to me in a private message. You will be credited.

                  If you are running a server, please note in the description that it supports translation using the BACAP Language Pack, and provide a link to the Planet Minecraft page.


                  Updating to newer versions:

                  The Advancements Pack will be updated for later Minecraft versions and snapshots to add more advancements or fix bugs. Here is how to safely update to newer versions:

                  1) Make a backup of your world for safety if you screw anything up
                  2) Leave your world for more safety and don't go in during the process
                  3) Delete the old datapacks COMPLETELY from your world
                  4) Copy and paste in the new updated datapacks
                  5) Go into your world
                  6) If you screwed up, go to your backup, make a backup of your backup, then repeat steps 2-6 on the backup.



                  Alternative / Older versions:


                  Hardcore-Friendly Version:

                  Hardcore-Friendly Version



                  Infinity Snapshot Version:

                  Infinity Snapshot Version



                  Older versions:

                  Older versions


                  What you may do with these advancements:

                  You may freely use them to play your worlds. This includes singleplayer worlds, LAN worlds with friends, or even public multiplayer servers. If you use our advancements on a public server please credit us in the server's description and leave a link to the Planet Minecraft page.

                  You may record a Youtube series where you use these advancements in your survival world or on a server you play on. If you do, please credit me in the video or in the description, and leave a link to the Planet Minecraft page. And message me, too. I'd love to see you play with them.


                  Do not re-upload my advancements and claim them as your own. This includes reuploading them on other websites without our permission. The only sites that this datapack has been officially uploaded on is Planet Minecraft, Minecraft Forums, MinecraftMaps.com, the Datapack Centre and MCCreations.com.


                  You may create a page on another website talking about this pack that contains a link to this page, but do not reupload it.

                  You are allowed to take inspiration from this datapack if you intend to create your own advancements datapack, (eg. ideas) but you must give credit to this pack, including a link to this page, and also list off exactly which advancements in your pack were inspired or taken from this datapack.


                  Troubleshooting:

                  I am aware a number of people have had trouble installing my datapack, especially on servers. The Troubleshooting section in the Read Me document that comes with the pack has more information on troubleshooting.

                  I cannot guarantee compatibility with any other datapack. This datapack modifies the vanilla advancements so if any other datapack(s) you attempt to use alongside this datapack relies on or also modifies the vanilla advancements there may be compatibility issues.


                  All Important links:

                  Download the main datapack from the mirror download link above

                  Language Pack Download

                  Hardcore-Friendly Version Download

                  Documentation Spreadsheet

                  Version History

                  Join my discord server at:
                  discord.gg/GBMSmWg

                  Follow the official BlazeandCave's Advancements Pack twitter for news on every update and teasers!

                  Support me on Patreon for extra benefits such as access to the Upcoming Features Roadmap for this datapack and your name in the credits!

                  Note: My patreon is donation-based rather than constant-support-based so if you donate the required amount to get into a tier (either all at once or cumulatively) then you will have all of that tier's benefits forever.

                  Special thanks to everyone who has donated to me in the past:


                  Repeating Command Block:
                  Fiery_Crystal
                  FixingGlobe

                  Chain Command Block:
                  saladbowls
                  Wolfguy2005
                  CyberDaxter
                  Blobbie01


                  Impulse Command Block:
                  QuasiStellar



                  Contributors:

                  Other advancement pack creators:

                  Cobaas - Creator of an advancement pack that used our pack as a base, and also added some new advancements of their own. Cobaas has allowed us to add the new advancements from their pack to ours.

                  PancakeIdentity - Creator of an advancements pack that used Cobaas's pack as a base, which, as you just read, originally used our pack as a base. Similarly, PancakeIdentity has also allowed us to add new advancements from their pack to ours.




                  Translators:


                  Parritoso - Translated the Advancements Pack into Spanish.

                  SoSeDiK - Translated the Advancements Pack into Russian.

                  Atmosphere Tile - Translated the Advancements Pack into Japanese. Also came up with the "Beethoven", "Emerald Miner" and "The Beginning" advancements as well as the name "Fashion Statement".

                  Remilias_Scarlet - Translated the Advancements Pack into Chinese.

