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Tschipo avatar Tschipo
Level 53 : Grandmaster Baconator
105

More Mobs V1.0
For Minecraft 1.16x || 1.17x!

How to install (click here)

If you use it in your project/vid, please credit me 🗿

Subscribe to me on YouTube

Features:
Mobs have new variants through custom heads or through hidden vanilla mobs.
No Resource pack needed!

Supported Entities:
Zombies, Husks, Drowned, Skeletons, Strays, Wither Skeletons, Mooshrooms, Illusioners


If you are having issues installing or want help knowing how to do
something with the pack, ask for help in the comments.

To exclude an entity, give it the tag exclude

To check for updates use/trigger menuand hit the Check for Updates button. There is also a Reset and an Uninstall button.
CreditThe custom heads are from https://minecraft-heads.com/
CompatibilityMinecraft 1.16
toMinecraft 1.17 Snapshot
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1
03/23/2021 4:54 am
Level 17 : Journeyman Modder
PDoodle
PDoodle avatar
so will zombies and skeletons still burn in daylight?
2
03/24/2021 3:50 am
Level 53 : Grandmaster Baconator
Tschipo
Tschipo avatar
Some of them will burn, but some of them won't. I mean, it makes Minecraft a bit more difficult, but I like it actually
1
03/24/2021 9:04 pm
Level 17 : Journeyman Modder
PDoodle
PDoodle avatar
Thanks
2
03/14/2021 12:20 pm
Level 20 : Expert Crafter
Mr_Sp0t
Mr_Sp0t avatar
Cool!)
1
03/16/2021 4:32 pm
Level 53 : Grandmaster Baconator
Tschipo
Tschipo avatar
Thanks <3
1
02/27/2021 6:14 pm
Level 1 : New Explorer
iijj22gg
iijj22gg avatar
I have a suggestion for you. I see in the video that when the illusioner is spawned, whatever was there before dies, and you see the death animation. You can teleport the mob to some really low Y value, such as -100, before killing him. Then the player doesn't see the death animation.
1
02/28/2021 4:20 amhistory
Level 53 : Grandmaster Baconator
Tschipo
Tschipo avatar
Yeah, I was actually kinda surprised when this happened. I already teleport the evoker in the void (I think).
In the video the mob doesn't drop a totem, doesn't play the smoke particles and the sound, it just falls over.
1
03/01/2021 12:51 pm
Level 1 : New Explorer
iijj22gg
iijj22gg avatar
Hmm, looking at it again, you're right. That is weird. Might be some sort of tick lag though, where the mob teleported after he died, so you still saw the death animation, but the particles and stuff went to the void.
1
03/02/2021 5:42 am
Level 53 : Grandmaster Baconator
Tschipo
Tschipo avatar
I just looked at it again, this is the function with @s being the evoker:
summon minecraft:illusioner ~ ~ ~
tp @s ~ -1 ~
kill @s

/shrug
1
03/04/2021 4:06 pm
Level 1 : New Explorer
iijj22gg
iijj22gg avatar
I found something recently that might interest you:



data modify entity @s {} merge value {Health:0.0f,DeathTime:19s}




Health 0 immediately kills the mob, and DeathTime is 20 ticks in total. By setting it to 19, you see the mob on the ground, and no particles or drops seem to appear. 20 doesn't work for some reason. In case the tp command is skipped or something, the player will just see a dead mob on the ground for one tick.
1
03/06/2021 7:02 amhistory
Level 53 : Grandmaster Baconator
Tschipo
Tschipo avatar
Interesting, maybe I'll implement that
2
02/27/2021 6:31 am
Level 11 : Journeyman Goblin
SomeWeridInternetUser
SomeWeridInternetUser avatar
Good work
1
02/27/2021 2:14 pm
Level 53 : Grandmaster Baconator
Tschipo
Tschipo avatar
Thanks <3
1
02/26/2021 8:07 pm
Level 27 : Expert Cake
User is sus
User is sus avatar
Do they naturally spawn?
1
02/27/2021 2:14 pm
Level 53 : Grandmaster Baconator
Tschipo
Tschipo avatar
yes
1
02/27/2021 3:03 am
Level 1 : New Miner
JackIsOnPlanetMC
JackIsOnPlanetMC avatar
it says in the video they do
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