• 4/20/22 10:41 pm
- 2.4k views • 0 today
- save_alt 280 downloads
- Compatibility
- Minecraft 1.18
- to version
- Minecraft 1.19
- Changes include
- Functions
1
UPDATED: 04/22/2022
I was checking out some datapacks, saw some crawling ones, and to be frank, I just didn't like the way they were, so I made my own!
Big thanks to the head-smackers datapack.
I wouldn't have been inspired otherwise. Go check them out, leave some love. :)
https://www.planetminecraft.com/data-pack/head-smackers/
HOW TO USE:
KNOWN BUGS: All bugs are easily avoidable. Running into bugs may cause slight damage.
I was checking out some datapacks, saw some crawling ones, and to be frank, I just didn't like the way they were, so I made my own!
Big thanks to the head-smackers datapack.
I wouldn't have been inspired otherwise. Go check them out, leave some love. :)
https://www.planetminecraft.com/data-pack/head-smackers/
HOW TO USE:
- Find a space to crawl in.
- Approach the space.
- Get up close and personal to the space.
- Crouch while looking into the space. (DO NOT look directly down, because you MUST look INTO the space.)
- Done
KNOWN BUGS: All bugs are easily avoidable. Running into bugs may cause slight damage.
- Trap Door - Crawling into a trap door is fine, but when the trap door is closed, the player WILL take damage when attempting to crawl in it.
- Signs - The player is not able to crawl into a space occupied by a sign.
- Steep Angles - May cause stuttering.
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Have something to say?
I just went into a mineshaft to test this, and saw the spawn options for cave_air and void_air.
The next patch I send will filter that out. Thank you for the heads up. :)
Can you elaborate on what you mean by cave_air?
The code does not check for tags, it simply checks for if a block is occupying the space, which is why crawling into trap doors don't work (using the trap door as a door hole).
Also, if I can avoid it, I don't want to add tags to anything for something like crawling. If you want, go ahead and edit this pack to how you see fit. :)