                  EddieT - Updated Remilias_Scarlet's Chinese translations for version 1.9.

                  PuddingPapst - Translated the Advancements Pack into German.

                  Personnedu59 - Translated the Advancements Pack into French. Also came up with the "Hell Botanist", "Giddy Up!", "Foxy Thievery" and "Dead Really Don't Die" advancements.

                  원숭이 - Translated the Advancements Pack into Korean.

                  EsFredderick - Updated Parritoso's Spanish translations for versions 1.9 and later.

                  Zangdarss - Contributed to translating the Advancements Pack into French.

                  vlad8599 - Contributed to translating the Advancements Pack into Russian.

                  Chucky2401 - Updated Personnedu59 and Zangdarss's French translations for version 1.10.

                  SleepyAsh - Updated EddieT's Chinese translations for version 1.10.

                  PurpleBear - Translated the Advancements Pack into Ukrainian.

                  Ralph10 - Translated the Advancements Pack into Portuguese.





                  Ideas people:

                  BarrenDome - Modified the 1.5 version of the advancements pack to include a scoreboard that counted how many advancements you have obtained so far, which he then used in his lets play series. This modification inspired the features of the 1.5.1 update.

                  CraftyGamer_ - Came up with the name for the advancement for killing a Drowned which won the twitter poll. He also suggested adding custom banner designs onto the shields for icons of advancements that require you to block a specific mob's attack. Also came up with the names "Master Arbalist", "Decaying Beauty", "Veteran of the Village" and "Get a Lode Of This!" and the idea for the "Sharpshooter" advancement.

                  VoltyMn (aka Dumpy Frog) - Came up with the ideas for the "Bring Down The Beast", "Ultimate Enchanter", "Master Angler", "Explosive Fire", "Qinling", "Just Keeps Going", "Going down the rabbit hole", "Prime Specimen", "Nest, Quick!", "Now You're Thinking With Portals", "From Whence It Came!", "A Gluttonous Diet", "Workaholic", "Redemption Arc", "Steals on Wheels", "Save the Turtles!" and "Colors of the Wind" advancements and the names "Prepare to meet your Loom!", "Nether Say Die", "A Knight to Nether Forget", "Electrifying Alliance", "The Struggle Nether Ends", "Blackstonehenge", "Taking It In Stride", "Who Needs Boats?".

                  Jemox YT - Came up with the ideas for the "Living Like Kings" and "The Mistake!" advancements.

                  Alaskanshade - Came up with the idea for the "Somewhere Over The Rainbow" advancement.

                  noodlegamer76 - Came up with the ideas for the "Rainbow Dreams" and "Furious Ammunition" advancements.

                  saladbowls (aka PocketTrumpets, aka DrWire, aka Solad) - Came up with the ideas for the "MOAR Broken Tools", "The Actual End" and "Half Heart Life" advancements.

                  biffa1 (aka Minceraft) - Came up with the ideas for the "Not Chicken McNuggets?", and "Rest in Pickaxes" advancements.

                  UserID_119 - Came up with the name "King of the Sea".

                  TheShark27 - Came up with the ideas for the "Aaaaand... OPEN!" and "Stairs? NOOOOO!" advancements.

                  Kkai2004 - Came up with the idea for the "Everybody Loves Ice" advancements.

                  FlyMaster - Came up with the idea for the "Full Stomach" advancement. Also contributed to proof-reading of the Russian translations.

                  ChromeNIK - Came up with the ideas for the "Constellation", "Astronaut", "So Long & Thanks For the Fish", "Let Me Out!", "What For?", "Dragon vs Wither: The Pre-Sequel", "Handmade Blinding" and "Soul Runnings!" advancements and the name "Loser!"

                  Fiery_Crystal - Came up with the ideas for the "Mob Hunter", "Bloodthirsty", "Kill or be killed", "Spreading Corruption", "Failed Concoctions", "Multiclassed", "Ring of the End", "A Wizard's Breakfast", "Target Practise" and "Heavy Duty Caravan" advancements and the name "This Ride Is Lit, Yo!". Also came up with some trophy ideas for the 1.11 update.

