- Functions
- Predicates
Published Mar 11th, 2021, 3/11/21 1:50 pm
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This datapack is fairly simple but I figured I'd put it here anyway and update it later if I add something to it.
The idea is that if you want to play a character that's a lizard or a bug or something that gets slow in the cold, you can use this!
Tagged players get speed if:
-they're in hot biomes (Nether)
-they're in warm biomes in high light levels (deserts, badlands, savannah)
and slowness if:
-they're in frozen biomes (ice/snow, the End)
-they're in cold biomes in low light levels (mountains, tundra, taiga, etc)
To add this trait to a player, use:
I might change the predicates later or make it so the speed/slowness takes effect after a certain amount of time; if I do that, I'll update the pack!
I do intend to update it for the new snowy biomes once 1.17 comes out, too.
This is my first datapack so lemme know if you have any suggestions or advice-
Also thanks to HoboMaggot for answering my questions/helping me figure out what I'm doing!
The idea is that if you want to play a character that's a lizard or a bug or something that gets slow in the cold, you can use this!
Tagged players get speed if:
-they're in hot biomes (Nether)
-they're in warm biomes in high light levels (deserts, badlands, savannah)
and slowness if:
-they're in frozen biomes (ice/snow, the End)
-they're in cold biomes in low light levels (mountains, tundra, taiga, etc)
To add this trait to a player, use:
/tag [username] add coldbloodedI might change the predicates later or make it so the speed/slowness takes effect after a certain amount of time; if I do that, I'll update the pack!
I do intend to update it for the new snowy biomes once 1.17 comes out, too.
This is my first datapack so lemme know if you have any suggestions or advice-
Also thanks to HoboMaggot for answering my questions/helping me figure out what I'm doing!
| Credit | https://misode.github.io/predicate/ |
| Compatibility | Minecraft 1.15 |
| to | Minecraft 1.16 |
| Tags |
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also, torches campfires, etc
Currently, light levels affect speed, so if you're near a torch/campfire/other fire if it's bright enough then that'll give you a boost.