- check_circle Functions
- 4,738 views, 29 today
- 1,093 downloads, 5 today
81
Every 5 seconds a random block gets selected and completely removed from the world,
you might be thinking "5 seconds is way too short", but there are so many blocks it has to get through, you'd hardly notice it if that number was any higher.
I think the only exception is Obsidian and End Portal blocks since you... kind of need those.
This code took literally forever to make since I had to edit the same couple of lines of code over 826 times, once for every block... And I didn't even make a video out of it in the end.
Every time a block gets selected, it gets put in the chat.
Since I didn't make a video for this, If anyone else likes the idea enough to make a vid on it, lmk and I'll link it here!
When opening the datapack, you'll get a message with clickable buttons to set the timer to 1s, 5s, 10s, 30s or 1 minute long, but you can change those values yourself to whatever you want with the following command:
/trigger destroytime set [Time Value]
The time value is in ticks, [1/20th of a second], so you have to multply your number (in seconds) by 20 to get the number you want.
(Doesn't work with any value under 5 ticks)
you might be thinking "5 seconds is way too short", but there are so many blocks it has to get through, you'd hardly notice it if that number was any higher.
I think the only exception is Obsidian and End Portal blocks since you... kind of need those.
This code took literally forever to make since I had to edit the same couple of lines of code over 826 times, once for every block... And I didn't even make a video out of it in the end.
Every time a block gets selected, it gets put in the chat.
Since I didn't make a video for this, If anyone else likes the idea enough to make a vid on it, lmk and I'll link it here!
Adding Custom Timer Lengths!
When opening the datapack, you'll get a message with clickable buttons to set the timer to 1s, 5s, 10s, 30s or 1 minute long, but you can change those values yourself to whatever you want with the following command:
/trigger destroytime set [Time Value]
The time value is in ticks, [1/20th of a second], so you have to multply your number (in seconds) by 20 to get the number you want.
(Doesn't work with any value under 5 ticks)
Compatibility | Minecraft 1.13 |
to | Minecraft 1.20 |
Tags |
3 Update Logs
Update #3 : by Yatsurask 02/17/2024 8:39:29 amFeb 17th
Added a more customisable timer
LOAD MORE LOGS
tools/tracking
6150114
119
minecraft-but-a-random-block-type-get-removed-every-5-seconds
Create an account or sign in to comment.
Thank you.