                  VladCrystal - Came up with the ideas for the "Electrifying Alliance", "Council of Crafters" and "A rather pointy fence post" advancements.

                  miner_niner13 - Came up with the name "We Got a Live One!"

                  Master_J_2003 - Came up with the name "Knowledge is Power"

                  QuasiStellar - Came up with the idea for the "Natural Fertiliser" and "Inception".

                  Mr Take - Came up with the ideas for the "Lava Fishing" and "Miracle Drink" advancements.

                  xMrPolx - Came up with the idea for the "I'm not lost anymore!" advancement.

                  FixingGlobe - Came up with some trophy ideas for the 1.11 update.

                  BlackBird_6 - Came up with some trophy ideas for the 1.11 update.

                  YagoCrack_YT - Came up with some trophy ideas for the 1.11 update.

                  Ashm45 - Came up with some trophy ideas for the 1.11 update.

                  Wolfguy2005 - Came up with some trophy ideas for the 1.11 update.

                  llamas22 - Came up with some trophy ideas for the 1.11 update.







                  Shield banner credits:

                  "Not today, thank you" (Skeleton banner) - Skeleton Banner Pattern by Anonymous.

                  "Blast Shield" (Creeper banner) - Cartoon Creeper by DarkPixa.

                  "Ricochet Swoop" (Phantom banner) - Original design by BlazeandCave.

                  "Tridented Shield" (Drowned banner) - Original design by BlazeandCave.

                  "The Shielding" (Vindicator banner) - Inspired by Villager w/ red eye by DMenor11. (Recolored)

                  "Fire Blast Shield" (Ghast banner) - Ghast banner by MoM3nt0.

                  "The Nether's Shield" (Blaze banner) - Original design by BlazeandCave, originally used in Assassin of Steve 2 and 3.

                  "Dragon Shield" (Dragon banner) - Original design by BlazeandCave, originally used in Assassin of Steve 3.

                  "Shouldn't my shield levitate too?" (Shulker banner) - Inspired by Shulker by Anonymous. (Removed yellow roundel)



                  If you liked or have any ideas for other advancements that could be added to this pack (or found any bugs) feel free to comment.

                  You will be credited if an idea of yours makes it in. Additionally, if you are on the Blaze and Cave discord you will receive the "Advancement Contributor" role.
                  CompatibilityMinecraft 1.13
                  toMinecraft 1.16
                  Tags

                  82 Update Logs

                  1.11 Update (The Trophy Update) : 10/23/2020 6:20:38 pmOct 23rd

                  - Added Trophies. Trophies are special unique items that are awarded upon completing some challenges. Trophy items generally do not serve a purpose other than bragging rights.
                  -- Trophies can be toggled in a similar way to item rewards using the following command: /scoreboard players set trophy bac_settings <1 or 0>. They can be toggled separately from general item rewards so you can choose to have one or the other, or both or none.
                  -- Special thanks to the following people for helping by coming up with trophy ideas: Fiery_Crystal, BlackBird_6, FixingGlobe, YagoCrack_YT, Ashm45, Wolfguy2005 and llamas22.

                  - Added the following new advancements:
                  BlazeandCave’s Advancements: “Time to Dig!”
                  Mining: “Diamonds to you!”
                  Building: “One Pickle, Two Pickle, Sea Pickle, Four”, “Harry Potter”
                  Farming: “Unmasked”
                  Animals: “Delicious Fish”, “Milkshroom”, “Live and Let Dye”, “Foxy Thievery”, “Lead the Way!”, “Beeloons!”, “Leader of the Animals”
                  Biomes: “Echolocation”, “Lion Hunter”
                  Adventure: “Your Daily Fix”, “I’m not lost anymore!”
                  Monsters: “Controlled Detonation”, “Miracle Drink”, “Dead Really Don’t Die”
                  Weaponry: “Half-Heart Life”
                  Redstone: Nothing
                  Enchanting: Nothing
                  Statistics: Nothing
                  Nether: “Brute Force”, “Et tu, Brute?”, “Lava Fishing”, “Nether Rock Collection”
                  Potions: Nothing
                  The End: Nothing
                  Super Challenges: Nothing

