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- If you came to get the old 1.8 Combat Mechanics in 1.14, you're in the right place!
Introducing: CoolTimeZero Datapack!
Introducing: CoolTimeZero Datapack!
Features: <Click to see>
- Adds in a new Custom Enchantment called CoolTimeZero.
- Items that is enchanted with this enchantment will have Zero Cooldown Time (hence the name), meaning you can spam attack and damage will never be reduced!
- Can be installed in combination with my other datapacks!
- Can be installed in Multiplayer!
- Note: This datapack requires Spellcaster to function properly. Download Spellcaster here. < Click the blue letters to go to download post >
- Items that is enchanted with this enchantment will have Zero Cooldown Time (hence the name), meaning you can spam attack and damage will never be reduced!
- Can be installed in combination with my other datapacks!
- Can be installed in Multiplayer!
- Note: This datapack requires Spellcaster to function properly. Download Spellcaster here. < Click the blue letters to go to download post >
How to use: <Click to see>
- Check Spellcaster Post here at "How to use" section for more info!
- Admins can use /function main:admin_support to open Admin Control Panel, used to change datapack options without having to memorize the commands needed to change it!
- Admins can use /function main:admin_support to open Admin Control Panel, used to change datapack options without having to memorize the commands needed to change it!
How to install: <Click to see>
For those who has WinRar:
- Simply open the downloaded file, there will be more instructions there.
For those who don't have WinRar:
- Extract the downloaded file. Afterwards:
+ If you have a new Info text file: Drag the CoolTimeZero folder into the datapacks folder of your world.
+ If you don't have a new Info text file: Open the extracted folder, then drag the CoolTimeZero folder into the datapacks folder of your world.
+ If you have a new Info text file: Drag the CoolTimeZero folder into the datapacks folder of your world.
+ If you don't have a new Info text file: Open the extracted folder, then drag the CoolTimeZero folder into the datapacks folder of your world.
Support the Creator:
If you want to support my work, you can start with the following:
- Share this post and Subscribe to recieve the latest info, updates and more!
- If you find any bugs (I doubt you will), then please report it to the bug reports section of the Behind The Datapacks Discord Server! You will be featured as a Bug Reporter at the downloaded Info text file!
<Click the blue letters for more info>
- You can also support me via Patreon! Recieve Early Access, Discord Rewards and more!
<Click the blue letters for more info>
- Share this post and Subscribe to recieve the latest info, updates and more!
- If you find any bugs (I doubt you will), then please report it to the bug reports section of the Behind The Datapacks Discord Server! You will be featured as a Bug Reporter at the downloaded Info text file!
<Click the blue letters for more info>
- You can also support me via Patreon! Recieve Early Access, Discord Rewards and more!
<Click the blue letters for more info>
Compatibility | Minecraft 1.14 |
Tags |
5 Update Logs
Version 1.5 : by TheDiamondPlayables 07/29/2019 7:19:42 amJul 29th, 2019
- Performance Improvements!
- Bugfix:
+ Items enchanted with this enchantment on the Enchanting Table does not get the CoolTimeZero effect.
- Note: You need to update Spellcaster if you want to use this version!
- Bugfix:
+ Items enchanted with this enchantment on the Enchanting Table does not get the CoolTimeZero effect.
- Note: You need to update Spellcaster if you want to use this version!
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The 1.18x one should be out soon:
www.planetminecraft.com/data-pack/cooltimezero-remove-attack-cooldown-1-17x/
With the 1.18.x one, will it have the same functionality as this one in which it is an enchant that removes the cooldown or will the cooldown just be removed?
I just need a good set of enchantment ideas and a custom enchantments thing to make it happen.
Also, datapacks can't do that stuff.
They can only work on systems that Mojang already set up, not mess with the actual code.
You're better off finding a mod to help you with that.
p.s. im on 1.14.4
I have somehow fixed the solution by doing /kill @e[type=item]
after noticing that it had enchanted eggs on top of the mountain nearby