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Have you ever felt slow even though using an Efficiency V pickaxe when mining?
Have you ever wanted a more powerful weapon when fighting mobs?
This data pack will satisfy those wishes!
This data pack allows you to combine two enchantments up to level 10 by default.
In addition, it is possible to add enchantments that are originally impossible, such as giving infinity to crossbow.
Compatible versions
1.18
1.18.1
Usage
- Throw 2 items that merge enchantments on anvil.
-- If 2 items have the same enchantment level, that level increases by 1.
-- If the second thrown item has a higher enchantment level than the first, the first one will be overwritten by the second one.
- It corresponds to "book to book", "book to item", and "item to item".
Corresponding enchantment
- Efficiency
- Sharpness
- Smite
- Bane of Arthropods
- Impaling
- Knockback
- Looting
- Fortune
- Power
- Punch
- Quick Charge (Up to V by default)
- Luck of The Sea
- Lure (Up to V by default)
- Protection
- Fire Protection
- Blast Protection
- Projectile Protection
- Feather Falling
- Respiration
- Thorns
- Channeling (Up to Ⅱ by default, can summon lightning bolt even if it's not thunder)
- Piercing
It does not support curse enchantments.
Extra
- No conflict except Riptide, Channeling and Loyalty
- Can give sword enchantments to axe (except Sweeping Edge)
- Can give bow enchantments to crossbow (except Punch)
- Can give Sharpness to Trident. In addition to increasing melee damage, it also increases damage as a projectile.
- Can walk on lava when equip boots with Frost Walker
Modify maximum level
2021.4.19 add
The maximum level of each enchantment can be set with the following command.
The following names can be used for <Enchant>.
- AquaAffinity
- BaneOfArthropods
- BlastProtection
- Channeling
- DepthStrider
- Efficiency
- FeatherFalling
- FireAspect
- FireProtection
- Flame
- Fortune
- FrostWalker
- Impaling
- Infinity
- Knockback
- Looting
- Loyalty
- LuckOfTheSea
- Lure
- Mending
- Multishot
- P.Protection
- Piercing
- Power
- Protection
- Punch
- QuickCharge
- Respiration
- Riptide
- Sharpness
- SilkTouch
- Smite
- SoulSpeed
- Sweeping
- Thorns
- Unbreaking
Note
Lure and Quick Charge will stop working above level 5 due to Minecraft specifications. Enchants with a Max level of 1 other than Chenneling do nothing, so changing the Max Level has no effect. Channeling also does not have a higher level of behavior set.
Also due to Minecraft specifications, Depth Strider and Sweeping has no effect when executing the command above.
There have been reports of a problem with the equipped sound, but I can't fix it because I can't reproduce it in my environment and I don't use such commands in this datapack.
Have you ever wanted a more powerful weapon when fighting mobs?
This data pack will satisfy those wishes!
This data pack allows you to combine two enchantments up to level 10 by default.
In addition, it is possible to add enchantments that are originally impossible, such as giving infinity to crossbow.
Compatible versions
1.18
1.18.1
Usage
- Throw 2 items that merge enchantments on anvil.
-- If 2 items have the same enchantment level, that level increases by 1.
-- If the second thrown item has a higher enchantment level than the first, the first one will be overwritten by the second one.
- It corresponds to "book to book", "book to item", and "item to item".
Corresponding enchantment
- Efficiency
- Sharpness
- Smite
- Bane of Arthropods
- Impaling
- Knockback
- Looting
- Fortune
- Power
- Punch
- Quick Charge (Up to V by default)
- Luck of The Sea
- Lure (Up to V by default)
- Protection
- Fire Protection
- Blast Protection
- Projectile Protection
- Feather Falling
- Respiration
- Thorns
- Channeling (Up to Ⅱ by default, can summon lightning bolt even if it's not thunder)
- Piercing
It does not support curse enchantments.
Extra
- No conflict except Riptide, Channeling and Loyalty
- Can give sword enchantments to axe (except Sweeping Edge)
- Can give bow enchantments to crossbow (except Punch)
- Can give Sharpness to Trident. In addition to increasing melee damage, it also increases damage as a projectile.
- Can walk on lava when equip boots with Frost Walker
Modify maximum level
2021.4.19 add
The maximum level of each enchantment can be set with the following command.
/scoreboard players set MaxLevel <Enchant> <level>
The following names can be used for <Enchant>.
- AquaAffinity
- BaneOfArthropods
- BlastProtection
- Channeling
- DepthStrider
- Efficiency
- FeatherFalling
- FireAspect
- FireProtection
- Flame
- Fortune
- FrostWalker
- Impaling
- Infinity
- Knockback
- Looting
- Loyalty
- LuckOfTheSea
- Lure
- Mending
- Multishot
- P.Protection
- Piercing
- Power
- Protection
- Punch
- QuickCharge
- Respiration
- Riptide
- Sharpness
- SilkTouch
- Smite
- SoulSpeed
- Sweeping
- Thorns
- Unbreaking
Note
Lure and Quick Charge will stop working above level 5 due to Minecraft specifications. Enchants with a Max level of 1 other than Chenneling do nothing, so changing the Max Level has no effect. Channeling also does not have a higher level of behavior set.
Also due to Minecraft specifications, Depth Strider and Sweeping has no effect when executing the command above.
There have been reports of a problem with the equipped sound, but I can't fix it because I can't reproduce it in my environment and I don't use such commands in this datapack.
Compatibility | Minecraft 1.19 |
Tags |
7 Update Logs
Update #7 : by KKMNNOIR 03/04/2023 11:12:05 pmMar 4th, 2023
- Updated for 1.19.3
- Removed Depth Strider more than level 4 since it is not compatible with internal attributes such as defense point
- Removed Depth Strider more than level 4 since it is not compatible with internal attributes such as defense point
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TRY THIS PACK its a mod