                  - Trophies and Item Rewards are now turned on by default so players know about them.
                  - “The Mighty Jungle” can now trigger if you enter a Bamboo Jungle or Bamboo Jungle Hills.
                  - Fixed “Raise the Flag!” being obtainable just when you obtain a banner when its description says you have to place one.
                  - Fixed “Castaway” not resetting its timer if you eat cake.
                  - Fixed opening village chests not counting towards “I am Loot”.
                  - Removed the requirement for opening a Village Shepherd Chest from “I am Loot!” since no shepherd house actually contains a village shepherd chest with the exception of the snowy variant, which due to a bug never generates.
                  - Fixed killing Strays with a Jack-o-Lantern not achieving “Handsome Jack”.
                  - Changed “You Lead, I’ll Follow” so you need to leash a llama to get it. Updated its description to reflect this, and moved its location to after “Beeloons!”.
                  - Changed “Have a Shearful Day” so you obtain it when shearing a sheep instead. Updated its description to reflect this.
                  - Changed “Stayin’ Frosty” so you obtain it when in lava while having the Fire Resistance effect, now matching Bedrock. Updated its description to reflect this.
                  - “Camouflage” no longer works with the Ender Dragon to encourage people to not just get this advancement along with “Dragon vs Dragon”.
                  - Changed the name of the existing “Diamonds to you!” advancement to “Diemonds!”.
                  - “Hyper-healing”, “Nocturnal”, “The Invisible Player”, “True Feather Falling” and “Tank” now all use the consume_item trigger instead of effects_changed so you now need to specifically drink their potions and cannot achieve these advancements by obtaining these effects by other means (most notably, eating a Golden Apple will no longer give you “Hyper-healing”. It also means using splash or lingering potions will not work).
                  - Fixed the reward for “Getting Wood” listing “+2 Oak Wood” when it is really “+2 Oak Logs”.
                  - Changed the reward for “The Mighty Jungle” from 8 Jungle Wood to 8 Jungle Logs.
                  - “Some Breakthrough”’s item reward is now 4 Phantom Membrane instead of 4 Leather.
                  - Refused to change “Serious Dedication”.
                  LOAD MORE LOGS

                  1
                  10/30/2020 7:27 pm
                  Level 31 : Artisan Nether Knight
                  MC_JediKnight
                  Here are some advancement ideas (all related to Greek Mythology, because, why not?)

                  Under Animals:
                  Pegasus
                  Ride a horse at the world limit

                  Under Monsters
                  Atalanta
                  
                  Throw a golden apple at a hostile mob

                  Under Weaponry
                  It's an Earthquake!
                  Strike the ground with a trident

                  Under Super Challenges
                  Fighting Ladon
                  Defeat the Ender Dragon with a stack of golden apples in your inventory
                  1
                  10/29/2020 3:58 pm
                  Level 31 : Artisan Nether Knight
                  MC_JediKnight
                  When's the next update going to be (I know the Trophy Update just came out; great job on that by the way), but I'm always looking for even more content!
                  1
                  10/29/2020 5:34 pm
                  Level 67 : High Grandmaster Programmer
                  Cavinator1
                  The next major update will likely be for Minecraft 1.17. There will likely still be some minor updates that fix bugs as they get reported however.
                  1
                  10/29/2020 5:48 pm
                  Level 31 : Artisan Nether Knight
                  MC_JediKnight
                  OK
                  1
                  10/29/2020 12:26 pm
                  Level 1 : New Miner
                  f0kx
                  Hallo i have a question!
                  when a user changed his name can he convert his old advancment into the new name because he has 0 done advancment right now!?
                  1
                  10/29/2020 5:33 pm
                  Level 67 : High Grandmaster Programmer
                  Cavinator1
                  The advancements that a user gets are saved to their UUID meaning that even if they change their name, the advancements they have achieved so far will not reset.

                  However, if using the advancement scoreboard this will need updating. Run the function
                  /function bc_rewards:update_score
                  1
                  10/29/2020 8:33 pm
                  Level 1 : New Miner
                  f0kx
                  thx you
                  1
                  10/28/2020 3:00 am
                  Level 1 : New Miner
                  Dalpano
                  I'm really enjoying your datapack these days. huge thanks.
                  However, it seems that trophies are not given for advancements done before updating to 1.11.
                  For example, I completed 'Castaway' in 10.3 beta and not given wilson after update.
                  Should I manually reward me and other players using command? or is there other way to get trophies for already achieved ones?
                  3
                  10/28/2020 1:15 pm
                  Level 1 : New Miner
                  FixingGlobe
                  To grant trrophies for that you did the advancement already for, there is an addon function for that.


                  Then head over to the Blaze and Cave Discord under #bac-advancements-pack and look for the pinned message from me. There is an add-on for the datapack that you can add to automatically receive your missing trophies.



                  Note the trophy granting for existing worlds might be included in one of the future versions of the pack, since I did a fully-fledged config menu over the weekend.
                  1
                  10/29/2020 6:05 am
                  Level 1 : New Miner
                  Dalpano
                  Worked well! thanks. didn't knew I achieved so much. It was lucky to have empty inventory
                  1
                  10/27/2020 2:40 pm
                  Level 31 : Artisan Nether Knight
                  MC_JediKnight
                  Under farming, can you do an advancement for 'plant every single kind of crop'
                  2
                  10/27/2020 5:43 pm
                  Level 67 : High Grandmaster Programmer
                  Cavinator1
                  Possibly
                  1
                  10/27/2020 8:20 pm
                  Level 31 : Artisan Nether Knight
                  MC_JediKnight
                  Why possibly?
                  1
                  10/27/2020 1:55 pm
                  Level 1 : New Explorer
                  Diablolend
                  Dear developers! Date pack is cool. But is it possible to translate to other languages without a resource pack? I saw this in mobhealthbar. People have to hand over the translation of this datapack, which is not very practical.
                  2
                  10/27/2020 5:41 pm
                  Level 67 : High Grandmaster Programmer
                  Cavinator1
                  It is possible to create a translated copy without a resource pack, however this requires internally changing all the names. The main problem with this method is that when updates to the datapack are pushed out, the translated datapack would become out of date and would require manual updating or starting from scratch.

                  This is why translations are done through a resource pack, because it is possible to more easily translate and also when datapack updates are made you can keep using the resource pack
                  1
                  10/29/2020 5:38 pm
                  Level 1 : New Explorer
                  Diablolend
                  Thanks for the explanation! Well, we&#39;ll have to live with that at the moment.
                  2
                  10/25/2020 4:36 pm
                  Level 1 : New Miner
                  Lunarchaluna
                  Damn, this advancement pack is amazing! Even if I get a advancement every 5 seconds its still good!
                  1
                  10/24/2020 10:24 am
                  Level 1 : New Crafter
                  Doknes123
                  Pls in other launguages (Im Polish)
                  1
                  10/24/2020 5:56 pm
                  Level 67 : High Grandmaster Programmer
                  Cavinator1
                  Nobody has made a polish translation yet, but if you are able to translate from English to Polish you can do so by downloading the Language Pack, opening up the base_language_file, and following the instructions inside to translate.
                  2
                  10/24/2020 9:39 am
                  Level 1 : New Explorer
                  BaBaran
                  I just want you to know I am making Turkish language for your language pack
                  2
                  10/23/2020 4:42 pm
                  Level 31 : Artisan Nether Knight
                  MC_JediKnight
                  Here's an advancement idea: under End, put the challenge Nooooooo... which is obtained by dying from the Void :). You could also put it under Super Challenges.


                  P.S. Your pack is AMAZING!
                  2
                  10/23/2020 5:32 pm
                  Level 67 : High Grandmaster Programmer
                  Cavinator1
                  It is a bit hard to detect dying in the void because the only dying trigger that exists is "entity_killed_player" which is for getting killed by a mob.

                  Plus there is also already an advancement for just falling below y-level -64, and even one where you have to fall below it then get back up.
                  2
                  10/19/2020 5:16 amhistory
                  Level 1 : New Miner
                  FixingGlobe
                  Do you want to receive trophies for those you already did the advancements for in earlier versions but the datapack doesn't let you do it easily?


                  Then head over to the Blaze and Cave Discord under #bac-advancements-pack and look for the pinned message from me. There is an add-on for the datapack that you can add to automatically receive your missing trophies.

                  The pinned message does contain instructions. If you have further questions you can @FixingGlobe me on the mentioned subdiscord.


                  For Release 1.11 and up only. (but the oldest compatible version is 1.11 Beta 1)
                  1
                  10/18/2020 6:01 am
                  Level 1 : New Miner
                  Byklyms
                  Как поставить другой язык?
                  4
                  10/13/2020 12:45 pm
                  Level 1 : New Miner
                  BobR0ssiter
                  I turned on pirate speak and I never wanna change it.
                  1
                  10/13/2020 5:02 pm
                  Level 67 : High Grandmaster Programmer
                  Cavinator1
                  Good :))
                  2
                  10/12/2020 1:19 am
                  Level 1 : New Miner
                  The_Gaming_Paladin
                  i saw this mod on TheBlueCrusader's Video and i think it's great, i'm a sucker for achievements so i'm all for this, gonna be adding this to my Minecraft.
                  1
                  10/11/2020 4:47 am
                  Level 1 : New Miner
                  BladeCraft_
                  Is this compatible with 1.16.1??
                  1
                  10/11/2020 4:49 pm
                  Level 67 : High Grandmaster Programmer
                  Cavinator1
                  You can download an older version for 1.16.1 under the Older Versions spoiler in the description above.
                  1
                  10/12/2020 6:56 am
                  Level 1 : New Miner
                  BladeCraft_
                  Ty :)
                  2
                  10/10/2020 1:29 pm
                  Level 1 : New Miner
                  Immortal_Emperor
                  Hi. I suggest a couple of achievements for datapack
                  1) Fully armed tab
                  Challenge
                  Title: "Burning Phoenix"
                  Objective: Kill a bat with an enchanted Ignite bow from N distance

                  2) Construction tab
                  Challenge
                  Title: "Copy"
                  Objective: Build an exact copy of any of the dungeons

                  3) Animals tab
                  goal
                  Title: "Army!"
                  Objective: Tame 100 Wolves

                  4) Biomes tab
                  goal
                  The title "Why Not?"
                  Objective: Build a reed 256 blocks high.

                  5) Animals tab
                  Challenge
                  The name "Kingdom of the Beasts"
                  Objective: Create animal families of at least 15 individuals

                  6) Monsters tab
                  Challenge
                  Title: "Stop ... Are you ... is that me?"
                  Objective: Find the Wieser skeleton and throw off the usual skeleton Wieser's skull and vice versa

                  7) End tab
                  Challenge
                  Title: "The Gardener of the End"
                  Objective: Plant all the plants in the End

                  8) Adventure Tab
                  goal
                  Title: "Thief"
                  Objective: Take all the things from the robber outpost without attracting attention

                  Here are my few ideas that the datapack might come in handy, if there is something else unusual in my head, I will suggest something. It&#39;s hard to come up with, because the datapack contains almost all actions)
                  Sorry for mistakes, I m Russian
                  1
                  10/10/2020 5:27 pm
                  Level 67 : High Grandmaster Programmer
                  Cavinator1
                  Most of those aren't easily detectable.

                  - "Burning Phoenix" sounds like it could be interesting.
                  - For "Kingdom of the Beasts" what do you mean by an 'animal family' and 'individuals'?
                  - I'm not entirely sure what you mean by "Stop... are you... is that me?"
                  - "The Gardener of the End" could be interesting but the main reason a similar one for specifically planting potatoes in the End exists is because its name is a reference to a movie.
                  1
                  10/09/2020 2:55 pm
                  Level 1 : New Miner
                  S_Hall
                  Idk if this is normal or not but I gave myself all advancements (with /advancements grant @p everything) and so I could figure out the different advancements i needed to do. And i still found the mining tab with just one advancement...
                  1
                  10/09/2020 5:52 pm
                  Level 67 : High Grandmaster Programmer
                  Cavinator1
                  Make sure you are using the right datapack version for the version of Minecraft you are playing on.
                  2
                  10/08/2020 7:21 amhistory
                  Level 1 : New Miner
                  Maks220v
                  There is 3 links for translator resource pack and all of them are 3 different versions, 1.10.2 in a first link (Which is under the main download button), 1.10.2.1 if you scroll a little and 1.10.2.2 is the 3-rd i think.



                  Can you make that all 3 links is 1.10.2.2 please? Sorry for my bad English btw ;w;
                  1
                  10/08/2020 5:40 pm
                  Level 67 : High Grandmaster Programmer
                  Cavinator1
                  Should be all fixed now :)
                  1
                  10/07/2020 8:28 am
                  Level 1 : New Miner
                  CommonUser
                  Can I add new advacements from the new datapack to the old datapack?
                  1
                  10/07/2020 5:51 pm
                  Level 67 : High Grandmaster Programmer
                  Cavinator1
                  Are you meaning trying to add advancements that were added in a newer version to an older version that was designed for an older minecraft version?
                  1
                  10/08/2020 3:23 am
                  Level 1 : New Miner
                  CommonUser
                  Yes, of course. I think this option is the most logical for updating the datapack, without losing progress.So I have two questions: will this work? If so, is it even possible to update advacements in which you need to do several actions?
                  1
                  10/08/2020 5:51 pm
                  Level 67 : High Grandmaster Programmer
                  Cavinator1
                  For advancements that need several actions then it won't work for items or mobs that did not exist in that earlier version, you will need to remove the criteria for these items or mobs.

                  Also a lot of new trigger types were added in 1.16 so advancements that use them cannot be ported back to 1.15 or earlier.
                  2
                  10/02/2020 4:47 amhistory
                  Level 1 : New Miner
                  X_K1TK4T_X
                  Hey buddy! I have my own server with your datapack. So I had a question. How to turn off notifications about installed datapack for regular players? So that when they enter the server, they do not give out that this datapack is installed, its creators, etc.
                  Because they don't need to know about it, and it spoils the chat a little
                  1
                  10/08/2020 8:00 am
                  Level 1 : New Miner
                  FriendlyAndy22
                  Hi can i possibly play on your server? if so than add me on disocrd .my name is MCRC FriendlyAndy#6728
                  1
                  10/10/2020 3:10 am
                  Level 1 : New Miner
                  X_K1TK4T_X
                  Hi. Sorry, but now I'm making my server, and it won't be ready very soon. Besides, this is a Russian-language server. I doubt that you understand Russian =D
                  3
                  10/05/2020 3:45 am
                  Level 67 : High Grandmaster Programmer
                  Cavinator1
                  You can go into your world's folder then open the file at datapacks/bac_advancements/data/bc_rewards/bacap/root.mcfunction

                  Then remove teh commands that correspond to the welcome message
                  1
                  10/05/2020 7:21 am
                  Level 1 : New Miner
                  X_K1TK4T_X
                  Thank you ^^
                  1
                  09/30/2020 8:51 am
                  Level 1 : New Miner
                  FriendlyAndy22
                  Hello. I just wanted to ask? Does anyone have a server with this pack installed? I would really like to play this with other people. Dm me on disocrd if you do. My discord name is FriendlyAndy #6728
                  1
                  09/30/2020 7:11 pmhistory
                  Level 67 : High Grandmaster Programmer
                  Cavinator1
                  You can try joining the Blaze and Cave discord server and ask around if you can join any servers that someone is a part of or running.
                  1
                  09/29/2020 9:29 pm
                  Level 45 : Master Demolitionist
                  Wyvernity
                  I want to add Turkish language to your language pack. Is it okay to do?
                  1
                  09/30/2020 7:10 pm
                  Level 67 : High Grandmaster Programmer
                  Cavinator1
                  Go right ahead! There is currently no Turkish translation in the language pack
                  2
                  10/01/2020 10:43 am
                  Level 45 : Master Demolitionist
                  Wyvernity
                  Thanks, i will be working on it. I will take a little since there are hundreds of lines of codes
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